public void Start() { ic = GetComponent <InputController>(); ac = GetComponent <AttackController>(); pmc = GetComponent <PlatformMovementController>(); rend = GetComponent <SpriteRenderer>(); }
private void Start() { slider = GameObject.FindGameObjectWithTag("StaminaBar").GetComponent <Slider>(); slider.maxValue = overheatThreshhold; pmc = GetComponent <PlatformMovementController>(); }