void SetInitialReferences() { spriteRenderer = GetComponent <SpriteRenderer>(); ChangeToDragableSprite(); platformMaster = GetComponent <PlatformMaster>(); }
void SetInitialReferences() { platformMaster = GetComponent <PlatformMaster>(); player = GameObject.FindGameObjectWithTag(playerTag); destructor = GameObject.FindGameObjectWithTag(destructorTag); playerMaster = player.GetComponent <PlayerMaster>(); destructorMaster = destructor.GetComponent <DestructorMaster>(); }
private void Start() { platformMaster = this.transform.parent.GetChild(1).GetComponent <PlatformMaster>(); }
private void SetInitialReferences() { platformMaster = GetComponent <PlatformMaster>(); }