예제 #1
0
 void Awake()
 {
     life         = GetComponent <PlantLife> ();
     seq          = GetComponent <playSequence> ();
     neighbours   = life.neighbourPos;
     neighbourObj = new GameObject[6];
     ybump        = new Vector3(0, 1, 0);
 }
예제 #2
0
    //Revise this script so that all AudioClips are taken from Species
    //In order to do this^ must create dictionaries for each stage of PlantLife

    private void Awake()
    {
        timerStartVal = timer;

        plantlife = GetComponent <PlantLife>();

        SimpleClock.ThirtySecond += OnThirtySecond;
        //audio.clip = clips [Random.Range (0, 1)];
    }
예제 #3
0
    void Awake()
    {
        //mixer = Instantiate ();
        farmManager = GameObject.Find("farmManagerNew");
        //octave = farmManager.GetComponent<assignKey>().octave;
        life = GetComponent <PlantLife>();
        //note = Random.Range (0, 6);

        bed         = GameObject.FindGameObjectWithTag("Bed");
        sleepScript = bed.GetComponent <Bed>();

        if (Random.Range(0, 3) == 1)
        {
            note     = 0;
            isLeader = true;
            start    = Random.Range(0, startScale);
        }
        else
        {
            note = Random.Range(0, 6);
        }

        changedSequence = false;
    }