void Start() { HideUI(); HideTimer(); HideExclamationMark(); player = CameraController.Instance; if (player != null) { player.OnZoomToWorldView += ShowUI; player.OnZoomToPlanet += HideUI; } PlanetReceources planet = transform.GetComponentInParent <Planet>().GetComponentInChildren <PlanetReceources>(); if (planet != null) { planet.OnPeopleStartLackFood += ShowTimer; planet.OnPeopleStartDying += ShowExplamationMark; planet.OnPeopleStopLackFood += HideTimer; planet.OnPeopleStopLackFood += HideExclamationMark; } }
void UnloadTheShip(PlanetReceources targetPlanet) { UnitResources thisShipResources = GetComponent <UnitResources>(); if (targetPlanet != null) { foreach (var resource in thisShipResources.GetResources()) { targetPlanet.AddReceource(resource.Key, resource.Value); } } else { Debug.Log("The target planet has no PlanetResources component"); } Destroy(this.gameObject); }
public void UpdateDefeatStats() { var defeatStats = Resources.FindObjectsOfTypeAll <DefeatStats>(); if (defeatStats.Length == 0) { Debug.LogError("THe scene is missing DefeastStats object"); return; } var Planets = FindObjectsOfType <Planet>(); foreach (var planet in Planets) { PlanetReceources planetReceources = planet.GetComponentInChildren <PlanetReceources>(); defeatStats[0].AddLostPlanet(planet.GetComponent <UIInformation>()); } }
void Awake() { PlanetReceources planetResources = GetComponentInChildren <PlanetReceources>(); seedNumber = planetResources.GetRes(Receources.SEEDS); waterNumber = planetResources.GetRes(Receources.WATER); moneyNumber = planetResources.GetRes(Receources.MONEY); birthRateNumber = planetResources.getBirthRateNumber(); birthRateTime = planetResources.getBirthRateTime(); deathRateTime = planetResources.getDeathRateInteval(); seedConsumptionAmount = planetResources.getSeedComsumptionAmount(); seedConsumptionTime = planetResources.getSeedComsumptionTime(); waterConsumtionAmount = planetResources.getWaterComsumptionAmount(); waterConsumtionTime = planetResources.getWaterComsumptionTime(); planetPopulation = planetResources.getPopulation(); if (Farm != null) { seedProductionAmount = Farm.GetComponent <ReceourceZone>().GetProductionAmount(); seedProductionTime = Farm.GetComponent <ReceourceZone>().GetProductivityTime(); } if (Water != null) { waterProductionAmount = Water.GetComponent <ReceourceZone>().GetProductionAmount(); waterProductionTime = Water.GetComponent <ReceourceZone>().GetProductivityTime(); } if (Mine != null) { moneyProductionAmount = Mine.GetComponent <ReceourceZone>().GetProductionAmount(); moneyProductionTime = Mine.GetComponent <ReceourceZone>().GetProductivityTime(); } }
private void Start() { planetReceources = GetComponentInParent <Planet>()?.GetComponentInChildren <PlanetReceources>(); }