예제 #1
0
    void Start()
    {
        // Set up SerializableModel's
        sModels = ScriptableObject.CreateInstance <SerializeModels>();
        sModels.Init();
        sModels.prefabs[0] = modelPrefab;

        sPaintStrokes = ScriptableObject.CreateInstance <SerializePaintStrokes>();
        sPaintStrokes.Init();

        sPeople = ScriptableObject.CreateInstance <SerializePeople>();
        sPeople.Init();

        InitUI();

        currentMapId    = "";
        mappingStarted  = false;
        hasLocalized    = false;
        mPNPlaneManager = GameObject.FindWithTag("PNPlaneManager").GetComponent <PlacenoteARGeneratePlane>();

        Input.location.Start();

        mSession = UnityARSessionNativeInterface.GetARSessionNativeInterface();
        StartARKit();
        FeaturesVisualizer.EnablePointcloud();
        LibPlacenote.Instance.RegisterListener(this);

        paintManager                 = GameObject.FindWithTag("PaintManager").GetComponent <PaintManager>();
        ARPlanePaintingStatus        = mPlaneDetectionToggle.GetComponent <Toggle>().isOn;
        paintManager.ARPlanePainting = ARPlanePaintingStatus;
        paintManager.paintOnTouch    = !ARPlanePaintingStatus; // TODO: make an enum to replace multiple bools
    }