예제 #1
0
 private void ContentReady(object sender, PlacementContentReadyEventArgs e)
 {
     if (e.placementId == ar_ad)
     {
         arContent = e.placementContent;
         Debug.Log("Placement is ready to go");
     }
 }
예제 #2
0
 private void ContentReady(object sender, PlacementContentReadyEventArgs e)
 {
     if (e.placementId == placementID_AR)
     {
         arContent = e.placementContent;
         Debug.Log("AR placement is ready to go.");
     }
 }
예제 #3
0
 void PlacementContentReady(object sender, PlacementContentReadyEventArgs e)
 {
     Debug.Log("Unity Monetization Log: PlacementContentReady  Placement = " + e.placementId);
 }
 /**
  * PlacementContentがReady(準備完了)になった時に呼ばれる関数
  */
 private void OnPlacementContentReady(object sender, PlacementContentReadyEventArgs e)
 {
     Debug.Log($"PlacementContentReady {nameof(sender)}: {sender}," +
               $" {nameof(e.placementId)}: {e.placementId}," +
               $" {nameof(e.placementContent)}: {e.placementContent}");
 }