private void ContentReady(object sender, PlacementContentReadyEventArgs e) { if (e.placementId == ar_ad) { arContent = e.placementContent; Debug.Log("Placement is ready to go"); } }
private void ContentReady(object sender, PlacementContentReadyEventArgs e) { if (e.placementId == placementID_AR) { arContent = e.placementContent; Debug.Log("AR placement is ready to go."); } }
void PlacementContentReady(object sender, PlacementContentReadyEventArgs e) { Debug.Log("Unity Monetization Log: PlacementContentReady Placement = " + e.placementId); }
/** * PlacementContentがReady(準備完了)になった時に呼ばれる関数 */ private void OnPlacementContentReady(object sender, PlacementContentReadyEventArgs e) { Debug.Log($"PlacementContentReady {nameof(sender)}: {sender}," + $" {nameof(e.placementId)}: {e.placementId}," + $" {nameof(e.placementContent)}: {e.placementContent}"); }