private void Awake() { mainCam = Camera.main; toolSelect = FindObjectOfType <ToolSelect>(); placementAudio = FindObjectOfType <PlacementAudio>(); _terrainPainter = FindObjectOfType <TerrainPainter>(); }
private void Awake() { planet = FindObjectOfType <TerrestrialRotation>().transform; mainCam = Camera.main; ts = GetComponent <TerrainSelect>(); toolSelect = FindObjectOfType <ToolSelect>(); placementAudio = FindObjectOfType <PlacementAudio>(); }
private void Start() { placementAudio = FindObjectOfType <PlacementAudio>(); }