public Quaternion GetPlacedObjectRotation() { if (placedObjectTypeSO != null) { return(Quaternion.Euler(0, placedObjectTypeSO.GetRotationAngle(dir), 0)); } else { return(Quaternion.identity); } }
public static PlacedObject_Done Create(Vector3 worldPosition, Vector2Int origin, PlacedObjectTypeSO.Dir dir, PlacedObjectTypeSO placedObjectTypeSO) { Transform placedObjectTransform = Instantiate(placedObjectTypeSO.prefab, worldPosition, Quaternion.Euler(0, placedObjectTypeSO.GetRotationAngle(dir), 0)); PlacedObject_Done placedObject = placedObjectTransform.GetComponent <PlacedObject_Done>(); placedObject.Setup(placedObjectTypeSO, origin, dir); return(placedObject); }
private void Update() { if (Input.GetMouseButtonDown(0) && placedObjectTypeSO != null) { Vector3 mousePosition = UtilsClass.GetMouseWorldPosition(); grid.GetXY(mousePosition, out int x, out int z); Vector2Int placedObjectOrigin = new Vector2Int(x, z); // Test Can Build List <Vector2Int> gridPositionList = placedObjectTypeSO.GetGridPositionList(placedObjectOrigin, dir); bool canBuild = true; foreach (Vector2Int gridPosition in gridPositionList) { if (!grid.GetGridObject(gridPosition.x, gridPosition.y).CanBuild()) { canBuild = false; break; } } if (canBuild) { Vector2Int rotationOffset = placedObjectTypeSO.GetRotationOffset(dir); Vector3 placedObjectWorldPosition = grid.GetWorldPosition(x, z) + new Vector3(rotationOffset.x, rotationOffset.y) * grid.GetCellSize(); PlacedObject_Done placedObject = PlacedObject_Done.Create(placedObjectWorldPosition, placedObjectOrigin, dir, placedObjectTypeSO); placedObject.transform.rotation = Quaternion.Euler(0, 0, -placedObjectTypeSO.GetRotationAngle(dir)); foreach (Vector2Int gridPosition in gridPositionList) { grid.GetGridObject(gridPosition.x, gridPosition.y).SetPlacedObject(placedObject); } OnObjectPlaced?.Invoke(this, EventArgs.Empty); //DeselectObjectType(); } else { // Cannot build here UtilsClass.CreateWorldTextPopup("Cannot Build Here!", mousePosition); } } if (Input.GetKeyDown(KeyCode.R)) { dir = PlacedObjectTypeSO.GetNextDir(dir); } if (Input.GetKeyDown(KeyCode.Alpha1)) { placedObjectTypeSO = placedObjectTypeSOList[0]; RefreshSelectedObjectType(); } if (Input.GetKeyDown(KeyCode.Alpha2)) { placedObjectTypeSO = placedObjectTypeSOList[1]; RefreshSelectedObjectType(); } if (Input.GetKeyDown(KeyCode.Alpha3)) { placedObjectTypeSO = placedObjectTypeSOList[2]; RefreshSelectedObjectType(); } if (Input.GetKeyDown(KeyCode.Alpha4)) { placedObjectTypeSO = placedObjectTypeSOList[3]; RefreshSelectedObjectType(); } if (Input.GetKeyDown(KeyCode.Alpha5)) { placedObjectTypeSO = placedObjectTypeSOList[4]; RefreshSelectedObjectType(); } if (Input.GetKeyDown(KeyCode.Alpha6)) { placedObjectTypeSO = placedObjectTypeSOList[5]; RefreshSelectedObjectType(); } if (Input.GetKeyDown(KeyCode.Alpha0)) { DeselectObjectType(); } if (Input.GetMouseButtonDown(1)) { Vector3 mousePosition = UtilsClass.GetMouseWorldPosition(); PlacedObject_Done placedObject = grid.GetGridObject(mousePosition).GetPlacedObject(); if (placedObject != null) { // Demolish placedObject.DestroySelf(); List <Vector2Int> gridPositionList = placedObject.GetGridPositionList(); foreach (Vector2Int gridPosition in gridPositionList) { grid.GetGridObject(gridPosition.x, gridPosition.y).ClearPlacedObject(); } } } }