public void GeneratePath() { path = new NavMeshPath(); NavMesh.CalculatePath(start.position, rabbit.position, 1 << 4, path); pathCorners = new Vector3[path.corners.Length]; pathCorners = path.corners; place = ScriptableObject.CreateInstance <PlaceObjsByCurve>(); place.rad = rad; place.dim = dim; place.rar = 8; place.offset = 10.0f; float uplift = 5.0f; for (int i = 0; i < pathCorners.Length - 1; i++) { Vector3 nullY1 = new Vector3(pathCorners[i].x, 0.0f + uplift, pathCorners[i].z); Vector3 nullY2 = new Vector3(pathCorners[i + 1].x, 0.0f + uplift, pathCorners[i + 1].z); place.Run( nullY1, nullY2); place.objsParent = smellsParent; place.corr = corr; //Debug.Log(pref.name); place.PlaceObjByGraph(pref); } }
private void Init() { float uplift = 15.0f; placeByCurve = ScriptableObject.CreateInstance <PlaceObjsByCurve>(); placeByCurve.rad = rad; placeByCurve.dim = dim; for (int i = 0; i < path.corners.Length - 1; i++) { //Debug.Log(i); //Debug.Log(pathCorners[i].y + " | " + pathCorners[i+1].y); Vector3 nullY1 = new Vector3(pathCorners[i].x, 0.0f + uplift, pathCorners[i].z); Vector3 nullY2 = new Vector3(pathCorners[i + 1].x, 0.0f + uplift, pathCorners[i + 1].z); placeByCurve.rar = rar; placeByCurve.corr = corr; placeByCurve.Run( nullY1, nullY2); placeByCurve.objsParent = transform; placeByCurve.PlaceObjByGraph(trail); //StartCoroutine(placeByCurve.DebugLines()); } }