/// <summary> /// This is the XBR4x by Hyllian (see http://board.byuu.org/viewtopic.php?f=10&t=2248) /// </summary> public static void Xbr4X(PixelWorker <sPixel> worker, bool allowAlphaBlending) { Contract.Assume(worker != null); var a1 = worker.SourceM1M2(); var b1 = worker.SourceP0M2(); var c1 = worker.SourceP1M2(); var a0 = worker.SourceM2M1(); var pa = worker.SourceM1M1(); var pb = worker.SourceP0M1(); var pc = worker.SourceP1M1(); var c4 = worker.SourceP2M1(); var d0 = worker.SourceM2P0(); var pd = worker.SourceM1P0(); var pe = worker.SourceP0P0(); var pf = worker.SourceP1P0(); var f4 = worker.SourceP2P0(); var g0 = worker.SourceM2P1(); var pg = worker.SourceM1P1(); var ph = worker.SourceP0P1(); var pi = worker.SourceP1P1(); var i4 = worker.SourceP2P1(); var g5 = worker.SourceM1P2(); var h5 = worker.SourceP0P2(); var i5 = worker.SourceP1P2(); sPixel e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef; var e0 = e1 = e2 = e3 = e4 = e5 = e6 = e7 = e8 = e9 = ea = eb = ec = ed = ee = ef = pe; _Kernel4Xv2(pe, pi, ph, pf, pg, pc, pd, pb, f4, i4, h5, i5, ref ef, ref ee, ref eb, ref e3, ref e7, ref ea, ref ed, ref ec, allowAlphaBlending); _Kernel4Xv2(pe, pc, pf, pb, pi, pa, ph, pd, b1, c1, f4, c4, ref e3, ref e7, ref e2, ref e0, ref e1, ref e6, ref eb, ref ef, allowAlphaBlending); _Kernel4Xv2(pe, pa, pb, pd, pc, pg, pf, ph, d0, a0, b1, a1, ref e0, ref e1, ref e4, ref ec, ref e8, ref e5, ref e2, ref e3, allowAlphaBlending); _Kernel4Xv2(pe, pg, pd, ph, pa, pi, pb, pf, h5, g5, d0, g0, ref ec, ref e8, ref ed, ref ef, ref ee, ref e9, ref e4, ref e0, allowAlphaBlending); worker.TargetP0P0(e0); worker.TargetP1P0(e1); worker.TargetP2P0(e2); worker.TargetP3P0(e3); worker.TargetP0P1(e4); worker.TargetP1P1(e5); worker.TargetP2P1(e6); worker.TargetP3P1(e7); worker.TargetP0P2(e8); worker.TargetP1P2(e9); worker.TargetP2P2(ea); worker.TargetP3P2(eb); worker.TargetP0P3(ec); worker.TargetP1P3(ed); worker.TargetP2P3(ee); worker.TargetP3P3(ef); }
/// <summary> /// This is the XBR4x by Hyllian (see http://board.byuu.org/viewtopic.php?f=10&t=2248) /// </summary> public static void Xbr4X(PixelWorker<sPixel> worker, bool allowAlphaBlending) { Contract.Assume(worker != null); var a1 = worker.SourceM1M2(); var b1 = worker.SourceP0M2(); var c1 = worker.SourceP1M2(); var a0 = worker.SourceM2M1(); var pa = worker.SourceM1M1(); var pb = worker.SourceP0M1(); var pc = worker.SourceP1M1(); var c4 = worker.SourceP2M1(); var d0 = worker.SourceM2P0(); var pd = worker.SourceM1P0(); var pe = worker.SourceP0P0(); var pf = worker.SourceP1P0(); var f4 = worker.SourceP2P0(); var g0 = worker.SourceM2P1(); var pg = worker.SourceM1P1(); var ph = worker.SourceP0P1(); var pi = worker.SourceP1P1(); var i4 = worker.SourceP2P1(); var g5 = worker.SourceM1P2(); var h5 = worker.SourceP0P2(); var i5 = worker.SourceP1P2(); sPixel e1, e2, e3, e4, e5, e6, e7, e8, e9, ea, eb, ec, ed, ee, ef; var e0 = e1 = e2 = e3 = e4 = e5 = e6 = e7 = e8 = e9 = ea = eb = ec = ed = ee = ef = pe; _Kernel4Xv2(pe, pi, ph, pf, pg, pc, pd, pb, f4, i4, h5, i5, ref ef, ref ee, ref eb, ref e3, ref e7, ref ea, ref ed, ref ec, allowAlphaBlending); _Kernel4Xv2(pe, pc, pf, pb, pi, pa, ph, pd, b1, c1, f4, c4, ref e3, ref e7, ref e2, ref e0, ref e1, ref e6, ref eb, ref ef, allowAlphaBlending); _Kernel4Xv2(pe, pa, pb, pd, pc, pg, pf, ph, d0, a0, b1, a1, ref e0, ref e1, ref e4, ref ec, ref e8, ref e5, ref e2, ref e3, allowAlphaBlending); _Kernel4Xv2(pe, pg, pd, ph, pa, pi, pb, pf, h5, g5, d0, g0, ref ec, ref e8, ref ed, ref ef, ref ee, ref e9, ref e4, ref e0, allowAlphaBlending); worker.TargetP0P0(e0); worker.TargetP1P0(e1); worker.TargetP2P0(e2); worker.TargetP3P0(e3); worker.TargetP0P1(e4); worker.TargetP1P1(e5); worker.TargetP2P1(e6); worker.TargetP3P1(e7); worker.TargetP0P2(e8); worker.TargetP1P2(e9); worker.TargetP2P2(ea); worker.TargetP3P2(eb); worker.TargetP0P3(ec); worker.TargetP1P3(ed); worker.TargetP2P3(ee); worker.TargetP3P3(ef); }
public static void Hq4xKernel(byte pattern, sPixel c0, sPixel c1, sPixel c2, sPixel c3, sPixel c4, sPixel c5, sPixel c6, sPixel c7, sPixel c8, PixelWorker<sPixel> worker) { sPixel e01, e02, e03, e10, e11, e12, e13, e20, e21, e22, e23, e30, e31, e32, e33; var e00 = e01 = e02 = e03 = e10 = e11 = e12 = e13 = e20 = e21 = e22 = e23 = e30 = e31 = e32 = e33 = c4; switch (pattern) { #region HQ4x PATTERNS case 0: case 1: case 4: case 5: case 32: case 33: case 36: case 37: case 128: case 129: case 132: case 133: case 160: case 161: case 164: case 165: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 2: case 34: case 130: case 162: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 3: case 35: case 131: case 163: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 6: case 38: case 134: case 166: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 7: case 39: case 135: case 167: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 8: case 12: case 136: case 140: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 9: case 13: case 137: case 141: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 10: case 138: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); e11 = c4; } } break; case 11: case 139: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 14: case 142: { e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c3, 5, 3); e02 = sPixel.Interpolate(c1, c4, 3, 1); e03 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c3, c1, c4, 2, 1, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); } } break; case 15: case 143: { e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = c4; e11 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c3, 5, 3); e02 = sPixel.Interpolate(c1, c4, 3, 1); e03 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c3, c1, c4, 2, 1, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); } } break; case 16: case 17: case 48: case 49: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 18: case 50: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 19: case 51: { e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e00 = sPixel.Interpolate(c4, c1, 3, 1); e01 = sPixel.Interpolate(c1, c4, 3, 1); e02 = sPixel.Interpolate(c1, c5, 5, 3); e03 = sPixel.Interpolate(c1, c5, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c5, c1, c4, 2, 1, 1); } } break; case 20: case 21: case 52: case 53: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 22: case 54: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 23: case 55: { e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = c4; e03 = c4; e12 = c4; e13 = c4; } else { e00 = sPixel.Interpolate(c4, c1, 3, 1); e01 = sPixel.Interpolate(c1, c4, 3, 1); e02 = sPixel.Interpolate(c1, c5, 5, 3); e03 = sPixel.Interpolate(c1, c5, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c5, c1, c4, 2, 1, 1); } } break; case 24: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 25: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 26: case 31: { e11 = c4; e12 = c4; e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 27: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 28: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 29: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 30: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 40: case 44: case 168: case 172: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 41: case 45: case 169: case 173: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } break; case 42: case 170: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c3, c4, 2, 1, 1); e10 = sPixel.Interpolate(c3, c1, 5, 3); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e20 = sPixel.Interpolate(c3, c4, 3, 1); e30 = sPixel.Interpolate(c4, c3, 3, 1); } } break; case 43: case 171: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; e11 = c4; e20 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c3, c4, 2, 1, 1); e10 = sPixel.Interpolate(c3, c1, 5, 3); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e20 = sPixel.Interpolate(c3, c4, 3, 1); e30 = sPixel.Interpolate(c4, c3, 3, 1); } } break; case 46: case 174: { e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } } break; case 47: case 175: { e01 = c4; e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = c4; e11 = c4; e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c4, c5, c7, 5, 2, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c5, 5, 2, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); e00 = (c1.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c1, c3, 2, 1, 1)); } break; case 56: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 57: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 58: { e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 59: { e11 = c4; e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 60: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 61: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 62: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 63: { e01 = c4; e10 = c4; e11 = c4; e12 = c4; e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, c8, 5, 2, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); e00 = (c1.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c1, c3, 2, 1, 1)); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 64: case 65: case 68: case 69: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 66: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 67: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 70: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 71: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 72: case 76: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e21 = c4; e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } } break; case 73: case 77: { e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e00 = sPixel.Interpolate(c4, c3, 3, 1); e10 = sPixel.Interpolate(c3, c4, 3, 1); e20 = sPixel.Interpolate(c3, c7, 5, 3); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c7, c3, c4, 2, 1, 1); } } break; case 74: case 107: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 75: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 78: { e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } } break; case 79: { e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 80: case 81: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 82: case 214: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 83: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 84: case 85: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e03 = sPixel.Interpolate(c4, c1, 5, 3); e13 = sPixel.Interpolate(c4, c1, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e03 = sPixel.Interpolate(c4, c5, 3, 1); e13 = sPixel.Interpolate(c5, c4, 3, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c5, c7, 5, 3); e32 = sPixel.Interpolate(c7, c4, c5, 2, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 86: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 87: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 88: case 248: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e21 = c4; e22 = c4; if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 89: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } } break; case 90: { if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 91: { e11 = c4; if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 92: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } } break; case 93: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } } break; case 94: { e12 = c4; if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 95: { e11 = c4; e12 = c4; e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 96: case 97: case 100: case 101: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 98: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 99: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 102: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 103: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } break; case 104: case 108: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } } break; case 105: case 109: { e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e20 = c4; e21 = c4; e30 = c4; e31 = c4; } else { e00 = sPixel.Interpolate(c4, c3, 3, 1); e10 = sPixel.Interpolate(c3, c4, 3, 1); e20 = sPixel.Interpolate(c3, c7, 5, 3); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c7, c3, c4, 2, 1, 1); } } break; case 106: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } } break; case 110: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } } break; case 111: { e01 = c4; e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = c4; e11 = c4; e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c5, c8, 5, 2, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } e00 = (c1.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c1, c3, 2, 1, 1)); } break; case 112: case 113: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c5, c4, c7, 2, 1, 1); e30 = sPixel.Interpolate(c4, c7, 3, 1); e31 = sPixel.Interpolate(c7, c4, 3, 1); e32 = sPixel.Interpolate(c7, c5, 5, 3); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 114: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 115: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 116: case 117: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } } break; case 118: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 119: { e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c1.IsNotLike(c5)) { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = c4; e03 = c4; e12 = c4; e13 = c4; } else { e00 = sPixel.Interpolate(c4, c1, 3, 1); e01 = sPixel.Interpolate(c1, c4, 3, 1); e02 = sPixel.Interpolate(c1, c5, 5, 3); e03 = sPixel.Interpolate(c1, c5, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c5, c1, c4, 2, 1, 1); } } break; case 120: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } } break; case 121: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e21 = c4; if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } } break; case 122: { e21 = c4; if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c7.IsNotLike(c5)) { e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); } else { e22 = c4; e23 = sPixel.Interpolate(c4, c5, 3, 1); e32 = sPixel.Interpolate(c4, c7, 3, 1); e33 = sPixel.Interpolate(c4, c5, c7, 2, 1, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 123: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 124: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } } break; case 125: { e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e20 = c4; e21 = c4; e30 = c4; e31 = c4; } else { e00 = sPixel.Interpolate(c4, c3, 3, 1); e10 = sPixel.Interpolate(c3, c4, 3, 1); e20 = sPixel.Interpolate(c3, c7, 5, 3); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c7, c3, c4, 2, 1, 1); } } break; case 126: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 127: { e01 = c4; e10 = c4; e11 = c4; e12 = c4; e21 = c4; e22 = sPixel.Interpolate(c4, c8, 7, 1); e23 = sPixel.Interpolate(c4, c8, 3, 1); e32 = sPixel.Interpolate(c4, c8, 3, 1); e33 = sPixel.Interpolate(c4, c8, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } e00 = (c1.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c1, c3, 2, 1, 1)); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 144: case 145: case 176: case 177: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 146: case 178: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e33 = sPixel.Interpolate(c4, c7, 5, 3); } else { e02 = sPixel.Interpolate(c1, c4, c5, 2, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c5, c1, 5, 3); e23 = sPixel.Interpolate(c5, c4, 3, 1); e33 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 147: case 179: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 148: case 149: case 180: case 181: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 150: case 182: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e12 = c4; e13 = c4; e23 = sPixel.Interpolate(c4, c7, 7, 1); e33 = sPixel.Interpolate(c4, c7, 5, 3); } else { e02 = sPixel.Interpolate(c1, c4, c5, 2, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c5, c1, 5, 3); e23 = sPixel.Interpolate(c5, c4, 3, 1); e33 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 151: case 183: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = c4; e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = c4; e13 = c4; e20 = sPixel.Interpolate(c4, c3, c7, 5, 2, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, c3, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); e03 = (c1.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c1, c5, 2, 1, 1)); } break; case 152: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 153: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 154: { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 155: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 156: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 157: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 158: { e12 = c4; e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 159: { e02 = c4; e11 = c4; e12 = c4; e13 = c4; e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c7, c6, 5, 2, 1); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } e03 = (c1.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c1, c5, 2, 1, 1)); } break; case 184: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 185: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 186: { e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 187: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; e11 = c4; e20 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c3, c4, 2, 1, 1); e10 = sPixel.Interpolate(c3, c1, 5, 3); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e20 = sPixel.Interpolate(c3, c4, 3, 1); e30 = sPixel.Interpolate(c4, c3, 3, 1); } } break; case 188: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 189: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); } break; case 190: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e12 = c4; e13 = c4; e23 = sPixel.Interpolate(c4, c7, 7, 1); e33 = sPixel.Interpolate(c4, c7, 5, 3); } else { e02 = sPixel.Interpolate(c1, c4, c5, 2, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c5, c1, 5, 3); e23 = sPixel.Interpolate(c5, c4, 3, 1); e33 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 191: { e01 = c4; e02 = c4; e10 = c4; e11 = c4; e12 = c4; e13 = c4; e20 = sPixel.Interpolate(c4, c7, 7, 1); e21 = sPixel.Interpolate(c4, c7, 7, 1); e22 = sPixel.Interpolate(c4, c7, 7, 1); e23 = sPixel.Interpolate(c4, c7, 7, 1); e30 = sPixel.Interpolate(c4, c7, 5, 3); e31 = sPixel.Interpolate(c4, c7, 5, 3); e32 = sPixel.Interpolate(c4, c7, 5, 3); e33 = sPixel.Interpolate(c4, c7, 5, 3); e00 = (c1.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c1, c3, 2, 1, 1)); e03 = (c1.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c1, c5, 2, 1, 1)); } break; case 192: case 193: case 196: case 197: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 194: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 195: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 198: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 199: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 200: case 204: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } else { e20 = sPixel.Interpolate(c3, c4, c7, 2, 1, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c7, c3, 5, 3); e32 = sPixel.Interpolate(c7, c4, 3, 1); e33 = sPixel.Interpolate(c4, c7, 3, 1); } } break; case 201: case 205: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } } break; case 202: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } } break; case 203: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 206: { e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } } break; case 207: { e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = c4; e11 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c3, 5, 3); e02 = sPixel.Interpolate(c1, c4, 3, 1); e03 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c3, c1, c4, 2, 1, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); } } break; case 208: case 209: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 210: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 211: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 212: case 213: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e03 = sPixel.Interpolate(c4, c1, 5, 3); e13 = sPixel.Interpolate(c4, c1, 7, 1); e22 = c4; e23 = c4; e32 = c4; e33 = c4; } else { e03 = sPixel.Interpolate(c4, c5, 3, 1); e13 = sPixel.Interpolate(c5, c4, 3, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c5, c7, 5, 3); e32 = sPixel.Interpolate(c7, c4, c5, 2, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 215: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = c4; e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = c4; e13 = c4; e20 = sPixel.Interpolate(c4, c3, c6, 5, 2, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } e03 = (c1.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c1, c5, 2, 1, 1)); } break; case 216: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 217: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 218: { e22 = c4; if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 219: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 220: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e22 = c4; if (c7.IsNotLike(c3)) { e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); } else { e20 = sPixel.Interpolate(c4, c3, 3, 1); e21 = c4; e30 = sPixel.Interpolate(c4, c3, c7, 2, 1, 1); e31 = sPixel.Interpolate(c4, c7, 3, 1); } if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 221: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e03 = sPixel.Interpolate(c4, c1, 5, 3); e13 = sPixel.Interpolate(c4, c1, 7, 1); e22 = c4; e23 = c4; e32 = c4; e33 = c4; } else { e03 = sPixel.Interpolate(c4, c5, 3, 1); e13 = sPixel.Interpolate(c5, c4, 3, 1); e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c5, c7, 5, 3); e32 = sPixel.Interpolate(c7, c4, c5, 2, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 222: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 223: { e02 = c4; e11 = c4; e12 = c4; e13 = c4; e20 = sPixel.Interpolate(c4, c6, 3, 1); e21 = sPixel.Interpolate(c4, c6, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c6, 5, 3); e31 = sPixel.Interpolate(c4, c6, 3, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } e03 = (c1.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c1, c5, 2, 1, 1)); } break; case 224: case 225: case 228: case 229: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 226: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 227: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 230: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 231: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } break; case 232: case 236: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e21 = c4; e30 = c4; e31 = c4; e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } else { e20 = sPixel.Interpolate(c3, c4, c7, 2, 1, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c7, c3, 5, 3); e32 = sPixel.Interpolate(c7, c4, 3, 1); e33 = sPixel.Interpolate(c4, c7, 3, 1); } } break; case 233: case 237: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c5, 5, 2, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, c5, 6, 1, 1); e13 = sPixel.Interpolate(c4, c5, c1, 5, 2, 1); e20 = c4; e21 = c4; e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e31 = c4; e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); e30 = (c7.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c3, c7, 2, 1, 1)); } break; case 234: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e21 = c4; e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c1.IsNotLike(c3)) { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); } else { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, 3, 1); e10 = sPixel.Interpolate(c4, c3, 3, 1); e11 = c4; } } break; case 235: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c5, c2, 5, 2, 1); e20 = c4; e21 = c4; e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e31 = c4; e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); e30 = (c7.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c3, c7, 2, 1, 1)); if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 238: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); if (c7.IsNotLike(c3)) { e20 = c4; e21 = c4; e30 = c4; e31 = c4; e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); } else { e20 = sPixel.Interpolate(c3, c4, c7, 2, 1, 1); e21 = sPixel.Interpolate(c4, c3, c7, 6, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c7, c3, 5, 3); e32 = sPixel.Interpolate(c7, c4, 3, 1); e33 = sPixel.Interpolate(c4, c7, 3, 1); } } break; case 239: { e01 = c4; e02 = sPixel.Interpolate(c4, c5, 7, 1); e03 = sPixel.Interpolate(c4, c5, 5, 3); e10 = c4; e11 = c4; e12 = sPixel.Interpolate(c4, c5, 7, 1); e13 = sPixel.Interpolate(c4, c5, 5, 3); e20 = c4; e21 = c4; e22 = sPixel.Interpolate(c4, c5, 7, 1); e23 = sPixel.Interpolate(c4, c5, 5, 3); e31 = c4; e32 = sPixel.Interpolate(c4, c5, 7, 1); e33 = sPixel.Interpolate(c4, c5, 5, 3); e30 = (c7.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c3, c7, 2, 1, 1)); e00 = (c1.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c1, c3, 2, 1, 1)); } break; case 240: case 241: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); if (c7.IsNotLike(c5)) { e22 = c4; e23 = c4; e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = c4; e33 = c4; } else { e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c5, c4, c7, 2, 1, 1); e30 = sPixel.Interpolate(c4, c7, 3, 1); e31 = sPixel.Interpolate(c7, c4, 3, 1); e32 = sPixel.Interpolate(c7, c5, 5, 3); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 242: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = c4; e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } if (c1.IsNotLike(c5)) { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); } else { e02 = sPixel.Interpolate(c4, c1, 3, 1); e03 = sPixel.Interpolate(c4, c1, c5, 2, 1, 1); e12 = c4; e13 = sPixel.Interpolate(c4, c5, 3, 1); } } break; case 243: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); if (c7.IsNotLike(c5)) { e22 = c4; e23 = c4; e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = c4; e33 = c4; } else { e22 = sPixel.Interpolate(c4, c5, c7, 6, 1, 1); e23 = sPixel.Interpolate(c5, c4, c7, 2, 1, 1); e30 = sPixel.Interpolate(c4, c7, 3, 1); e31 = sPixel.Interpolate(c7, c4, 3, 1); e32 = sPixel.Interpolate(c7, c5, 5, 3); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 244: case 245: { e00 = sPixel.Interpolate(c4, c1, c3, 2, 1, 1); e01 = sPixel.Interpolate(c4, c1, c3, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c3, c1, 5, 2, 1); e11 = sPixel.Interpolate(c4, c1, c3, 6, 1, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = c4; e23 = c4; e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = c4; e33 = (c7.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c5, c7, 2, 1, 1)); } break; case 246: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c3, c0, 5, 2, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = c4; e23 = c4; e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = c4; e33 = (c7.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c5, c7, 2, 1, 1)); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 247: { e00 = sPixel.Interpolate(c4, c3, 5, 3); e01 = sPixel.Interpolate(c4, c3, 7, 1); e02 = c4; e10 = sPixel.Interpolate(c4, c3, 5, 3); e11 = sPixel.Interpolate(c4, c3, 7, 1); e12 = c4; e13 = c4; e20 = sPixel.Interpolate(c4, c3, 5, 3); e21 = sPixel.Interpolate(c4, c3, 7, 1); e22 = c4; e23 = c4; e30 = sPixel.Interpolate(c4, c3, 5, 3); e31 = sPixel.Interpolate(c4, c3, 7, 1); e32 = c4; e33 = (c7.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c5, c7, 2, 1, 1)); e03 = (c1.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c1, c5, 2, 1, 1)); } break; case 249: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, c2, 5, 2, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = c4; e21 = c4; e22 = c4; e31 = c4; e30 = (c7.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c3, c7, 2, 1, 1)); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 250: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e21 = c4; e22 = c4; if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } } break; case 251: { e02 = sPixel.Interpolate(c4, c2, 3, 1); e03 = sPixel.Interpolate(c4, c2, 5, 3); e11 = c4; e12 = sPixel.Interpolate(c4, c2, 7, 1); e13 = sPixel.Interpolate(c4, c2, 3, 1); e20 = c4; e21 = c4; e22 = c4; e31 = c4; e30 = (c7.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c3, c7, 2, 1, 1)); if (c7.IsNotLike(c5)) { e23 = c4; e32 = c4; e33 = c4; } else { e23 = sPixel.Interpolate(c4, c5, 1, 1); e32 = sPixel.Interpolate(c4, c7, 1, 1); e33 = sPixel.Interpolate(c5, c7, 1, 1); } if (c1.IsNotLike(c3)) { e00 = c4; e01 = c4; e10 = c4; } else { e00 = sPixel.Interpolate(c1, c3, 1, 1); e01 = sPixel.Interpolate(c1, c4, 1, 1); e10 = sPixel.Interpolate(c3, c4, 1, 1); } } break; case 252: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c1, c0, 5, 2, 1); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e21 = c4; e22 = c4; e23 = c4; e32 = c4; if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } e33 = (c7.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c5, c7, 2, 1, 1)); } break; case 253: { e00 = sPixel.Interpolate(c4, c1, 5, 3); e01 = sPixel.Interpolate(c4, c1, 5, 3); e02 = sPixel.Interpolate(c4, c1, 5, 3); e03 = sPixel.Interpolate(c4, c1, 5, 3); e10 = sPixel.Interpolate(c4, c1, 7, 1); e11 = sPixel.Interpolate(c4, c1, 7, 1); e12 = sPixel.Interpolate(c4, c1, 7, 1); e13 = sPixel.Interpolate(c4, c1, 7, 1); e20 = c4; e21 = c4; e22 = c4; e23 = c4; e31 = c4; e32 = c4; e30 = (c7.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c3, c7, 2, 1, 1)); e33 = (c7.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c5, c7, 2, 1, 1)); } break; case 254: { e00 = sPixel.Interpolate(c4, c0, 5, 3); e01 = sPixel.Interpolate(c4, c0, 3, 1); e10 = sPixel.Interpolate(c4, c0, 3, 1); e11 = sPixel.Interpolate(c4, c0, 7, 1); e12 = c4; e21 = c4; e22 = c4; e23 = c4; e32 = c4; if (c7.IsNotLike(c3)) { e20 = c4; e30 = c4; e31 = c4; } else { e20 = sPixel.Interpolate(c3, c4, 1, 1); e30 = sPixel.Interpolate(c3, c7, 1, 1); e31 = sPixel.Interpolate(c4, c7, 1, 1); } e33 = (c7.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c5, c7, 2, 1, 1)); if (c1.IsNotLike(c5)) { e02 = c4; e03 = c4; e13 = c4; } else { e02 = sPixel.Interpolate(c1, c4, 1, 1); e03 = sPixel.Interpolate(c1, c5, 1, 1); e13 = sPixel.Interpolate(c4, c5, 1, 1); } } break; case 255: { e01 = c4; e02 = c4; e10 = c4; e11 = c4; e12 = c4; e13 = c4; e20 = c4; e21 = c4; e22 = c4; e23 = c4; e31 = c4; e32 = c4; e30 = (c7.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c3, c7, 2, 1, 1)); e33 = (c7.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c5, c7, 2, 1, 1)); e00 = (c1.IsNotLike(c3)) ? (c4) : (sPixel.Interpolate(c4, c1, c3, 2, 1, 1)); e03 = (c1.IsNotLike(c5)) ? (c4) : (sPixel.Interpolate(c4, c1, c5, 2, 1, 1)); } break; #endregion } worker.TargetP0P0(e00); worker.TargetP1P0(e01); worker.TargetP2P0(e02); worker.TargetP3P0(e03); worker.TargetP0P1(e10); worker.TargetP1P1(e11); worker.TargetP2P1(e12); worker.TargetP3P1(e13); worker.TargetP0P2(e20); worker.TargetP1P2(e21); worker.TargetP2P2(e22); worker.TargetP3P2(e23); worker.TargetP0P3(e30); worker.TargetP1P3(e31); worker.TargetP2P3(e32); worker.TargetP3P3(e33); }