public ProjectionVelocity GetProjectionVelocity(PixelVelocity PV) { return(new ProjectionVelocity() { X = C11 * PV.Xvel + C12 * PV.Yvel, Y = C21 * PV.Xvel + C22 * PV.Yvel }); }
public EquatorialVelocity GetEquatorialVelocity(PixelVelocity PV) { return(ProjectionTransform.GetEquatorialVelocity(LinearTransform.GetProjectionVelocity(PV))); }