private void Awake() { if (Application.isPlaying) { ValidateState(); InitializeLevelGridComponent(); PixelTileManager.SnapAllTilesToGrid(); } }
public override void OnInspectorGUI() { DrawDefaultInspector(); PixelTileManager instance = (PixelTileManager)target; if (GUILayout.Button("Snap all Tiles to Grid")) { PixelTileManager.SnapAllTilesToGrid(); } }