public override void Perform(Pixmap pixmap, PreviewImageQuery query) { Point2 desiredSize = new Point2(query.DesiredWidth, query.DesiredHeight); Point2 cropToSize = new Point2(4096, 4096); PixelData layer = pixmap.MainLayer; if (layer == null) { query.Result = new Bitmap(1, 1); return; } // If the desired preview is way smaller than the source data, specify a crop size if (layer.Width > desiredSize.X * 8) { cropToSize.X = Math.Min(cropToSize.X, desiredSize.X * 8); } if (layer.Height > desiredSize.Y * 8) { cropToSize.Y = Math.Min(cropToSize.Y, desiredSize.Y * 8); } // If out image is too big, crop it if (layer.Width > cropToSize.X || layer.Height > cropToSize.Y) { layer = layer.CloneSubImage( layer.Width / 2 - MathF.Min(layer.Width, cropToSize.X) / 2, layer.Height / 2 - MathF.Min(layer.Height, cropToSize.Y) / 2, MathF.Min(layer.Width, cropToSize.X), MathF.Min(layer.Height, cropToSize.Y)); } // Determine the target size for the preview based on desired and actual size Point2 targetSize; float widthRatio = (float)layer.Width / (float)MathF.Max(layer.Height, 1); if (query.SizeMode == PreviewSizeMode.FixedWidth) { targetSize = new Point2(desiredSize.X, MathF.RoundToInt(desiredSize.X / widthRatio)); } else if (query.SizeMode == PreviewSizeMode.FixedHeight) { targetSize = new Point2(MathF.RoundToInt(widthRatio * desiredSize.Y), desiredSize.Y); } else { targetSize = desiredSize; } // Create a properly resized version of the image data if (layer.Width != targetSize.X || layer.Height != targetSize.Y) { layer = layer.CloneRescale(targetSize.X, targetSize.Y, ImageScaleFilter.Linear); } query.Result = layer.ToBitmap(); }
public override void Perform(Pixmap pixmap, PreviewImageQuery query) { int desiredWidth = query.DesiredWidth; int desiredHeight = query.DesiredHeight; PixelData layer = pixmap.MainLayer; if (layer == null) { query.Result = new Bitmap(1, 1); return; } float widthRatio = (float)layer.Width / (float)layer.Height; if (pixmap.Width * pixmap.Height > 4096 * 4096) { layer = layer.CloneSubImage( pixmap.Width / 2 - Math.Min(desiredWidth, pixmap.Width) / 2, pixmap.Height / 2 - Math.Min(desiredHeight, pixmap.Height) / 2, Math.Min(desiredWidth, pixmap.Width), Math.Min(desiredHeight, pixmap.Height)); if (layer.Width != desiredWidth || layer.Height != desiredHeight) { layer = layer.CloneRescale(desiredWidth, desiredHeight, ImageScaleFilter.Linear); } } else if (query.SizeMode == PreviewSizeMode.FixedBoth) { layer = layer.CloneRescale(desiredWidth, desiredHeight, ImageScaleFilter.Linear); } else if (query.SizeMode == PreviewSizeMode.FixedWidth) { layer = layer.CloneRescale(desiredWidth, MathF.RoundToInt(desiredWidth / widthRatio), ImageScaleFilter.Linear); } else if (query.SizeMode == PreviewSizeMode.FixedHeight) { layer = layer.CloneRescale(MathF.RoundToInt(widthRatio * desiredHeight), desiredHeight, ImageScaleFilter.Linear); } else { layer = layer.Clone(); } query.Result = layer.ToBitmap(); }
public override void Perform(Sprite sprite, PreviewImageQuery query) { int desiredWidth = query.DesiredWidth; int desiredHeight = query.DesiredHeight; var pixMap = sprite.Material.Res?.MainTexture.Res?.BasePixmap.Res; PixelData data = pixMap?.MainLayer; if (data == null) { return; } float widthRatio = (float)data.Width / (float)data.Height; data = data.CloneSubImage((int)sprite.UVRect.X, (int)sprite.UVRect.Y, (int)sprite.UVRect.W, (int)sprite.UVRect.H); //data.Rescale(desiredWidth, (int)desiredHeight * widthRatio); query.Result = data.ToBitmap(); }
public override void Perform(Tileset tileset, PreviewImageQuery query) { int desiredWidth = query.DesiredWidth; int desiredHeight = query.DesiredHeight; TilesetRenderInput input = tileset.RenderConfig.FirstOrDefault(c => c.SourceData != null); Pixmap mainPixmap = (input != null) ? input.SourceData.Res : null; PixelData layer = (mainPixmap != null) ? mainPixmap.MainLayer : null; if (layer == null) { query.Result = new Bitmap(1, 1); return; } float widthRatio = (float)layer.Width / (float)layer.Height; layer = layer.CloneSubImage(0, 0, desiredWidth * 2, desiredHeight * 2); layer.Rescale(desiredWidth, desiredHeight); query.Result = layer.ToBitmap(); }