/// <summary> /// Callback invoked when a "ping-pong" animation is stopped before finishing. /// </summary> /// <param name="animation">The animation.</param> public void PingPongAnimationStopped(PingPongAnimation animation) { Debug.Log(gameObject.name + " - " + animation.GetType().Name + " stopped"); }
/// <summary> /// Callback invoked when an "ping-pong" animation has just finished. /// </summary> /// <param name="animation">The animation.</param> public void PingPongAnimationFinished(PingPongAnimation animation) { Debug.Log(gameObject.name + " - " + animation.GetType().Name + " finished"); }