public void PingPongGame_ReturnPingPongAt15_PingPong() { PingPong testPingPong = new PingPong(15); List <object> expected = new List <object> { 1, 2, "ping", 4, "pong", "ping", 7, 8, "ping", "pong", 11, "ping", 13, 14, "pingpong" }; List <object> actual = testPingPong.PingPongGame(); CollectionAssert.AreEqual(expected, actual); }
public void PingPongGame_Return12ping4pong_12ping4pong() { PingPong testPingPong = new PingPong(5); List <object> expected = new List <object> { 1, 2, "ping", 4, "pong" }; List <object> actual = testPingPong.PingPongGame(); CollectionAssert.AreEqual(expected, actual); }
public void PingPongGame_Returns12_12() { PingPong testPingPong = new PingPong(2); List <object> expected = new List <object> { 1, 2 }; List <object> actual = testPingPong.PingPongGame(); CollectionAssert.AreEqual(expected, actual); }
public void PingPongGame_Return12Ping_12Ping() { PingPong testPingPong = new PingPong(3); List <object> expected = new List <object> { 1, 2, "ping" }; List <object> actual = testPingPong.PingPongGame(); // actual.ForEach(Console.WriteLine); CollectionAssert.AreEqual(expected, actual); }