/// <summary> /// Instantiation and configuration of the player /// </summary> private void intializePlayer() { GameObject player = GameObject.FindWithTag("Player"); //Find PilgrimScript this.pilgrimPlayer = player.GetComponent(typeof(PilgrimScript)) as PilgrimScript; //Find PilgrimController this.pilgrimController = player.GetComponent(typeof(PilgrimController)) as PilgrimController; }