public override bool CanAddCard(int pile, SolitaireCard thisCard)
        {
            if (pile > 3)
            {
                return(base.CanAddCard(pile, thisCard));
            }
            //for this; starts from kings and moves down
            if (Piles.HasCard(pile) == false)
            {
                return(thisCard.Value == EnumCardValueList.King);
            }
            var oldCard = Piles.GetLastCard(pile);

            if (oldCard.Suit != thisCard.Suit)
            {
                return(false);
            }
            return(oldCard.Value == thisCard.Value + 1);
        }