public void zRotationAction() { if (currentPiece.possibleRotateZAxis(1)) { rotateZAxis(1); reflectionUpdate(); playPieceSound(pieceRotateSound); } else { playPieceSound(rejectedSound); } }
public void zRotationAction() { if (currentPiece.possibleRotateZAxis(1)) { rotateZAxis(1); reflectionUpdate(); playPieceSound(pieceRotateSound); } else { playPieceSound(rejectedSound); } }