private void Awake()
 {
     if (Instance != null)
     {
         Destroy(Instance.gameObject);
     }
     Instance = this;
 }
예제 #2
0
    public void ClearCurrentPiece(Vector3 collisionPosition)
    {
        if (CurrentPiece == null)
        {
            return;
        }

        pieceParticleSystem.transform.position = collisionPosition;
        pieceParticleSystem.Play();
        PieceImpactAudio.PlayRandomImpactAudio();

        ClearCurrentPiece();
    }