private void Drop() { _inventorySlot.Clear(); var pickableSlot = (PickableSlot)_inventorySlot; _pickableItemsInventory.Remove(pickableSlot.SlotIndex); }
public override void Clicked(int slotIndex) { if (!ShouldItemNotBeUsed) { return; } Clicked(slotIndex); _pickableItemsInventory.Remove(slotIndex); }