예제 #1
0
 void OnTriggerExit(Collider otherCollider)
 {
     pickUp = null;
 }
예제 #2
0
 void OnTriggerEnter(Collider otherCollider)
 {
     switch(otherCollider.tag){
         case "Pickup":
             pickUp = otherCollider.gameObject.GetComponent<PickUpWeapnOrAmmo>();
             break;
     }
 }