private void Start() { roomUIController.GetComponent <CanvasGroup>().alpha = 0; poiSizeMenu = piUIManager.GetPiUIOf("Poi Size Menu"); poiPersonalityMenu = piUIManager.GetPiUIOf("Poi Personality Menu"); poiNoteMenu = piUIManager.GetPiUIOf("Poi Note Menu"); EditPoiMenus(); quitButton.onClick.AddListener(Application.Quit); addPoiButton.onClick.AddListener(ShowPoiPersonalityMenu); randomPoiButton.onClick.AddListener(delegate { SpawnNewPoi(null, true); }); }
private void Start() { _cameraController = FindObjectOfType <cameraController>(); piUi = FindObjectOfType <PiUIManager>(); normalMenu = piUi.GetPiUIOf("Normal Menu"); //piUi.ChangeMenuState("Normal Menu", new Vector2(Screen.width / 2f, Screen.height / 2f)); }
// Use this for initialization void Start() { //Get menu for easy not repetitive getting of the menu when setting joystick input normalMenu = piUi.GetPiUIOf("Normal Menu"); }