protected virtual void OnEnable() { SettingsConfig.OnConfigUpdated += OnSettingsUpdated; OnSettingsUpdated(); PhysicalConfigurable.CreateVirtualScreen(PhysicalConfigurable.Config); positioningModule.Stabiliser.ResetValues(); }
void RunAutoOrManual() { if (manualConfigKeyEntered == "A") { ChangeState(ConfigState.AUTO); } else if (manualConfigKeyEntered == "M") { // immediately use the selecte dmount type for manual setup var setup = PhysicalConfigurable.Config; bool wasBottomMounted = Mathf.Approximately(0, setup.LeapRotationD.z); if (wasBottomMounted && selectedMountType == MountingType.OVERHEAD) { setup.LeapRotationD = new Vector3(-setup.LeapRotationD.x, setup.LeapRotationD.y, 180f); PhysicalConfigurable.UpdateConfig(setup); } else if (!wasBottomMounted && selectedMountType == MountingType.BOTTOM) { setup.LeapRotationD = new Vector3(-setup.LeapRotationD.x, setup.LeapRotationD.y, 0f); PhysicalConfigurable.UpdateConfig(setup); } // dont alloe manual to flip the axes again selectedMountType = MountingType.NONE; ChangeState(ConfigState.MANUAL); } }
public void ResetToDefaultValues() { PhysicalConfigurable.SetAllValuesToDefault(); PhysicalConfigurable.SaveConfig(); LoadConfigValuesIntoFields(); SaveValuesToConfig(); }
void CompleteAutoConfig(Vector3 bottomPos, Vector3 topPos) { PhysicalConfigurable.SetAllValuesToDefault(); var setup = CalculateConfigurationValues(bottomPos, topPos); PhysicalConfigurable.UpdateConfig(setup); PhysicalConfigurable.SaveConfig(); ConfigurationSetupController.Instance.ChangeState(ConfigState.AUTO_COMPLETE); }
private void OnEnable() { // only show users the screentop option if they have the correct leap service if (SingleHandManager.Instance.screenTopAvailable) { screenTopOption.SetActive(true); } else { screenTopOption.SetActive(false); } ShowCurrentMount(); // find the leap config path to look for auto orientation string appdatapath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.ApplicationData); string leapConfigPath = Path.Combine(appdatapath, "Leap Motion", "Config.json"); if (File.Exists(leapConfigPath)) { foreach (var line in File.ReadAllLines(leapConfigPath)) { if (line.Contains("image_processing_auto_flip")) { // check if auto orientation is true and warn against it if (line.Contains("true")) { StartCoroutine(EnableWarningAfterWait()); return; } else { guideWarning.SetActive(false); } break; } } } // we still think the warning should not be shown, double check by: // Check if the physicalconfig is set to default var defaultConfig = PhysicalConfigurable.GetDefaultValues(); if (PhysicalConfigurable.Config.ScreenHeightM == defaultConfig.ScreenHeightM && PhysicalConfigurable.Config.LeapPositionRelativeToScreenBottomM == defaultConfig.LeapPositionRelativeToScreenBottomM) { StartCoroutine(EnableWarningAfterWait()); } else { guideWarning.SetActive(false); } }
void CompleteAutoConfig(Vector3 bottomPos, Vector3 topPos) { PhysicalConfigurable.SetAllValuesToDefault(); var setup = CalculateConfigurationValues(bottomPos, topPos); // Make sure that past this point the selected mount type has been reset as it has been used above ConfigurationSetupController.selectedMountType = MountingType.NONE; PhysicalConfigurable.UpdateConfig(setup); PhysicalConfigurable.SaveConfig(); ConfigurationSetupController.Instance.ChangeState(ConfigState.AUTO_COMPLETE); }
protected override void SaveValuesToConfig() { var setup = PhysicalConfigurable.Config; setup.ScreenRotationD = TryParseNewStringToFloat(ref setup.ScreenRotationD, PhysicalScreenTiltAngle.text); setup.ScreenHeightM = TryParseNewStringToFloat(ref setup.ScreenHeightM, ScreenHeight.text, true); setup.LeapPositionRelativeToScreenBottomM = new Vector3( TryParseNewStringToFloat(ref setup.LeapPositionRelativeToScreenBottomM.x, TrackingOriginX.text, true), TryParseNewStringToFloat(ref setup.LeapPositionRelativeToScreenBottomM.y, TrackingOriginY.text, true), -TryParseNewStringToFloat(ref setup.LeapPositionRelativeToScreenBottomM.z, TrackingOriginZ.text, true) ); setup.LeapRotationD = new Vector3( TryParseNewStringToFloat(ref setup.LeapRotationD.x, TrackingRotationX.text), setup.LeapRotationD.y, setup.LeapRotationD.z ); PhysicalConfigurable.UpdateConfig(setup); RestartSaveConfigTimer(); }
public void SetResolution() { var width = int.Parse(resolutionWidth.text); var height = int.Parse(resolutionHeight.text); if (width < 200) { width = 200; resolutionWidth.text = "200"; } if (height < 200) { height = 200; resolutionHeight.text = "200"; } GlobalSettings.ScreenWidth = width; GlobalSettings.ScreenHeight = height; PhysicalConfigurable.UpdateConfig(PhysicalConfigurable.Config); ConfigurationSetupController.Instance.RefreshConfigActive(); OnValueChanged(); }
protected override void CommitValuesToFile() { PhysicalConfigurable.SaveConfig(); }
private void OnEnable() { // find the leap config path to look for auto orientation string appdatapath = System.Environment.GetFolderPath(System.Environment.SpecialFolder.ApplicationData); string leapConfigPath = Path.Combine(appdatapath, "Leap Motion", "Config.json"); bool enabling = false; if (File.Exists(leapConfigPath)) { foreach (var line in File.ReadAllLines(leapConfigPath)) { if (line.Contains("image_processing_auto_flip")) { // check if auto orientation is true and warn against it if (line.Contains("true")) { StartCoroutine(EnableWarningAfterWait()); enabling = true; } else { guideWarning.SetActive(false); } break; } } } if (!enabling) { //Check if the physicalconfig is set to default and guide the users if it is var defaultConfig = PhysicalConfigurable.GetDefaultValues(); if (PhysicalConfigurable.Config.ScreenHeightM == defaultConfig.ScreenHeightM && PhysicalConfigurable.Config.LeapPositionRelativeToScreenBottomM == defaultConfig.LeapPositionRelativeToScreenBottomM) { StartCoroutine(EnableWarningAfterWait()); enabling = true; } else { guideWarning.SetActive(false); } } bottomMountedCurrent.SetActive(false); topMountedCurrent.SetActive(false); if (!enabling) { // show the user their currently selected mounting mode if (Mathf.Abs(PhysicalConfigurable.Config.LeapRotationD.z) > 90f) { //top topMountedCurrent.SetActive(true); } else { //bottom bottomMountedCurrent.SetActive(true); } } }