void ClearOldPhotos(PhotoManager pm) { pm.AttractorDisable(); for (int i = pm.photos.Count - 1; i > -1; i--) { Destroy(pm.photos[i].sprite.gameObject); Destroy(pm.photos[i].gameObject); } pm.photos.Clear(); pm.keydataCode.Clear(); pm.keywordCode.Clear(); PhotoManager.minValue.Clear(); PhotoManager.maxValue.Clear(); PhotoManager.midValue.Clear(); }
IEnumerator ListAllData(List <string> data) { #region 前処理:アトラクターの一時停止とシステム状態の遷移 photoManager.AttractorDisable(); if ((SystemManager.systemState & SystemManager.SystemState.MAIN) == SystemManager.SystemState.MAIN) { SystemManager.systemState = ~SystemManager.SystemState.MAIN & SystemManager.systemState; SystemManager.systemState |= SystemManager.SystemState.LOAD; } #endregion CSVTagger tagger = GetComponent <CSVTagger>(); List <List <string> > csvData = new List <List <string> >(); List <List <string> > csvWord = new List <List <string> >(); foreach (string dataName in data) { string csvText = File.ReadAllText(dataName); if (csvText != null) { string[] metadataPath = dataName.Split('/'); #region keyCodeの生成とcsvのリスト化 if (metadataPath[metadataPath.Length - 1].Contains("data")) { csvData.AddRange(tagger.CSVToList(csvText)); photoManager.CreateKeydataCode(csvData); photoManager.CreateMaxMinCode(csvData); } else if (metadataPath[metadataPath.Length - 1].Contains("keyword")) { csvWord.AddRange(tagger.CSVToList(csvText)); photoManager.CreateKeywordCode(csvWord); } #endregion } } //int counter = (int)(1 / Time.deltaTime); #region タグ付け foreach (DflipPhoto a in photoManager.photos) { string filename = a.fileName; if (csvData != null) { tagger.TaggingData(csvData, a, filename); } if (csvWord != null) { tagger.TaggingWord(csvWord, a, filename); } //if (counter < 1) //{ // text.text = "Now Loading . . ."; // counter = (int)((1/2) * (1 / Time.deltaTime)); //} //else if (counter > 1 && counter < (int)((1/6) * (1/ Time.deltaTime))) //{ // text.text = "Now Loading ."; //} //else if (counter > (int)((1 / 6) * (1 / Time.deltaTime)) && counter < (int)((1 / 3) * (1 / Time.deltaTime))) //{ // text.text = "Now Loading . ."; //} //counter--; yield return(null); } #endregion #region 後処理 GetComponent <GUIManager>().CreateButtons(); GetComponent <GUIManager>().GUIInteractable(); #region exifに関しては全画像についてexifデータが揃っていなければinteractableをオフにする if (checker != photoManager.photos.Count) { gameObject.GetComponent <GUIManager>().Deinteractable("撮影年月"); } else { photoManager.CreateMaxMinCode("撮影年月"); } #endregion SystemManager.systemState = ~SystemManager.SystemState.LOAD & SystemManager.systemState; SystemManager.systemState |= SystemManager.SystemState.MAIN; photoManager.AttractorEnable(); #endregion }