// Use this for initialization void Start() { overlay = PhoneOverlayManager.Instance; screenRenderer = screen.GetComponent <MeshRenderer>(); screenRenderer.material = frontCamMaterial; selfieCameraState = selfieCamera.GetComponent <CameraState>(); //frontCameraState = frontCamera.GetComponent<CameraState>(); currentSignalStrength = overlay.signalStrength; SwitchToTutorial(); }
void Awake() { instance = this; UploadVisible(false); signalStrength = Signal.High; }
// Use this for initialization void Start() { overlay = PhoneOverlayManager.Instance; }