public void RejectAdvertisement(Client sender, int id) { if (!FactionManager.IsPlayerInFaction(sender, 5) || API.shared.getEntityData(sender, "AdminLevel") >= 1) { var _adv = db_Adversitements.GetById(id); if (_adv != null) { var player = db_Accounts.IsPlayerOnline(_adv.OwnerSocialClubId); if (player != null) { string number = PhoneManager.GetPhoneNumbers(player).FirstOrDefault(); API.shared.sendChatMessageToPlayer(player, "~g~[WZReklam] ~s~Reklamınız onaylanmadı. Paranız banka hesabına geri yatırıldı."); InventoryManager.AddMoneyToPlayerBank(player, 50); } else { InventoryManager.AddMoneyToOfflinePlayerBank(_adv.OwnerSocialClubId, 50); } API.shared.sendChatMessageToPlayer(sender, "~g~[WZReklam] ~s~Reklamı ~r~reddettiniz."); db_Adversitements.Remove(_adv.AddvertisementID); } } else { API.shared.sendChatMessageToPlayer(sender, "~r~HATA: ~s~Bunun için yetkiniz yok."); } }
public void ApproveAdvertisement(Client sender, int id) { if (FactionManager.IsPlayerInFaction(sender, 5) || API.shared.getEntityData(sender, "AdminLevel") >= 1) { var _adv = db_Adversitements.GetById(id); if (_adv != null) { var player = db_Accounts.IsPlayerOnline(_adv.OwnerSocialClubId); if (player != null) { string number = PhoneManager.GetPhoneNumbers(player).FirstOrDefault(); API.shared.sendChatMessageToAll($"~g~[WZReklam] [{number}] {player.nametag}: {_adv.Text}"); } else { var _player = db_Accounts.GetOfflineUserDatas(_adv.OwnerSocialClubId); var _phone = InventoryManager.GetItemFromOfflineUser(_adv.OwnerSocialClubId, Models.ItemType.Phone).FirstOrDefault().Item2; var specifiedValue = (SpecifiedValuePhone)API.fromJson(_phone.SpecifiedValue).ToObject <SpecifiedValuePhone>(); string number = specifiedValue.PhoneNumber; API.shared.sendChatMessageToAll($"~g~[WZReklam] [{number}]{_player.CharacterName}: {_adv.Text}"); } db_Adversitements.Remove(_adv.AddvertisementID); } } else { API.shared.sendChatMessageToPlayer(sender, "~r~HATA: ~s~Bunun için yetkiniz yok."); } }
// Use this for initialization void Start() { phone = PhoneManager.Instance; isFrozen = false; thisCamera = GetComponent <Camera>(); oldMask = thisCamera.cullingMask; }
// Use this for initialization void Start() { phone = PhoneManager.Instance; lowSignal = signals[0].GetComponent <Image>(); medSignal = signals[1].GetComponent <Image>(); highSignal = signals[2].GetComponent <Image>(); }
// Use this for initialization void Start() { phone = PhoneManager.Instance; manager = EnemyManager.Instance; markedVisible = false; health = 100; }
public void AddPhoneNumber( int accountId, string phoneNumber, Phone.PhoneServiceTypes phoneServiceType, Phone.PhoneLocationTypes phoneLocationType, int slot, string phoneStatusId) { if (string.IsNullOrEmpty(phoneNumber)) { throw new Exception("Phone number is empty"); } var phone = new Phone { AccountId = accountId, PhoneNumber = phoneNumber, ServiceType = phoneServiceType, LocationType = phoneLocationType, PhoneSlot = slot, PhoneStatusId = phoneStatusId }; PhoneManager.SavePhone(phone, UserId, PositionId); var account = AccountManager.GetAccount(accountId); account.Phones.Add(phone); }
public void ForceHangup() { Settings setting = SimpleIoc.Default.GetInstance <Settings>(); var callType = setting.CallType; switch (callType) { case SettingsTable.CallTypeEnum.SkypeUser: { //TODO: break; } case SettingsTable.CallTypeEnum.SkypeOut: { //TODO: break; } case SettingsTable.CallTypeEnum.Phone: default: { using (PhoneManager phoneManager = new PhoneManager(this)) { phoneManager.EndCall(); } break; } } }
protected override void Initialize() { manager = new PhoneManager(mockUnitOfWork.Object, mockMapper.Object); item = new Phone() { Id = 1, PhoneNumber = "+380661660777" }; TestContext.WriteLine("Overrided"); }
public void Verify_The_Number_Of_Records_In_Account_Phones(int numberOfRecords) { _phones = PhoneManager.GetPhones(_testScope.accountId); _testScope.softAssert.Add(() => { Assert.AreEqual(_phones.Count, numberOfRecords); }); }
public void PhoneManagerApp_ProcessAllPotentialCandidatePhoneNumbers_WithCookie_WithFoundPhoneNumberNoPersist_ReturnsCookie() { // Arrange // generate test data var dataModel = new PhoneManagerModel() { DefaultCampaignQueryStringKey = "fsource", DefaultPersistDurationInDays = 32 }; dataModel.PhoneManagerCampaignDetail = new List <PhoneManagerCampaignDetail>() { new PhoneManagerCampaignDetail() { Id = "1201", TelephoneNumber = "0800 123 4567", CampaignCode = "testcode" } }; var testPhoneManagerData = dataModel.ToXmlString(); var _dataProvider = MockProviders.Repository(testPhoneManagerData); var foundRecord = new PhoneManagerCampaignDetail() { Id = "1201", TelephoneNumber = "FOUND PHONENUMBER" }; var _cookie = new CookieHolder() { Model = new OutputModel() { Id = "1202", TelephoneNumber = "9999 999 9999" } }; // generate the required result var correctResult = new FinalResultModel() { OutputCookieHolder = new CookieHolder(), OutputModelResult = new OutputModel() { Id = "1202", TelephoneNumber = "9999 999 9999" }, OutputResultSource = OutputSource.ExisitingCookie }; PhoneManager target = new PhoneManager(null, _dataProvider, null, null, null, null); //Act FinalResultModel retVal = target.ProcessAllPotentialCandidatePhoneNumbers(_cookie, foundRecord); //Assert Assert.AreEqual(retVal.OutputResultSource, correctResult.OutputResultSource); Assert.AreEqual(retVal.OutputModelResult.Id, correctResult.OutputModelResult.Id); }
private void doPhoneManagerProcessing(object sender, EventArgs e) { var umbracoContext = UmbracoContext.Current; if (umbracoContext?.PageId == null) { return; } var phoneManagerResult = new PhoneManager().ProcessRequest(); }
// Use this for initialization void Start() { lm = FindObjectOfType <LevelManager>(); bm = FindObjectOfType <BossManager>(); lc = FindObjectOfType <LifeCounter>(); pc = FindObjectOfType <PlayerController>(); sm = FindObjectOfType <ScoreManager>(); pm = FindObjectOfType <PhoneManager>(); SpawnFormation(); }
public void Changing_All_Phones_To_Status(string phoneStatus) { var newStatus = _accountTest.GetPhoneStatusMapping(phoneStatus); var phones = PhoneManager.GetPhones(_testScope.accountId); foreach (var phone in phones) { var newPhone = _accountTest.DuplicateThisPhone(phone); newPhone.PhoneStatusId = newStatus; _accountTest.UpdatePhone(newPhone, phone); } }
private void API_onClientEventTrigger(Client sender, string eventName, params object[] arguments) { try { switch (eventName) { case "bank_withdraw": BankWithdraw(sender, Convert.ToInt32(arguments[0])); break; case "bank_deposit": BankDeposit(sender, Convert.ToInt32(arguments[0])); break; case "bank_createaccount": CreateBankAccount(sender); break; case "bank_transfer": TransferMoney(sender, arguments[0].ToString(), arguments[1].ToString()); break; case "return_bank": PhoneManager pMgr = new PhoneManager(); if (arguments[0].ToString() == "KONTOR YÜKLE") { try { Convert.ToInt32(arguments[2]); Convert.ToInt32(arguments[1]); } catch (Exception) { API.sendChatMessageToPlayer(sender, "~r~HATA: ~s~Parametreler sayı olmalıydı."); return; } pMgr.BuyPhoneCredits(sender, Convert.ToInt32(arguments[2]), Convert.ToInt32(arguments[1])); } else if (arguments[0].ToString() == "INTERNET YÜKLE") { try { Convert.ToInt32(arguments[2]); Convert.ToInt32(arguments[1]); } catch (Exception) { API.sendChatMessageToPlayer(sender, "~r~HATA: ~s~Parametreler sayı olmalıydı."); return; } pMgr.BuyInternetCreditsForPhone(sender, Convert.ToInt32(arguments[2]), Convert.ToInt32(arguments[1])); } break; default: break; } } catch (Exception ex) { if (ex.GetType() == typeof(FormatException)) { API.sendChatMessageToPlayer(sender, "~r~HATA: ~s~Parametre hatalı girildi."); } else { API.shared.consoleOutput(LogCat.Warn, ex.ToString()); } } }
public void OnPlayerLoggedIn(Client player) { LoadPlayerLastLocation(player); LoadApperance(player); LoadPlayerStats(player); TriggerUserMission(player); MedicalCommands.CheckIfPlayerIsDead(player); PoliceCommands.CheckPlayerCuffed(player); PhoneManager.UpdatePhoneNumbers(player); SecurityCheck(player); player.SetLoggedIn(true); }
public void Changing_Phone_Service(string phoneNumber, Phone.PhoneServiceTypes service) { var phones = PhoneManager.GetPhones(_testScope.accountId); var oldPhone = phones.SingleOrDefault(p => p.PhoneNumber == phoneNumber); if (oldPhone == null) { return; } var newPhone = _accountTest.DuplicateThisPhone(oldPhone); newPhone.ServiceType = service; _accountTest.UpdatePhone(newPhone, oldPhone); }
public void Changing_Phone_Status(string phoneNumber, string phoneStatus) { var phones = PhoneManager.GetPhones(_testScope.accountId); var oldPhone = phones.SingleOrDefault(p => p.PhoneNumber == phoneNumber); if (oldPhone == null) { return; } var newPhone = _accountTest.DuplicateThisPhone(oldPhone); var newStatus = _accountTest.GetPhoneStatusMapping(phoneStatus); newPhone.PhoneStatusId = newStatus; _accountTest.UpdatePhone(newPhone, oldPhone); }
public void PhoneManagerApp_ProcessRequest_WithNoInputsWithDefaultTelephoneNumber_ReturnsDefaultTelephoneNumber() { // Arrange // generate test data var dataModel = new PhoneManagerModel() { DefaultCampaignQueryStringKey = "fsource", DefaultPersistDurationInDays = 32 }; dataModel.PhoneManagerCampaignDetail = new List <PhoneManagerCampaignDetail>() { new PhoneManagerCampaignDetail() { Id = "1201", TelephoneNumber = "0800 123 4567", CampaignCode = "testcode" }, new PhoneManagerCampaignDetail() { Id = "1202", TelephoneNumber = "0800 000 1111", CampaignCode = "testcode2" }, new PhoneManagerCampaignDetail() { Id = "1203", TelephoneNumber = "0800 999 9999", IsDefault = true } }; var testPhoneManagerData = dataModel.ToXmlString(); var AppParamHolder = new MockProviders.PhoneManagerAppParamHolder ( new CookieHolder(), // cookie testPhoneManagerData, // repository data new NameValueCollection(), // querystring "", // referrer new OutputModel(), // session "" // umbraco current page id ); // generate the required result PhoneManager app = new PhoneManager(AppParamHolder.CookieProvider, AppParamHolder.RepositoryProvider, AppParamHolder.QueryStringProvider, AppParamHolder.ReferrerProvider, AppParamHolder.SessionProvider, AppParamHolder.UmbracoProvider); //Act OutputModel actualResult = app.ProcessRequest(); //Assert Assert.IsNotNull(actualResult.Id); Assert.AreEqual("1203", actualResult.Id); }
public void populate() { Manager manager = Object.FindObjectOfType <Manager>(); // Get the semivowel phone pool from the manager PhoneManager phoneManager = manager.phoneManager; AccentPhone[] accentPhones = phoneManager.accentPool; // Populate the scroll view for (int i = 0; i < accentPhones.Length; i++) { GameObject oneItem = (GameObject)Instantiate(prefabedItem, transform); oneItem.transform.GetChild(0).GetComponent <Text>().text = accentPhones[i].IPA; oneItem.transform.GetComponent <AccentItem>().phone = accentPhones[i]; } }
public void VerifyPhoneIsNotAddedToTheAccount(string phoneNumber) { _phones = PhoneManager.GetPhones(_testScope.accountId); var phone = _phones.FirstOrDefault(x => x.PhoneNumber == phoneNumber); if (phone == null) { return; } else { _testScope.softAssert.Add(() => { Assert.Fail("The phone is added, test fail"); }); } }
void Awake() { if (Instance != null && Instance != this) { Destroy(this.gameObject); } else if (Instance == null) { Instance = this; localeManager = new LocaleManager(); localeManager.initialize(); phoneManager = new PhoneManager(); phoneManager.loadIn(false); languageManager = new LanguageManager(); DontDestroyOnLoad(this.gameObject); } }
public void User_Adds_A_New_Phone_Number( string phoneNumber, string phoneStatus, Phone.PhoneLocationTypes location, Phone.PhoneServiceTypes service) { var accountPhones = PhoneManager.GetPhones(_testScope.accountId); if (accountPhones.FirstOrDefault(x => x.PhoneNumber == phoneNumber) != null) { throw new Exception("This number " + phoneNumber + " already existed on the account"); } var status = _accountTest.GetPhoneStatusMapping(phoneStatus); var phoneSlot = accountPhones.GetNextAvailableSlot(); _accountTest.AddPhoneNumber(_testScope.accountId, phoneNumber, service, location, phoneSlot, status); }
// Add the items onto the screen public void populate() { Manager manager = Object.FindObjectOfType <Manager>(); // Get the semivowel phone pool from the manager PhoneManager phoneManager = manager.phoneManager; SemivowelPhone[] semivowelPhones = phoneManager.semivowelPool; // Debug.Log(semivowelPhones.Length); // Populate the scroll view for (int i = 0; i < semivowelPhones.Length; i++) { GameObject oneItem = (GameObject)Instantiate(prefabedItem, transform); oneItem.transform.GetChild(0).GetComponent <Text>().text = semivowelPhones[i].IPA; oneItem.transform.GetComponent <SemivowelItemScript>().phone = semivowelPhones[i]; } }
public void PhoneManagerApp_ProcessAllPotentialCandidatePhoneNumbers_WithNoCookie_WithNoFoundPhoneNumber_WithNoDefaultPhonenumber_ReturnsLastResortPhoneNumber() { // Arrange // generate test data var dataModel = new PhoneManagerModel() { DefaultCampaignQueryStringKey = "fsource", DefaultPersistDurationInDays = 32 }; dataModel.PhoneManagerCampaignDetail = new List <PhoneManagerCampaignDetail>() { new PhoneManagerCampaignDetail() { Id = "1201", TelephoneNumber = "0800 123 4567", CampaignCode = "testcode" } }; var testPhoneManagerData = dataModel.ToXmlString(); var _dataProvider = MockProviders.Repository(testPhoneManagerData); // generate the required result var correctResult = new FinalResultModel() { OutputCookieHolder = null, OutputModelResult = new OutputModel() { TelephoneNumber = AppConstants.LastResortPhoneNumberPlaceholder }, OutputResultSource = OutputSource.LastResortPlaceholder }; PhoneManager target = new PhoneManager(null, _dataProvider, null, null, null, null); //PrivateObject obj = new PrivateObject(target); // MS Test //Act FinalResultModel retVal = target.ProcessAllPotentialCandidatePhoneNumbers(new CookieHolder(), new PhoneManagerCampaignDetail()); //FinalResultModel retVal = (FinalResultModel)obj.Invoke("ProcessAllPotentialCandidatePhoneNumbers", new object[] { new CookieHolder(), new PhoneManagerCampaignDetail() }); // MS Test //Assert Assert.AreEqual(retVal.OutputResultSource, correctResult.OutputResultSource); Assert.AreEqual(retVal.OutputModelResult.TelephoneNumber, correctResult.OutputModelResult.TelephoneNumber); }
private void Awake() { if (instance == null) { instance = this; } else if (instance != null) { Destroy(this); } CurrentScreen = StartGameScreen; foreach (CanvasGroup g in this.GetComponentsInChildren <CanvasGroup>()) { if (g.gameObject != StartGameScreen) { g.interactable = false; g.blocksRaycasts = false; g.alpha = 0; } } }
public void VerifyThePhoneServiceType(int slot, Phone.PhoneServiceTypes serviceType) { if (slot == 0) { Assert.Fail("Slot = 0, please check the step"); } _phones = PhoneManager.GetPhones(_testScope.accountId); var phone = _phones.FirstOrDefault(x => x.PhoneSlot == slot); if (phone == null) { _testScope.softAssert.Add(() => { Assert.Fail("Account has no phone to test"); }); } else { _testScope.softAssert.Add(() => { Assert.AreEqual(serviceType, phone.ServiceType); }); } }
public void VerifyThePhoneStatus(int slot, string phoneStatus) { if (slot == 0) { Assert.Fail("Slot = 0, please check the step"); } _phones = PhoneManager.GetPhones(_testScope.accountId); var phone = _phones.FirstOrDefault(x => x.PhoneSlot == slot); if (phone == null) { _testScope.softAssert.Add(() => { Assert.Fail("Account has no phone to test"); }); } else { _testScope.softAssert.Add(() => { Assert.AreEqual(phoneStatus, phone.PhoneStatus.Description); }); } }
public void VerifyThePhoneConsentOnDialer(int slot, Phone.ConsentMode consentMode) { if (slot == 0) { Assert.Fail("Slot = 0, please check the step"); } _phones = PhoneManager.GetPhones(_testScope.accountId); var phone = _phones.FirstOrDefault(x => x.PhoneSlot == slot); if (phone == null) { _testScope.softAssert.Add(() => { Assert.Fail("Account has no phone to test"); }); } else { _testScope.softAssert.Add(() => { Assert.AreEqual(consentMode, phone.ConsentForAutomatedDialing); }); } }
public void PropertyBuyItem(Client sender, params object[] arguments) { Character character = sender.GetCharacter(); var prop = PropertyManager.IsAtPropertyInteraction(sender); if (prop == null) { NAPI.Chat.SendChatMessageToPlayer(sender, "You aren't at a property or you moved away."); return; } var itemName = (string)arguments[0]; string name = ""; int price = prop.ItemPrices.SingleOrDefault(x => x.Key == itemName).Value; //Make sure has enough money. if (Money.GetCharacterMoney(sender.GetCharacter()) < price) { NAPI.Chat.SendChatMessageToPlayer(sender, "Not Enough Money"); return; } if (prop.HasGarbagePoint) { prop.GarbageBags += 1; prop.UpdateMarkers(); if (prop.GarbageBags >= 10) { job_manager.garbageman.Garbageman.SendNotificationToGarbagemen("A business is overflowing with garbage. We need garbagemen on the streets right now!"); } } if (prop.Supplies <= 0) { NAPI.Chat.SendChatMessageToPlayer(sender, "The business is out of supplies."); return; } IInventoryItem item = null; if (prop.Type == PropertyManager.PropertyTypes.TwentyFourSeven) { name = ItemManager.TwentyFourSevenItems.Single(x => x[0] == itemName)[1]; switch (itemName) { case "sprunk": item = new SprunkItem(); break; case "rope": item = new RopeItem(); break; case "rags": item = new RagsItem(); break; } } else if (prop.Type == PropertyManager.PropertyTypes.Hardware) { name = ItemManager.HardwareItems.Single(x => x[0] == itemName)[1]; switch (itemName) { case "phone": var number = PhoneManager.GetNewNumber(); var phone = new Phone() { PhoneNumber = number, PhoneName = "default" }; item = phone; break; case "rope": item = new RopeItem(); break; case "rags": item = new RagsItem(); break; case "axe": if (InventoryManager .DoesInventoryHaveItem <Weapon>(character, x => x.WeaponHash == WeaponHash.Hatchet) .Length > 0) { NAPI.Chat.SendChatMessageToPlayer(sender, "You already have that weapon."); return; } WeaponManager.CreateWeapon(sender, WeaponHash.Hatchet, WeaponTint.Normal, true); InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); prop.Supplies--; NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought an ~g~Axe~w~ for ~g~${price}."); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought an Axe for {price} from property ID {prop.Id}."); return; case "scuba": item = new ScubaItem(); break; case "engineparts": item = new EngineParts(); break; case "spraypaint": item = new SprayPaint(); break; case "crowbar": item = new Crowbar(); break; } } else if (prop.Type == PropertyManager.PropertyTypes.Restaurant) { prop.Supplies--; switch (itemName) { case "sprunk": name = "Sprunk"; item = new SprunkItem(); break; case "custom1": InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); sender.Health += 15; if (sender.Health > 100) { sender.Health = 100; } NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought a ~g~{prop.RestaurantItems[0]}~w~ for ~g~${price}."); InventoryManager.GiveInventoryItem(prop, new Money(), price); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a {prop.RestaurantItems[0]} for {price} from property ID {prop.Id}."); return; case "custom2": InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); sender.Health += 25; if (sender.Health > 100) { sender.Health = 100; } NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought a ~g~{prop.RestaurantItems[1]}~w~ for ~g~${price}."); InventoryManager.GiveInventoryItem(prop, new Money(), price); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a {prop.RestaurantItems[1]} for {price} from property ID {prop.Id}."); return; case "custom3": InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); sender.Health += 25; if (sender.Health > 100) { sender.Health = 100; } NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought a ~g~{prop.RestaurantItems[2]}~w~ for ~g~${price}."); InventoryManager.GiveInventoryItem(prop, new Money(), price); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a {prop.RestaurantItems[2]} for {price} from property ID {prop.Id}."); return; case "custom4": InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); sender.Health += 25; if (sender.Health > 100) { sender.Health = 100; } NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought a ~g~{prop.RestaurantItems[3]}~w~ for ~g~${price}."); InventoryManager.GiveInventoryItem(prop, new Money(), price); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a {prop.RestaurantItems[3]} for {price} from property ID {prop.Id}."); return; } } else if (prop.Type == PropertyManager.PropertyTypes.VIPLounge) { prop.Supplies--; if (NAPI.Player.GetPlayerCurrentWeapon(sender) == WeaponHash.Unarmed) { sender.SendChatMessage("You must be holding the weapon you want to tint."); return; } switch (itemName) { case "pink_tint": WeaponManager.SetWeaponTint(sender, NAPI.Player.GetPlayerCurrentWeapon(sender), WeaponTint.Pink); break; case "gold_tint": if (sender.GetAccount().VipLevel < 3) { sender.SendChatMessage("You must be a gold VIP to buy a gold tint."); return; } WeaponManager.SetWeaponTint(sender, NAPI.Player.GetPlayerCurrentWeapon(sender), WeaponTint.Gold); break; case "green_tint": WeaponManager.SetWeaponTint(sender, NAPI.Player.GetPlayerCurrentWeapon(sender), WeaponTint.Green); break; case "orange_tint": WeaponManager.SetWeaponTint(sender, NAPI.Player.GetPlayerCurrentWeapon(sender), WeaponTint.Orange); break; case "platinum_tint": WeaponManager.SetWeaponTint(sender, NAPI.Player.GetPlayerCurrentWeapon(sender), WeaponTint.Platinum); break; } name = ItemManager.VIPItems.Single(x => x[0] == itemName)[1]; NAPI.Chat.SendChatMessageToPlayer(sender, "[BUSINESSES] You have successfully bought a ~g~" + name + "~w~ weapon tint for ~g~" + price + "~w~."); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a {name} for {price} from property ID {prop.Id}."); return; } else if (prop.Type == PropertyManager.PropertyTypes.LSNN) { switch (itemName) { case "lotto_ticket": foreach (var i in GroupManager.Groups) { if (i.CommandType == Group.CommandTypeLsnn) { i.LottoSafe += price; } } InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); InventoryManager.GiveInventoryItem(prop, new Money(), price); character.HasLottoTicket = true; NAPI.Chat.SendChatMessageToPlayer(sender, "You purchased a lottery ticket. Good luck!"); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a lottery ticket for {price} from property ID {prop.Id}."); return; } return; } else if (prop.Type == PropertyManager.PropertyTypes.HuntingStation) { HuntingTag boughtTag = null; switch (itemName) { case "deer_tag": { if (sender.GetCharacter().LastRedeemedDeerTag == DateTime.Today.Date) { NAPI.Chat.SendChatMessageToPlayer(sender, Color.White, "~r~[ERROR]~w~ You have already redeemed a deer tag today."); return; } var tags = InventoryManager.DoesInventoryHaveItem(character, typeof(HuntingTag)); if (tags.Cast <HuntingTag>().Any(i => i.Type == HuntingManager.AnimalTypes.Deer)) { NAPI.Chat.SendChatMessageToPlayer(sender, Color.White, "~r~[ERROR]~w~ You have already purchased a deer tag. Please drop any old ones before buying a new one."); return; } boughtTag = new HuntingTag { Type = HuntingManager.AnimalTypes.Deer, ValidDate = DateTime.Today }; name = "Deer Tag"; WeaponManager.CreateWeapon(sender, WeaponHash.SniperRifle, WeaponTint.Normal, true); break; } case "boar_tag": { if (sender.GetCharacter().LastRedeemedBoarTag == DateTime.Today.Date) { NAPI.Chat.SendChatMessageToPlayer(sender, Color.White, "~r~[ERROR]~w~ You have already redeemed a boar tag today."); return; } var tags = InventoryManager.DoesInventoryHaveItem(character, typeof(HuntingTag)); if (tags.Cast <HuntingTag>().Any(i => i.Type == HuntingManager.AnimalTypes.Boar)) { NAPI.Chat.SendChatMessageToPlayer(sender, Color.White, "~r~[ERROR]~w~ You have already purchased a boar tag. Please drop any old ones before buying a new one."); return; } boughtTag = new HuntingTag { Type = HuntingManager.AnimalTypes.Boar, ValidDate = DateTime.Today }; name = "Boar Tag"; WeaponManager.CreateWeapon(sender, WeaponHash.SniperRifle, WeaponTint.Normal, true); break; } case "ammo": { switch (InventoryManager.GiveInventoryItem(sender.GetCharacter(), new AmmoItem())) { case InventoryManager.GiveItemErrors.Success: InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); prop.Supplies--; WeaponManager.CreateWeapon(sender, WeaponHash.SniperRifle, WeaponTint.Normal, true); NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought a ~g~ 5.56 Bullet ~w~ for ~g~${price}."); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a 5.56 Bullet for {price} from property ID {prop.Id}."); break; case InventoryManager.GiveItemErrors.NotEnoughSpace: NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You dont have enough space for that item. Need {new AmmoItem().AmountOfSlots} Slots."); break; case InventoryManager.GiveItemErrors.MaxAmountReached: NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have reached the maximum allowed ammount of that item."); break; } break; } } if (boughtTag != null) { switch (InventoryManager.GiveInventoryItem(sender.GetCharacter(), boughtTag)) { case InventoryManager.GiveItemErrors.Success: InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); InventoryManager.GiveInventoryItem(sender.GetCharacter(), new AmmoItem()); prop.Supplies--; NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought a ~g~{name}~w~ for ~g~${price}."); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a {name} for {price} from property ID {prop.Id}."); break; case InventoryManager.GiveItemErrors.NotEnoughSpace: NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You dont have enough space for that item. Need {boughtTag.AmountOfSlots} Slots."); break; case InventoryManager.GiveItemErrors.MaxAmountReached: NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have reached the maximum allowed amount of that item."); break; } return; } else { return; } } else if (prop.Type == PropertyManager.PropertyTypes.Government) { name = ItemManager.GovItems.Single(x => x[0] == itemName)[1]; switch (itemName) { case "id": item = new IdentificationItem(); break; } } if (item == null) { NAPI.Chat.SendChatMessageToPlayer(sender, "Error finding the item you bought, report this as a bug report."); return; } //Send message. switch (InventoryManager.GiveInventoryItem(sender.GetCharacter(), item)) { case InventoryManager.GiveItemErrors.Success: InventoryManager.DeleteInventoryItem(sender.GetCharacter(), typeof(Money), price); InventoryManager.GiveInventoryItem(prop, new Money(), price); if (item.GetType() == typeof(Phone)) { ((Phone)item).InsertNumber(); NAPI.Chat.SendChatMessageToPlayer(sender, "Your phone number is: ~g~" + ((Phone)item).PhoneNumber); } prop.Supplies--; NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have sucessfully bought a ~g~{name}~w~ for ~g~${price}."); LogManager.Log(LogManager.LogTypes.Stats, $"[Business] {sender.GetCharacter().CharacterName}[{sender.GetAccount().AccountName}] has bought a {name} for {price} from property ID {prop.Id}."); break; case InventoryManager.GiveItemErrors.NotEnoughSpace: NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You dont have enough space for that item. Need {item.AmountOfSlots} Slots."); break; case InventoryManager.GiveItemErrors.MaxAmountReached: NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You have reached the maximum allowed amount of that item."); break; case InventoryManager.GiveItemErrors.HasSimilarItem: NAPI.Chat.SendChatMessageToPlayer(sender, $"[BUSINESS] You already have a similar item."); break; } }
public void MDCSearchForCitizen(Client player, params object[] arguments) { var name = (string)arguments[0]; var phone = (string)arguments[1]; //First if online. Character foundPlayer = null; foreach (var playerfound in PlayerManager.Players) { if (playerfound == null) { continue; } if (playerfound.CharacterName == name) { foundPlayer = playerfound; break; } } if (foundPlayer == null) { foundPlayer = PhoneManager.GetPlayerWithNumber(phone); } if (foundPlayer == null) { var filter = Builders <Character> .Filter.Eq(x => x.CharacterName, name) | (Builders <Character> .Filter.Eq("Inventory.PhoneNumber", phone)); //Not online.. check DB. var found = DatabaseManager.CharacterTable.Find(filter); if (found.Any()) { foundPlayer = found.First(); } } //If still NULL if (foundPlayer == null) { NAPI.ClientEvent.TriggerClientEvent(player, "MDC_SHOW_CITIZEN_INFO", "", "", "", "", ""); return; } //GET VEHICLES. var vehicles = DatabaseManager.VehicleTable.Find(x => x.OwnerId == foundPlayer.Id).ToList(); var vehiclesList = vehicles.Where(x => x.IsRegistered).Select(x => new[] { VehicleOwnership.returnCorrDisplayName(x.VehModel), x.LicensePlate }).ToArray(); //Get amount of crimes. var amountOfPages = Math.Floor((foundPlayer.GetCrimesNumber() + 9d) / 10d); var crimes = GetCrimeArray(foundPlayer); //Store character. player.SetData("MDC_LAST_CHECKED", foundPlayer); //Send Event NAPI.ClientEvent.TriggerClientEvent(player, "MDC_SHOW_CITIZEN_INFO", foundPlayer.rp_name(), foundPlayer.Birthday, NAPI.Util.ToJson(vehiclesList), NAPI.Util.ToJson(crimes), amountOfPages); }
void Start() { root = GameObject.Find("UI Root"); pm = root.transform.Find("Phone_Panel").gameObject.GetComponent<PhoneManager>(); }