public void CreateCityModelTestThrowsObjectDisposedException577() { using (PexPConsoleInContext.Create()) { CityModel cityModel; IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.DefaultSession .At(2, "close", (object)true); CityModelBuilder s0 = new CityModelBuilder(); cityModel = this.CreateCityModelTest(s0, ""); } }
public void getInputNumberTestThrowsObjectDisposedException271() { using (PexPConsoleInContext.Create()) { Manager manager; int i; manager = new Manager((string)null, (string)null, (string)null); IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.NextSegment(1).DefaultSession .At(2, "close", (object)true); i = this.getInputNumberTest(manager); } }
public void CreateCityModelTestThrowsArgumentOutOfRangeException911() { using (PexPConsoleInContext.Create()) { ArgumentOutOfRangeException argumentOutOfRangeException; CityModel cityModel; argumentOutOfRangeException = new ArgumentOutOfRangeException(); IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.NextSegment(1).DefaultSession .At(1, "throw", (object)argumentOutOfRangeException); CityModelBuilder s0 = new CityModelBuilder(); cityModel = this.CreateCityModelTest(s0, (string)null); } }
public void CreateCityModelTestThrowsOutOfMemoryException120() { using (PexPConsoleInContext.Create()) { OutOfMemoryException outOfMemoryException; CityModel cityModel; outOfMemoryException = new OutOfMemoryException(); IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.NextSegment(1).DefaultSession .At(1, "throw", (object)outOfMemoryException); CityModelBuilder s0 = new CityModelBuilder(); cityModel = this.CreateCityModelTest(s0, (string)null); } }
public void CreateCityModelTestThrowsObjectDisposedException339() { using (PexPConsoleInContext.Create()) { CityModel cityModel; IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.DefaultSession .At(3, "line", "-0") .At(6, "line", "-") .At(8, "close", (object)true); CityModelBuilder s0 = new CityModelBuilder(); cityModel = this.CreateCityModelTest(s0, (string)null); } }
public void CreateCityModelTest79601() { using (PexPConsoleInContext.Create()) { CityModel cityModel; IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.DefaultSession .At(3, "line", "-0") .At(6, "line", "-0"); CityModelBuilder s0 = new CityModelBuilder(); cityModel = this.CreateCityModelTest(s0, (string)null); Assert.IsNotNull((object)s0); } }
public void getInputNumberTestThrowsOutOfMemoryException17() { using (PexPConsoleInContext.Create()) { Manager manager; OutOfMemoryException outOfMemoryException; int i; manager = new Manager((string)null, (string)null, (string)null); outOfMemoryException = new OutOfMemoryException(); IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.NextSegment(2).DefaultSession .At(1, "throw", (object)outOfMemoryException); i = this.getInputNumberTest(manager); } }
public void getInputNumberTest38104() { using (PexPConsoleInContext.Create()) { Manager manager; int i; manager = new Manager((string)null, (string)null, (string)null); IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.NextSegment(1).DefaultSession .At(3, "line", "00\0"); i = this.getInputNumberTest(manager); Assert.AreEqual <int>(0, i); Assert.IsNotNull((object)manager); } }
public void CreateCityModelTestThrowsIOException998() { using (PexPConsoleInContext.Create()) { IOException iOException; CityModel cityModel; iOException = new IOException(); IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.NextSegment(1).DefaultSession .At(0, "peeked", (object)true) .At(2, "throw", (object)iOException) .At(1, "peek", (object)' '); CityModelBuilder s0 = new CityModelBuilder(); cityModel = this.CreateCityModelTest(s0, ""); } }
public void CreateCityModelTestThrowsOutOfMemoryException266() { using (PexPConsoleInContext.Create()) { OutOfMemoryException outOfMemoryException; CityModel cityModel; outOfMemoryException = new OutOfMemoryException(); IPexChoiceRecorder choices = PexChoose.Replay.Setup(); choices.NextSegment(1).DefaultSession .At(0, "peeked", (object)true) .At(1, "peek", (object)' ') .At(3, "line", "e") .At(4, "throw", (object)outOfMemoryException); CityModelBuilder s0 = new CityModelBuilder(); cityModel = this.CreateCityModelTest(s0, "e"); } }