protected override bool OnProcess()
        {
            var curr = Common.Clock;

            if (curr >= _nextTrigger)
            {
                _nextTrigger += THREAD_SPEED;

                var offset = (curr - _nextTrigger) / Common.MS_PER_SECOND;
                if (Math.Abs(offset) > TIMER_OFFSET_LIMIT)
                {
                    _nextTrigger = curr + THREAD_SPEED;
                }

                //Run managers
                foreach (var map in MapManager.ActiveMaps.Values)
                {
                    if (!map.IsActive)
                    {
                        continue;
                    }
                    foreach (var spawn in map.Spawns)
                    {
                        spawn.SpawnManager_Timer();
                    }
                }

                PetManager.PetManager_Tick();
            }

            return(true);
        }