public IHttpActionResult Post(Persona persona) { if (persona == null || string.IsNullOrEmpty(persona.Nombre))//validamos nombre { return(BadRequest("Datos incorrectos.")); } PersonaData.Insert(persona); return(Ok()); }
// DELETE: api/Persona/5 public IHttpActionResult Delete(int id) { if (PersonaData.ObtenerPorId(id) == null) { return(NotFound()); } PersonaData.Delete(id); return(Ok()); }
public static void Guardar(Persona persona) { BinaryFormatter bf = new BinaryFormatter(); FileStream stream = new FileStream(Application.persistentDataPath + "/persona.xml", FileMode.Create); PersonaData data = new PersonaData(persona); bf.Serialize(stream, data); stream.Close(); }
public IHttpActionResult Get(int id) { Persona persona = PersonaData.ObtenerPorId(id); if (persona == null) { return(NotFound()); } return(Ok(persona)); }
public IHttpActionResult Get(string nombre) { List <Persona> lista = new List <Persona>(); lista = PersonaData.ObtenerPorNombre(nombre); if (lista.Count == 0) { return(NotFound()); } return(Ok(lista)); }
// PUT: api/Persona/5 public IHttpActionResult Put(int id, Persona persona) { if (id != persona.Id)//Nos tiene que llegar el objeto correctamente { return(BadRequest("El id de la persona es incorrecto.")); } if (PersonaData.ObtenerPorId(id) == null) { return(NotFound()); } PersonaData.Update(persona); return(Ok()); }
public static int[] CargarPersona() { if (File.Exists(Application.persistentDataPath + "/persona.xml")) { BinaryFormatter bf = new BinaryFormatter(); FileStream stream = new FileStream(Application.persistentDataPath + "/persona.xml", FileMode.Open); PersonaData data = bf.Deserialize(stream) as PersonaData; stream.Close(); return(data.stats); } else { Debug.LogError("Archivo no existe"); return(new int[4]); } }
public bool Add(PersonaData persona) { try { using (SchoolEntities db = new SchoolEntities()) { Person nuevo = new Person(); nuevo.PersonID = persona.id; nuevo.FirstName = persona.FirstName; nuevo.LastName = persona.LastName; nuevo.HireDate = DateTime.Today; nuevo.EnrollmentDate = DateTime.Today; db.People.Add(nuevo); db.SaveChanges(); return(true); } } catch { return(false); } }
public List <PersonaData> GetAll() { List <PersonaData> datos = new List <PersonaData>(); try { using (SchoolEntities db = new SchoolEntities()) { var consulta = from personas in db.People select personas; foreach (Person p in consulta) { PersonaData pData = new PersonaData() { id = p.PersonID, LastName = p.LastName, FirstName = p.FirstName, }; if (p.HireDate.HasValue) { pData.HireDate = p.HireDate.Value; } if (p.EnrollmentDate.HasValue) { pData.EnrollmentDate = p.EnrollmentDate.Value; } datos.Add(pData); } } } catch (Exception ex) { throw new Exception("ERROR EN ACCESO A DATOS," + ex.Message); } return(datos); }
public Form1() { InitializeComponent(); _personaData = new PersonaData(); }
public ProcesadorGastos() { PersonaData = new PersonaData(); }
public static List <Persona> RecuperarPorTipoPersona(int id) { PersonaData tp = new PersonaData(); return(tp.RecuperarPorTipoPersona(id)); }
public static void Agregar(Persona persona) { PersonaData per = new PersonaData(); per.Agregar(persona); }
public static List <Persona> RecuperarTodos() { PersonaData per = new PersonaData(); return(per.RecuperarTodos()); }
// GET: api/Persona public IList <Persona> Get() { return(PersonaData.ObtenerTodos()); }
private async void RunGame(string ServerGuid) { Busy = true; toolStripDropDownButton1.Enabled = true; toolStripStatusLabel1.Text = "Getting server info..."; ServerInfo serverInfo = (await DeserializeResponseAsync <ServerInfoResponse>(await DoHttpRequestAsync(String.Format(URL.BF3ServerInfoShort, ServerGuid)))).data; Globals.CurrentGameId = serverInfo.gameId; toolStripStatusLabel1.Text = "Getting user info..."; PersonaData personaData = (await DeserializeResponseAsync <PlayablePersonaResponse>(await DoHttpRequestAsync(URL.BF3PlayablePersona))).data; Globals.PersonaId = personaData.personaId; toolStripStatusLabel1.Text = "Reservating server slot..."; ReservationInfo reservation = (await DeserializeResponseAsync <SlotReservationResponse>(await DoHttpRequestAsync(String.Format(URL.BF3ReserveSlot, Globals.PersonaId, Globals.CurrentGameId, ServerGuid)))).data; bool queued = false; if (reservation.joinState == "IN_QUEUE") { queued = true; } if (queued) { while (true) { if (Cancel) { await LeaveServer(); return; } try { QueueStatusInfo queueStatusInfo = (await DeserializeResponseAsync <QueueStatusResponse>(await DoHttpRequestAsync(String.Format(URL.BF3QueueStatus, Globals.PersonaId, Globals.CurrentGameId)))).data; if (queueStatusInfo.queuePosition == -1) { break; } toolStripStatusLabel1.Text = String.Format("Queued: {0}", queueStatusInfo.queuePosition); } catch (WebException) { toolStripStatusLabel1.Text = "Queue status unknown"; } await Task.Delay(1000); } } toolStripStatusLabel1.Text = "Retrieving auth data..."; string authJsonRaw; authJsonRaw = await DoHttpRequestAsync(String.Format(URL.BF3AuthData, Globals.PersonaId)); authJsonRaw = authJsonRaw.Substring(1); authJsonRaw = authJsonRaw.Substring(0, authJsonRaw.Length - 2); AuthData authData = (await DeserializeResponseAsync <AuthDataResponse>(authJsonRaw)).data; string loginToken = authData.encryptedToken; string authCode = authData.authCode; if (Cancel) { await LeaveServer(); toolStripStatusLabel1.Text = "Idle"; Cancel = false; toolStripDropDownButton1.Enabled = false; Busy = false; return; } toolStripStatusLabel1.Text = "Starting game..."; ProcessStartInfo process = new ProcessStartInfo(); process.FileName = Globals.BF3ExePath; process.Arguments = String.Format(Globals.GameArgs, authCode, Globals.CurrentGameId, Globals.PersonaId, loginToken); process.WorkingDirectory = Globals.BF3GameDir; Process.Start(process); bool webHelperStarted = false; bool leavedServer = false; while (true) { if (Cancel) { if (!leavedServer) { toolStripStatusLabel1.Text = "Leaving server..."; await LeaveServer(); leavedServer = true; } toolStripStatusLabel1.Text = "Waiting for game to exit..."; try { await DoLocalHttpRequestAsync(URL.KillGame); toolStripStatusLabel1.Text = "Idle"; toolStripDropDownButton1.Enabled = false; Cancel = false; Busy = false; return; } catch (Exception) { await Task.Delay(500); continue; } } string state; try { state = await DoLocalHttpRequestAsync(URL.WebHelper); } catch (Exception) { if (webHelperStarted) { toolStripStatusLabel1.Text = "Idle"; toolStripDropDownButton1.Enabled = false; Busy = false; return; } await Task.Delay(500); continue; } if (state != "null") { webHelperStarted = true; toolStripStatusLabel1.Text = state.Replace("\t", " ").Trim(); if (state.Contains("GAMEISGONE")) { toolStripStatusLabel1.Text = "Idle"; toolStripDropDownButton1.Enabled = false; Busy = false; return; } } } }