public void Unpack(Persistence.IInternalPersistent parent, System.IO.BinaryReader reader) { Locker.Lock(); Collection.Unpack(parent, reader); Locker.Unlock(); }
public void Pack(Persistence.IInternalPersistent parent, System.IO.BinaryWriter writer) { Locker.Lock(); Collection.Pack(parent, writer); Locker.Unlock(); }