private void StartLoadBcgImage(string gameStoreName, string imgName, EventHandler <ImgLoaderArgs> OnFinished) { ImgLoaderArgs args = new ImgLoaderArgs { imgName = imgName, bytes = PersistanceHelper.GetImage(gameStoreName, imgName) }; OnFinished(null, args); }
private void StartLoadBcgImage(string gameStoreName, string imgName) { imageBytes = PersistanceHelper.GetImage(gameStoreName, imgName); }