protected override void LoadContent() { SpriteBatch = new SpriteBatch(GraphicsDevice); #if ANDROID Assets.SetActivity(AndroidActivity); #endif Assets.Load(Content, GraphicsDevice); SpriteBatchManager.LoadContent(); CloudManager.LoadContent(); MusicManager.LoadContent(); PerformanceManager.LoadContent(); var gradientBackground = new GradientBackground(this); var level = BackgroundLevel.Level1; gradientBackground.ChangeGradientColors(GameConfig.BackgroundGradients[level].Item1, GameConfig.BackgroundGradients[level].Item2); SpriteBatchManager.Background = gradientBackground; }