예제 #1
0
    private void Awake()
    {
        //初始化演出
        system = gameObject;
        PerformSystem.PerformInit();
        //初始化状态机并在状态机中进一步初始化
        switch (sceneNum)
        {
        case 0: ChangeState(new InitState()); break;

        case 1: ChangeState(new State14()); break;
        }
    }