예제 #1
0
        public List <Action> getMoveList(Playfield p, bool usePenalityManager, bool useCutingTargets, bool own)
        {
            //generates only own moves
            List <Action> ret   = new List <Action>();
            List <Minion> trgts = new List <Minion>();

            if (p.complete || p.ownHero.Hp <= 0)
            {
                return(ret);
            }

            //play cards:
            if (own)
            {
                List <string>             playedcards = new List <string>();
                System.Text.StringBuilder cardNcost   = new System.Text.StringBuilder();

                foreach (Handmanager.Handcard hc in p.owncards)
                {
                    int cardCost = hc.card.getManaCost(p, hc.manacost);
                    if ((p.nextSpellThisTurnCostHealth && hc.card.type == CardDB.cardtype.SPELL) || (p.nextMurlocThisTurnCostHealth && (TAG_RACE)hc.card.race == TAG_RACE.MURLOC))
                    {
                        if (p.ownHero.Hp > cardCost || p.ownHero.immune)
                        {
                        }
                        else
                        {
                            continue;  // if not enough Hp
                        }
                    }
                    else if (p.mana < cardCost)
                    {
                        continue;                         // if not enough manna
                    }
                    CardDB.Card c = hc.card;
                    cardNcost.Clear();
                    cardNcost.Append(c.name).Append(hc.manacost);
                    if (playedcards.Contains(cardNcost.ToString()))
                    {
                        continue;                                             // dont play the same card in one loop
                    }
                    playedcards.Add(cardNcost.ToString());

                    int  isChoice          = (c.choice) ? 1 : 0;
                    bool choiceDamageFound = false;
                    for (int choice = 0 + 1 * isChoice; choice < 1 + 2 * isChoice; choice++)
                    {
                        if (isChoice == 1)
                        {
                            c = pen.getChooseCard(hc.card, choice); // do all choice
                            if (p.ownFandralStaghelm > 0)
                            {
                                if (choiceDamageFound)
                                {
                                    break;
                                }
                                for (int i = 1; i < 3; i++)
                                {
                                    CardDB.Card cTmp = pen.getChooseCard(hc.card, i); // do all choice
                                    if (pen.DamageTargetDatabase.ContainsKey(cTmp.name) || (p.anzOwnAuchenaiSoulpriest > 0 && pen.HealTargetDatabase.ContainsKey(cTmp.name)))
                                    {
                                        choice            = i;
                                        choiceDamageFound = true;
                                        c = cTmp;
                                        break;
                                    }
                                    //- Draw a card must be at end in the Sim_xxx - then it will selected!
                                }
                            }
                        }
                        if (p.ownMinions.Count > 6 && (c.type == CardDB.cardtype.MOB || hc.card.type == CardDB.cardtype.MOB))
                        {
                            continue;
                        }
                        trgts = c.getTargetsForCard(p, p.isLethalCheck, true);
                        if (trgts.Count == 0)
                        {
                            continue;
                        }

                        int cardplayPenality = 0;
                        int bestplace        = p.getBestPlace(c.type == CardDB.cardtype.MOB ? c : hc.card, p.isLethalCheck);
                        foreach (Minion trgt in trgts)
                        {
                            if (usePenalityManager)
                            {
                                cardplayPenality = pen.getPlayCardPenality(c, trgt, p);
                            }
                            if (cardplayPenality <= 499)
                            {
                                Action a = new Action(actionEnum.playcard, hc, null, bestplace, trgt, cardplayPenality, choice);
                                ret.Add(a);
                            }
                        }
                    }
                }
            }

            //get targets for Hero weapon and Minions  ###################################################################################

            trgts = p.getAttackTargets(own, p.isLethalCheck);
            if (!p.isLethalCheck)
            {
                trgts = this.cutAttackList(trgts);
            }

            // attack with minions
            List <Minion> attackingMinions = new List <Minion>(8);

            foreach (Minion m in (own ? p.ownMinions : p.enemyMinions))
            {
                if (m.Ready && m.Angr >= 1 && !m.frozen)
                {
                    attackingMinions.Add(m);                                      //* add non-attacing minions
                }
            }
            attackingMinions = this.cutAttackList(attackingMinions);

            foreach (Minion m in attackingMinions)
            {
                int attackPenality = 0;
                foreach (Minion trgt in trgts)
                {
                    if (m.cantAttackHeroes && trgt.isHero)
                    {
                        continue;
                    }
                    if (usePenalityManager)
                    {
                        attackPenality = pen.getAttackWithMininonPenality(m, p, trgt);
                    }
                    if (attackPenality <= 499)
                    {
                        Action a = new Action(actionEnum.attackWithMinion, null, m, 0, trgt, attackPenality, 0);
                        ret.Add(a);
                    }
                }
            }

            // attack with hero (weapon)
            if ((own && p.ownHero.Ready && p.ownHero.Angr >= 1) || (!own && p.enemyHero.Ready && p.enemyHero.Angr >= 1))
            {
                int heroAttackPen = 0;
                foreach (Minion trgt in trgts)
                {
                    if ((own ? p.ownWeapon.cantAttackHeroes : p.enemyWeapon.cantAttackHeroes) && trgt.isHero)
                    {
                        continue;
                    }
                    if (usePenalityManager)
                    {
                        heroAttackPen = pen.getAttackWithHeroPenality(trgt, p);
                    }
                    if (heroAttackPen <= 499)
                    {
                        Action a = new Action(actionEnum.attackWithHero, null, (own ? p.ownHero : p.enemyHero), 0, trgt, heroAttackPen, 0);
                        ret.Add(a);
                    }
                }
            }

            //#############################################################################################################

            // use own ability
            if (own)
            {
                if (p.ownAbilityReady && p.mana >= p.ownHeroAblility.card.getManaCost(p, p.ownHeroAblility.manacost)) // if ready and enough manna
                {
                    CardDB.Card c        = p.ownHeroAblility.card;
                    int         isChoice = (c.choice) ? 1 : 0;
                    for (int choice = 0 + 1 * isChoice; choice < 1 + 2 * isChoice; choice++)
                    {
                        if (isChoice == 1)
                        {
                            c = pen.getChooseCard(p.ownHeroAblility.card, choice); // do all choice
                        }
                        int cardplayPenality = 0;
                        int bestplace        = p.ownMinions.Count + 1; //we can not manage it
                        trgts = p.ownHeroAblility.card.getTargetsForHeroPower(p, true);
                        foreach (Minion trgt in trgts)
                        {
                            if (usePenalityManager)
                            {
                                cardplayPenality = pen.getPlayCardPenality(p.ownHeroAblility.card, trgt, p);
                            }
                            if (cardplayPenality <= 499)
                            {
                                Action a = new Action(actionEnum.useHeroPower, p.ownHeroAblility, null, bestplace, trgt, cardplayPenality, choice);
                                ret.Add(a);
                            }
                        }
                    }
                }
            }

            return(ret);
        }
예제 #2
0
        public List <Action> getMoveList(Playfield p, bool isLethalCheck, bool usePenalityManager, bool useCutingTargets)
        {
            //generates only own moves
            List <Action> ret   = new List <Action>();
            List <Minion> trgts = new List <Minion>();

            if (p.complete || p.ownHero.Hp <= 0)
            {
                return(ret);
            }

            //play cards:
            List <CardDB.cardName> playedcards = new List <CardDB.cardName>();

            foreach (Handmanager.Handcard hc in p.owncards)
            {
                CardDB.Card c = hc.card;
                if (playedcards.Contains(c.name) || !hc.canplayCard(p))
                {
                    continue;                                                     // dont play the same card in one loop
                }
                playedcards.Add(c.name);

                int isChoice = (c.choice) ? 1 : 0;
                for (int i = 0 + 1 * isChoice; i < 1 + 2 * isChoice; i++)
                {
                    if (isChoice == 1)
                    {
                        c = pen.getChooseCard(hc.card, i);       // do all choice
                    }
                    if (p.mana >= c.getManaCost(p, hc.manacost)) // if enough manna
                    {
                        int cardplayPenality = 0;
                        int bestplace        = p.getBestPlace(c, isLethalCheck);
                        trgts = c.getTargetsForCard(p, isLethalCheck);
                        foreach (Minion trgt in trgts)
                        {
                            if (usePenalityManager)
                            {
                                cardplayPenality = pen.getPlayCardPenality(hc.card, trgt, p, i, isLethalCheck);
                            }
                            if (cardplayPenality <= 499)
                            {
                                Action a = new Action(actionEnum.playcard, hc, null, bestplace, trgt, cardplayPenality, i); //i is the choice
                                ret.Add(a);
                            }
                        }
                    }
                }
            }

            foreach (Action a in ret)
            {
                if (a.actionType == actionEnum.playcard)
                {
                    bool isCardValid = false;
                    foreach (Handmanager.Handcard hh in p.owncards)
                    {
                        if (hh.entity == a.card.entity)
                        {
                            isCardValid = true;
                            break;
                        }
                    }
                    if (!isCardValid)
                    {
                        int debug1 = 1;
                    }
                }
            }

            //get targets for Hero weapon and Minions  ###################################################################################

            trgts = p.getAttackTargets(true, isLethalCheck);
            if (!isLethalCheck)
            {
                trgts = this.cutAttackList(trgts);
            }

            // attack with minions
            List <Minion> attackingMinions = new List <Minion>(8);

            foreach (Minion m in p.ownMinions)
            {
                if (m.Ready && m.Angr >= 1 && !m.frozen)
                {
                    attackingMinions.Add(m);                                      //* add non-attacing minions
                }
            }
            attackingMinions = this.cutAttackList(attackingMinions);

            foreach (Minion m in attackingMinions)
            {
                int attackPenality = 0;
                foreach (Minion trgt in trgts)
                {
                    if (usePenalityManager)
                    {
                        attackPenality = pen.getAttackWithMininonPenality(m, p, trgt, isLethalCheck);
                    }
                    if (attackPenality <= 499)
                    {
                        Action a = new Action(actionEnum.attackWithMinion, null, m, 0, trgt, attackPenality, 0);
                        ret.Add(a);
                    }
                }
            }

            // attack with hero (weapon)
            if (p.ownHero.Ready && p.ownHero.Angr >= 1)
            {
                int heroAttackPen = 0;
                foreach (Minion trgt in trgts)
                {
                    if (usePenalityManager)
                    {
                        heroAttackPen = pen.getAttackWithHeroPenality(trgt, p, isLethalCheck);
                    }
                    if (heroAttackPen <= 499)
                    {
                        Action a = new Action(actionEnum.attackWithHero, null, p.ownHero, 0, trgt, heroAttackPen, 0);
                        ret.Add(a);
                    }
                }
            }

            //#############################################################################################################

            // use ability
            if (p.ownAbilityReady && p.mana >= p.ownHeroAblility.card.getManaCost(p, 2)) // if ready and enough manna
            {
                int cardplayPenality = 0;
                int bestplace        = p.ownMinions.Count + 1; //we can not manage it
                trgts = p.ownHeroAblility.card.getTargetsForCard(p, isLethalCheck);
                foreach (Minion trgt in trgts)
                {
                    if (usePenalityManager)
                    {
                        cardplayPenality = pen.getPlayCardPenality(p.ownHeroAblility.card, trgt, p, 0, isLethalCheck);
                    }
                    if (cardplayPenality <= 499)
                    {
                        Action a = new Action(actionEnum.useHeroPower, p.ownHeroAblility, null, bestplace, trgt, cardplayPenality, 0);
                        //if (trgt.own == true)
                        //{
                        //    sf.helpfunctions.logg("ping on own minion");
                        //}
                        ret.Add(a);
                    }
                }
            }

            return(ret);
        }