private bool UpdateMouseLeftClick() { bool flag = false; if (UniversalInputManager.Get().GetMouseButtonDown(0)) { flag = true; if (this.m_currentElement.GetCursorDown() != PegCursor.Mode.NONE) { PegCursor.Get().SetMode(this.m_currentElement.GetCursorDown()); } else { PegCursor.Get().SetMode(PegCursor.Mode.DOWN); } if (UniversalInputManager.Get().IsTouchMode() && this.m_currentElement.GetReceiveOverWithMouseDown()) { this.m_currentElement.TriggerOver(); } this.m_currentElement.TriggerPress(); this.m_lastClickPosition = UniversalInputManager.Get().GetMousePosition(); this.m_mouseDownElement = this.m_currentElement; } if (UniversalInputManager.Get().GetMouseButtonUp(0)) { flag = true; if (((this.m_lastClickTimer > 0f) && (this.m_lastClickTimer <= 0.7f)) && this.m_currentElement.GetDoubleClickEnabled()) { this.m_currentElement.TriggerDoubleClick(); this.m_lastClickTimer = -1f; } else { if ((this.m_mouseDownElement == this.m_currentElement) || this.m_currentElement.GetReceiveReleaseWithoutMouseDown()) { this.m_currentElement.TriggerRelease(); } if (this.m_currentElement.GetReceiveOverWithMouseDown()) { this.m_currentElement.TriggerOut(); } if (this.m_mouseDownElement != null) { this.m_lastClickTimer = 0f; this.m_mouseDownElement.TriggerReleaseAll(this.m_currentElement == this.m_mouseDownElement); this.m_mouseDownElement = null; } } if (this.m_currentElement.GetCursorOver() != PegCursor.Mode.NONE) { PegCursor.Get().SetMode(this.m_currentElement.GetCursorOver()); } else { PegCursor.Get().SetMode(PegCursor.Mode.OVER); } this.m_lastClickPosition = Vector3.zero; } return(flag); }
private void Awake() { PegUIElement component = base.gameObject.GetComponent <PegUIElement>(); if (component != null) { component.AddEventListener(UIEventType.ROLLOVER, delegate(UIEvent e) { if (this.m_EnableResponse) { this.OnRollOver(); } }); component.AddEventListener(UIEventType.ROLLOUT, delegate(UIEvent e) { if (this.m_EnableResponse) { this.OnRollOut(); } }); component.AddEventListener(UIEventType.RELEASE, delegate(UIEvent e) { if (this.m_EnableResponse) { this.OnRelease(); } }); } }
private void SetupRarity() { GameObject obj2 = UnityEngine.Object.Instantiate <GameObject>(this.m_rarityInfo.gameObject); if (obj2 != null) { obj2.transform.parent = this.m_CardParent.transform; this.m_rarityInfo = obj2.GetComponent <PackOpeningCardRarityInfo>(); this.m_rarityInfo.m_RarityObject.SetActive(true); this.m_rarityInfo.m_HiddenCardObject.SetActive(true); Vector3 localPosition = this.m_rarityInfo.m_HiddenCardObject.transform.localPosition; this.m_rarityInfo.m_HiddenCardObject.transform.parent = this.m_CardParent.transform; this.m_rarityInfo.m_HiddenCardObject.transform.localPosition = localPosition; this.m_rarityInfo.m_HiddenCardObject.transform.localRotation = Quaternion.identity; this.m_rarityInfo.m_HiddenCardObject.transform.localScale = new Vector3(7.646f, 7.646f, 7.646f); TransformUtil.AttachAndPreserveLocalTransform(this.m_rarityInfo.m_RarityObject.transform, this.m_CardParent.transform); this.m_spell = this.m_rarityInfo.m_RarityObject.GetComponent <Spell>(); this.m_revealButton = this.m_rarityInfo.m_RarityObject.GetComponent <PegUIElement>(); if (UniversalInputManager.Get().IsTouchMode()) { this.m_revealButton.SetReceiveReleaseWithoutMouseDown(true); } this.m_SharedHiddenCardObject.transform.parent = this.m_rarityInfo.m_HiddenCardObject.transform; TransformUtil.Identity(this.m_SharedHiddenCardObject.transform); } }
private void InitInputBlocker() { GameObject obj2 = CameraUtils.CreateInputBlocker(CameraUtils.FindFirstByLayer(base.gameObject.layer), "RecruitAFriendInputBlocker", this); obj2.transform.position = this.m_Bones.m_InputBlocker.position; this.m_inputBlocker = obj2.AddComponent <PegUIElement>(); this.m_inputBlocker.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnInputBlockerReleased)); }
private void InitInputBlocker() { Camera camera = CameraUtils.FindFirstByLayer(base.gameObject.layer); float worldOffset = this.m_Bones.m_InputBlocker.position.z - base.transform.position.z; this.m_inputBlocker = CameraUtils.CreateInputBlocker(camera, "QuickChatInputBlocker", this, worldOffset).AddComponent <PegUIElement>(); this.m_inputBlocker.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnInputBlockerReleased)); }
public void Awake() { PegUIElement component = base.gameObject.GetComponent <PegUIElement>(); if (component != null) { component.AddEventListener(UIEventType.RELEASE, e => this.OnRelease()); } }
private void InitInputBlocker() { GameObject obj2 = CameraUtils.CreateInputBlocker(CameraUtils.FindFirstByLayer(base.gameObject.layer), "AddFriendInputBlocker"); obj2.transform.parent = base.transform.parent; this.m_inputBlocker = obj2.AddComponent <PegUIElement>(); this.m_inputBlocker.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnInputBlockerReleased)); TransformUtil.SetPosZ(this.m_inputBlocker, base.transform.position.z + 1f); }
protected override void Awake() { base.Awake(); CollectionPageManager component = base.GetComponent<CollectionPageManager>(); this.pageLeftRegion = component.m_pageLeftClickableRegion; this.pageRightRegion = component.m_pageRightClickableRegion; this.pageDragRegion = component.m_pageDraggableRegion; this.pageDragRegion.gameObject.SetActive(true); this.pageDragRegion.AddEventListener(UIEventType.PRESS, new UIEvent.Handler(this.OnPageDraggableRegionDown)); }
public void DoMouseDown(PegUIElement element, Vector3 mouseDownPos) { this.m_currentElement = element; this.m_mouseDownElement = element; this.m_currentElement.TriggerPress(); this.m_lastClickPosition = mouseDownPos; if (Vector3.Distance(this.m_lastClickPosition, UniversalInputManager.Get().GetMousePosition()) > this.m_currentElement.GetDragTolerance()) { this.m_currentElement.TriggerHold(); } }
protected virtual void Awake() { GameObject obj2 = (GameObject)GameUtils.InstantiateGameObject(this.m_menuDefPrefab, null, false); this.m_menu = obj2.GetComponent <ButtonListMenuDef>(); OverlayUI.Get().AddGameObject(base.gameObject, CanvasAnchor.CENTER, false, CanvasScaleMode.HEIGHT); this.SetTransform(); this.m_blocker = CameraUtils.CreateInputBlocker(CameraUtils.FindFirstByLayer(obj2.layer), "GameMenuInputBlocker", this, obj2.transform, 10f).AddComponent <PegUIElement>(); FatalErrorMgr.Get().AddErrorListener(new FatalErrorMgr.ErrorCallback(this.OnFatalError)); this.m_blocker.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.OnBlockerRelease)); }
private void Awake() { PegUIElement component = base.gameObject.GetComponent <PegUIElement>(); if (component != null) { component.AddEventListener(UIEventType.ROLLOVER, e => this.OnRollOver(false)); component.AddEventListener(UIEventType.PRESS, e => this.OnPress(true)); component.AddEventListener(UIEventType.RELEASE, e => this.OnRelease()); component.AddEventListener(UIEventType.ROLLOUT, e => this.OnRollOut(false)); this.ResetState(); } }
public void Destroy() { this.m_ready = false; if (this.m_actor != null) { this.m_actor.Destroy(); this.m_actor = null; } this.m_rarityInfo = null; this.m_spell = null; this.m_revealButton = null; this.m_revealed = false; }
protected override void Awake() { this.ResetScrollStartPosition(); if ((this.m_ScrollTrack != null) && (UniversalInputManager.UsePhoneUI == null)) { PegUIElement component = this.m_ScrollTrack.GetComponent <PegUIElement>(); if (component != null) { component.AddEventListener(UIEventType.PRESS, e => this.StartDragging()); } } if (this.m_OverridePegUI) { base.Awake(); } }
public void Init(SeasonEndInfo info) { this.m_seasonEndInfo = info; this.m_header.Text = this.GetSeasonName(info.m_seasonID); if ((info.m_rankedRewards != null) && (info.m_rankedRewards.Count > 0)) { this.m_earnedRewardChest = true; } else { this.m_earnedRewardChest = false; } this.m_medal.SetMedal(new MedalInfoTranslator(info.m_rank, info.m_legendIndex), false); this.m_rankName.Text = this.m_medal.GetMedal().name; this.m_bonusStars = info.m_bonusStars; string rankPercentile = GetRankPercentile(this.m_seasonEndInfo.m_rank); if (rankPercentile.Length > 0) { this.m_rankPercentile.gameObject.SetActive(true); object[] args = new object[] { rankPercentile }; this.m_rankPercentile.Text = GameStrings.Format("GLOBAL_SEASON_END_PERCENTILE_LABEL", args); } else { this.m_rankPercentile.gameObject.SetActive(false); } foreach (PegUIElement element in this.m_rewardChests) { element.gameObject.SetActive(false); } int chestIndexFromRank = RankedRewardChest.GetChestIndexFromRank(this.m_seasonEndInfo.m_chestRank); if (chestIndexFromRank >= 0) { this.m_rewardChest = this.m_rewardChests[chestIndexFromRank]; this.m_rewardChest.gameObject.SetActive(true); this.m_medalPlayMaker.FsmVariables.GetFsmGameObject("RankChest").Value = this.m_rewardChest.gameObject; UberText[] componentsInChildren = this.m_rewardChest.GetComponentsInChildren <UberText>(true); if (componentsInChildren.Length > 0) { componentsInChildren[0].Text = info.m_chestRank.ToString(); } this.m_rewardChestHeader.Text = RankedRewardChest.GetChestEarnedFromRank(this.m_seasonEndInfo.m_chestRank); } this.m_rewardChest.AddEventListener(UIEventType.RELEASE, new UIEvent.Handler(this.ChestButtonReleased)); }
private void OnMouseOnOrOffScreen(bool onScreen) { if (!onScreen) { this.m_lastClickPosition = Vector3.zero; if (this.m_currentElement != null) { this.m_currentElement.TriggerOut(); this.m_currentElement = null; } PegCursor.Get().SetMode(PegCursor.Mode.UP); if (this.m_prevElement != null) { this.m_prevElement.TriggerOut(); this.m_prevElement = null; } this.m_lastClickTimer = -1f; } }
private bool HandleSwipeGesture() { this.m_swipeRect = CameraUtils.CreateGUIScreenRect(Camera.main, (Component)this.m_upperLeftBone, (Component)this.m_lowerRightBone); if (UniversalInputManager.Get().GetMouseButtonDown(0) && this.InSwipeRect(UniversalInputManager.Get().GetMousePosition())) { this.m_checkingPossibleSwipe = true; this.m_swipeDetectTimer = 0f; this.m_swipeStart = UniversalInputManager.Get().GetMousePosition(); this.m_swipeElement = PegUI.Get().FindHitElement(); return(true); } if (this.m_checkingPossibleSwipe) { this.m_swipeDetectTimer += UnityEngine.Time.deltaTime; if (UniversalInputManager.Get().GetMouseButtonUp(0)) { this.m_checkingPossibleSwipe = false; if ((!this.CheckSwipe() && (this.m_swipeElement != null)) && (this.m_swipeElement == PegUI.Get().FindHitElement())) { this.m_swipeElement.TriggerPress(); this.m_swipeElement.TriggerRelease(); } return(true); } if (this.m_swipeDetectTimer < 0.1f) { return(true); } this.m_checkingPossibleSwipe = false; if (this.CheckSwipe()) { return(true); } if (this.m_swipeElement != null) { PegUI.Get().DoMouseDown(this.m_swipeElement, this.m_swipeStart); } } return(false); }
public UIEvent(UIEventType eventType, PegUIElement element) { this.m_eventType = eventType; this.m_element = element; }
private void MouseInputUpdate() { if (this.m_UICam != null) { bool flag = false; foreach (PegUICustomBehavior behavior in this.m_customBehaviors) { if (behavior.UpdateUI()) { flag = true; break; } } if (flag) { if (this.m_mouseDownElement != null) { this.m_mouseDownElement.TriggerOut(); } this.m_mouseDownElement = null; } else { if ((UniversalInputManager.Get().GetMouseButton(0) && (this.m_mouseDownElement != null)) && ((this.m_lastClickPosition != Vector3.zero) && (Vector3.Distance(this.m_lastClickPosition, UniversalInputManager.Get().GetMousePosition()) > this.m_mouseDownElement.GetDragTolerance()))) { this.m_mouseDownElement.TriggerHold(); } if (this.m_lastClickTimer != -1f) { this.m_lastClickTimer += UnityEngine.Time.deltaTime; } PegUIElement element = this.FindHitElement(); this.m_prevElement = this.m_currentElement; if ((element != null) && element.IsEnabled()) { this.m_currentElement = element; } else { this.m_currentElement = null; } if ((this.m_prevElement != null) && (this.m_currentElement != this.m_prevElement)) { PegCursor.Get().SetMode(PegCursor.Mode.UP); this.m_prevElement.TriggerOut(); } if (this.m_currentElement == null) { if (UniversalInputManager.Get().GetMouseButtonDown(0)) { PegCursor.Get().SetMode(PegCursor.Mode.DOWN); } else if (!UniversalInputManager.Get().GetMouseButton(0)) { PegCursor.Get().SetMode(PegCursor.Mode.UP); } if ((this.m_mouseDownElement != null) && UniversalInputManager.Get().GetMouseButtonUp(0)) { this.m_mouseDownElement.TriggerReleaseAll(false); this.m_mouseDownElement = null; } } else if (!this.UpdateMouseLeftClick() && (!this.UpdateMouseLeftHold() && !this.UpdateMouseRightClick())) { this.UpdateMouseOver(); } } } }
public UIReleaseAllEvent(bool mouseIsOver, PegUIElement element) : base(UIEventType.RELEASEALL, element) { this.m_mouseIsOver = mouseIsOver; }