public void OnRequestPurchase(PaymentManager.ERequestPurchaseResult result, PaymentManager.CoinRecord record = null) { switch (result) { case PaymentManager.ERequestPurchaseResult.NONE: case PaymentManager.ERequestPurchaseResult.CANCEL: this.Cancel(); break; case PaymentManager.ERequestPurchaseResult.SUCCESS: if (record != null) { MonoSingleton <GameManager> .Instance.Player.SetCoinPurchaseResult(record); MonoSingleton <GameManager> .Instance.Player.GainVipPoint(record.additionalPaidCoin); } this.Success(); break; case PaymentManager.ERequestPurchaseResult.ALREADY_OWN: this.AlreadyOwn(); break; case PaymentManager.ERequestPurchaseResult.DEFERRED: this.Deferred(); break; default: this.Error(); break; } }
public void OnRequestPurchase(PaymentManager.ERequestPurchaseResult result, PaymentManager.CoinRecord record = null) { switch (result) { case PaymentManager.ERequestPurchaseResult.NONE: case PaymentManager.ERequestPurchaseResult.CANCEL: this.Cancel(); break; case PaymentManager.ERequestPurchaseResult.SUCCESS: if (record != null) { MonoSingleton <GameManager> .Instance.Player.SetCoinPurchaseResult(record); MonoSingleton <GameManager> .Instance.Player.GainVipPoint(record.additionalPaidCoin); } this.Success(); break; case PaymentManager.ERequestPurchaseResult.ALREADY_OWN: this.AlreadyOwn(); break; case PaymentManager.ERequestPurchaseResult.DEFERRED: this.Deferred(); break; case PaymentManager.ERequestPurchaseResult.INSUFFICIENT_BALANCES: this.InsufficientBalances(); break; case PaymentManager.ERequestPurchaseResult.OVER_LIMITED: this.OverLimited(); break; case PaymentManager.ERequestPurchaseResult.NEED_BIRTHDAY: this.NeedBirthday(); break; default: this.Error(); break; } }