private void DrawCounts(Rect rect) { Text.Anchor = TextAnchor.UpperRight; Text.Font = GameFont.Tiny; GUI.color = Color.grey; Widgets.Label(rect, "AnimalTab.XofYShown".Translate(Pawns.Count(), AllPawns.Count())); GUI.color = Color.white; Text.Font = GameFont.Medium; Text.Anchor = TextAnchor.UpperLeft; }