public static void Postfix(ref string __result, Thing target) { var selectedThing = Find.Selector.SingleSelectedThing; if (__result.NullOrEmpty() && selectedThing != null) { // Create CE Tooltip StringBuilder stringBuilder = new StringBuilder(); Verb_LaunchProjectileCE verbCE = null; Pawn pawn = selectedThing as Pawn; if (pawn != null && pawn != target && pawn.equipment != null && pawn.equipment.Primary != null && pawn.equipment.PrimaryEq.PrimaryVerb is Verb_LaunchProjectileCE) { verbCE = pawn.equipment.PrimaryEq.PrimaryVerb as Verb_LaunchProjectileCE; } Building_TurretGunCE turret = selectedThing as Building_TurretGunCE; if (turret != null && turret != target) { verbCE = turret.AttackVerb as Verb_LaunchProjectileCE; } if (verbCE != null) { stringBuilder.AppendLine(); stringBuilder.Append("ShotBy".Translate(selectedThing.LabelShort, selectedThing) + ":\n"); string obstructReport; if (verbCE.CanHitTarget(target, out obstructReport)) { ShiftVecReport report = verbCE.ShiftVecReportFor(target); stringBuilder.Append(report.GetTextReadout()); } else { stringBuilder.Append("CannotHit".Translate()); if (!obstructReport.NullOrEmpty()) { stringBuilder.Append(" " + obstructReport + "."); } } Pawn pawn2 = target as Pawn; if (pawn2 != null && pawn2.Faction == null && !pawn2.InAggroMentalState) { float manhunterOnDamageChance; if (verbCE.IsMeleeAttack) { manhunterOnDamageChance = PawnUtility.GetManhunterOnDamageChance(pawn2, 0f, selectedThing); } else { manhunterOnDamageChance = PawnUtility.GetManhunterOnDamageChance(pawn2, selectedThing); } if (manhunterOnDamageChance > 0f) { stringBuilder.AppendLine(); stringBuilder.AppendLine(string.Format("{0}: {1}", "ManhunterPerHit".Translate(), manhunterOnDamageChance.ToStringPercent())); } } } __result = stringBuilder.ToString(); } }
public static bool ShotCalculationTipStringPrefix(ref string __result, Thing target) { StringBuilder stringBuilder = new StringBuilder(); if (Find.Selector.SingleSelectedThing != null) { Thing singleSelectedThing = Find.Selector.SingleSelectedThing; Verb verb = null; Pawn pawn = singleSelectedThing as Pawn; if (pawn != null && pawn != target && pawn.equipment != null && pawn.equipment.Primary != null) { Comp_VerbSaveable compsav = pawn.equipment.Primary.GetComp <Comp_VerbSaveable>(); if (compsav != null && compsav.tempVerb != null && compsav.tempVerb is Verb_LaunchProjectile) { verb = compsav.tempVerb; } else { verb = pawn.equipment.PrimaryEq.PrimaryVerb; } } Building_TurretGun building_TurretGun = singleSelectedThing as Building_TurretGun; if (building_TurretGun != null && building_TurretGun != target) { verb = building_TurretGun.AttackVerb; } if (verb != null) { stringBuilder.Append("ShotBy".Translate(Find.Selector.SingleSelectedThing.LabelShort, Find.Selector.SingleSelectedThing) + ": "); if (verb.CanHitTarget(target)) { stringBuilder.Append(ShotReport.HitReportFor(verb.caster, verb, target).GetTextReadout()); } else { stringBuilder.AppendLine("CannotHit".Translate()); } Pawn pawn2 = target as Pawn; if (pawn2 != null && pawn2.Faction == null && !pawn2.InAggroMentalState) { float manhunterOnDamageChance; if (verb.IsMeleeAttack) { manhunterOnDamageChance = PawnUtility.GetManhunterOnDamageChance(pawn2, 0f, singleSelectedThing); } else { manhunterOnDamageChance = PawnUtility.GetManhunterOnDamageChance(pawn2, singleSelectedThing); } if (manhunterOnDamageChance > 0f) { stringBuilder.AppendLine(); stringBuilder.AppendLine(string.Format("{0}: {1}", "ManhunterPerHit".Translate(), manhunterOnDamageChance.ToStringPercent())); } } } } __result = stringBuilder.ToString(); return(false); }
public static string ShotCalculationTipString(Thing target) { StringBuilder stringBuilder = new StringBuilder(); if (Find.Selector.SingleSelectedThing != null) { Thing singleSelectedThing = Find.Selector.SingleSelectedThing; Verb verb = null; Pawn pawn = singleSelectedThing as Pawn; if (pawn != null && pawn != target && pawn.equipment != null && pawn.equipment.Primary != null && pawn.equipment.PrimaryEq.PrimaryVerb is Verb_LaunchProjectile) { verb = pawn.equipment.PrimaryEq.PrimaryVerb; } Building_TurretGun building_TurretGun = singleSelectedThing as Building_TurretGun; if (building_TurretGun != null && building_TurretGun != target) { verb = building_TurretGun.AttackVerb; } if (verb != null) { stringBuilder.Append("ShotBy".Translate(Find.Selector.SingleSelectedThing.LabelShort, Find.Selector.SingleSelectedThing) + ": "); if (verb.CanHitTarget(target)) { stringBuilder.Append(ShotReport.HitReportFor(verb.caster, verb, target).GetTextReadout()); } else { stringBuilder.AppendLine("CannotHit".Translate()); } Pawn pawn2 = target as Pawn; if (pawn2 != null && pawn2.Faction == null && !pawn2.InAggroMentalState) { float num = (!verb.IsMeleeAttack) ? PawnUtility.GetManhunterOnDamageChance(pawn2, singleSelectedThing) : PawnUtility.GetManhunterOnDamageChance(pawn2, 0f, singleSelectedThing); if (num > 0f) { stringBuilder.AppendLine(); stringBuilder.AppendLine(string.Format("{0}: {1}", "ManhunterPerHit".Translate(), num.ToStringPercent())); } } } } return(stringBuilder.ToString()); }
public void Notify_DamageTaken(DamageInfo dinfo) { this.mentalStateHandler.Notify_DamageTaken(dinfo); if (dinfo.Def.ExternalViolenceFor(this.pawn)) { this.lastHarmTick = Find.TickManager.TicksGame; if (this.pawn.Spawned) { Pawn pawn = dinfo.Instigator as Pawn; if (!this.mentalStateHandler.InMentalState && dinfo.Instigator != null && (pawn != null || dinfo.Instigator is Building_Turret) && dinfo.Instigator.Faction != null && (dinfo.Instigator.Faction.def.humanlikeFaction || (pawn != null && pawn.def.race.intelligence >= Intelligence.ToolUser)) && this.pawn.Faction == null && (this.pawn.RaceProps.Animal || this.pawn.IsWildMan()) && (this.pawn.CurJob == null || this.pawn.CurJob.def != JobDefOf.PredatorHunt || dinfo.Instigator != ((JobDriver_PredatorHunt)this.pawn.jobs.curDriver).Prey) && Rand.Chance(PawnUtility.GetManhunterOnDamageChance(this.pawn, dinfo.Instigator))) { this.StartManhunterBecauseOfPawnAction("AnimalManhunterFromDamage"); } else if (dinfo.Instigator != null && dinfo.Def.makesAnimalsFlee && Pawn_MindState.CanStartFleeingBecauseOfPawnAction(this.pawn)) { this.StartFleeingBecauseOfPawnAction(dinfo.Instigator); } } if (this.pawn.GetPosture() != PawnPosture.Standing) { this.lastDisturbanceTick = Find.TickManager.TicksGame; } } }
public IEnumerable <StatDrawEntry> SpecialDisplayStats(ThingDef parentDef) { yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "Race".Translate(), parentDef.LabelCap, 2000, "")); yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "Diet".Translate(), this.foodType.ToHumanString().CapitalizeFirst(), 0, "")); if (parentDef.race.leatherDef != null) { yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "LeatherType".Translate(), parentDef.race.leatherDef.LabelCap, 0, "")); } if (parentDef.race.Animal || this.wildness > 0f) { yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "Wildness".Translate(), this.wildness.ToStringPercent(), 0, "") { overrideReportText = TrainableUtility.GetWildnessExplanation(parentDef) }); } yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "HarmedRevengeChance".Translate(), PawnUtility.GetManhunterOnDamageChance(parentDef.race).ToStringPercent(), 0, "") { overrideReportText = "HarmedRevengeChanceExplanation".Translate() }); yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "TameFailedRevengeChance".Translate(), parentDef.race.manhunterOnTameFailChance.ToStringPercent(), 0, "")); if (this.intelligence < Intelligence.Humanlike && this.trainability != null) { yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "Trainability".Translate(), this.trainability.LabelCap, 0, "")); } yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "StatsReport_LifeExpectancy".Translate(), this.lifeExpectancy.ToStringByStyle(ToStringStyle.Integer, ToStringNumberSense.Absolute), 0, "")); if (this.intelligence < Intelligence.Humanlike) { yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "AnimalFilthRate".Translate(), (PawnUtility.AnimalFilthChancePerCell(parentDef, parentDef.race.baseBodySize) * 1000f).ToString("F2"), 0, "") { overrideReportText = "AnimalFilthRateExplanation".Translate(new object[] { 1000.ToString() }) }); } if (this.packAnimal) { yield return(new StatDrawEntry(StatCategoryDefOf.Basics, "PackAnimal".Translate(), "Yes".Translate(), 0, "") { overrideReportText = "PackAnimalExplanation".Translate() }); } if (parentDef.race.nuzzleMtbHours > 0f) { yield return(new StatDrawEntry(StatCategoryDefOf.PawnSocial, "NuzzleInterval".Translate(), Mathf.RoundToInt(parentDef.race.nuzzleMtbHours * 2500f).ToStringTicksToPeriod(), 0, "") { overrideReportText = "NuzzleIntervalExplanation".Translate() }); } yield break; }
public IEnumerable <StatDrawEntry> SpecialDisplayStats(ThingDef parentDef, StatRequest req) { yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "Race".Translate(), parentDef.LabelCap, parentDef.description, 2100)); if (!parentDef.race.IsMechanoid) { string text = foodType.ToHumanString().CapitalizeFirst(); yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "Diet".Translate(), text, "Stat_Race_Diet_Desc".Translate(text), 1500)); } if (req.HasThing && req.Thing is Pawn && (req.Thing as Pawn).needs != null && (req.Thing as Pawn).needs.food != null) { yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "HungerRate".Translate(), ((req.Thing as Pawn).needs.food.FoodFallPerTickAssumingCategory(HungerCategory.Fed) * 60000f).ToString("0.##"), NutritionEatenPerDayExplanation_NewTemp(req.Thing as Pawn), 1600)); } if (parentDef.race.leatherDef != null) { yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "LeatherType".Translate(), parentDef.race.leatherDef.LabelCap, "Stat_Race_LeatherType_Desc".Translate(), 3550, null, new Dialog_InfoCard.Hyperlink[1] { new Dialog_InfoCard.Hyperlink(parentDef.race.leatherDef) })); } if (parentDef.race.Animal || wildness > 0f) { yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "Wildness".Translate(), wildness.ToStringPercent(), TrainableUtility.GetWildnessExplanation(parentDef), 2050)); yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "HarmedRevengeChance".Translate(), PawnUtility.GetManhunterOnDamageChance(parentDef.race).ToStringPercent(), "HarmedRevengeChanceExplanation".Translate(), 510)); yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "TameFailedRevengeChance".Translate(), parentDef.race.manhunterOnTameFailChance.ToStringPercent(), "Stat_Race_Animal_TameFailedRevengeChance_Desc".Translate(), 511)); } if ((int)intelligence < 2 && trainability != null) { yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "Trainability".Translate(), trainability.LabelCap, "Stat_Race_Trainability_Desc".Translate(), 2500)); } yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "StatsReport_LifeExpectancy".Translate(), lifeExpectancy.ToStringByStyle(ToStringStyle.Integer), "Stat_Race_LifeExpectancy_Desc".Translate(), 2000)); if ((int)intelligence < 2 && !parentDef.race.IsMechanoid) { yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "AnimalFilthRate".Translate(), (PawnUtility.AnimalFilthChancePerCell(parentDef, parentDef.race.baseBodySize) * 1000f).ToString("F2"), "AnimalFilthRateExplanation".Translate(1000.ToString()), 2203)); } if (parentDef.race.Animal) { yield return(new StatDrawEntry(StatCategoryDefOf.BasicsPawn, "PackAnimal".Translate(), packAnimal ? "Yes".Translate() : "No".Translate(), "PackAnimalExplanation".Translate(), 2202)); if (parentDef.race.nuzzleMtbHours > 0f) { yield return(new StatDrawEntry(StatCategoryDefOf.PawnSocial, "NuzzleInterval".Translate(), Mathf.RoundToInt(parentDef.race.nuzzleMtbHours * 2500f).ToStringTicksToPeriod(), "NuzzleIntervalExplanation".Translate(), 500)); } } }