public void Type(PawnTypeEnum type) { if (this.pawnBox.Type == PawnTypeEnum.Jumper && type != PawnTypeEnum.Jumper) { throw (new InvalidCastException("Can modify only normal type")); } this.pawnBox.Type = type; }
public PawnBox(PlayerEnum playerEnum, PawnTypeEnum pawnTypeEnum, int row, int column, Color color, Bitmap backgroundImage, bool visible) { Player = playerEnum; Type = pawnTypeEnum; Row = row; Column = column; Color = color; BackgroundImage = backgroundImage; Visible = visible; }