public static string GetAbandonOrBanishButtonTooltip(Thing t, Caravan caravan, bool abandonSpecificCount) { Pawn pawn = t as Pawn; if (pawn != null) { return(PawnBanishUtility.GetBanishButtonTip(pawn)); } StringBuilder stringBuilder = new StringBuilder(); if (t.stackCount == 1) { stringBuilder.AppendLine("AbandonTip".Translate()); } else if (abandonSpecificCount) { stringBuilder.AppendLine("AbandonSpecificCountTip".Translate()); } else { stringBuilder.AppendLine("AbandonAllTip".Translate()); } stringBuilder.AppendLine(); stringBuilder.Append("AbandonItemTipExtraText".Translate()); return(stringBuilder.ToString()); }
public static string GetAbandonOrBanishButtonTooltip(TransferableImmutable t, bool abandonSpecificCount) { Pawn pawn = t.AnyThing as Pawn; if (pawn != null) { return(PawnBanishUtility.GetBanishButtonTip(pawn)); } return(GetAbandonItemButtonTooltip(t.TotalStackCount, abandonSpecificCount)); }
public static string GetAbandonOrBanishButtonTooltip(Thing t, bool abandonSpecificCount) { Pawn pawn = t as Pawn; if (pawn != null) { return(PawnBanishUtility.GetBanishButtonTip(pawn)); } return(GetAbandonItemButtonTooltip(t.stackCount, abandonSpecificCount)); }
public static string GetAbandonOrBanishButtonTooltip(Thing t, bool abandonSpecificCount) { Pawn pawn = t as Pawn; string result; if (pawn != null) { result = PawnBanishUtility.GetBanishButtonTip(pawn); } else { result = CaravanAbandonOrBanishUtility.GetAbandonItemButtonTooltip(t.stackCount, abandonSpecificCount); } return(result); }
public static void DrawBanishButton(Rect rect, ref float lineEndWidth) { try { if (Find.Selector.NumSelected != 1) { return; } Thing singleSelectedThing = Find.Selector.SingleSelectedThing; if (singleSelectedThing == null) { return; } if (!(singleSelectedThing is Pawn pawn) || pawn.Faction != Faction.OfPlayer || !pawn.RaceProps.Animal) { return; } lineEndWidth += 24f; var rect2 = new Rect(rect.width - lineEndWidth, 0f, 24f, 24f); Texture2D ico = ContentFinder <Texture2D> .Get("UI/Buttons/Banish"); TooltipHandler.TipRegion(rect2, PawnBanishUtility.GetBanishButtonTip(pawn)); if (!Widgets.ButtonImage(rect2, ico)) { return; } if (pawn.Downed) { Messages.Message("MessageCantBanishDownedPawn".Translate(pawn.LabelShort, pawn).AdjustedFor(pawn), pawn, MessageTypeDefOf.RejectInput, historical: false); } else { PawnBanishUtility.ShowBanishPawnConfirmationDialog(pawn); } } catch (System.Exception e) { Log.Message($"BanishAnimals : BanishButton.DrawBanishButton error - {e.Message}", true); } }
public static void DrawCharacterCard(Rect rect, Pawn pawn, Action randomizeCallback = null, Rect creationRect = default(Rect)) { bool creationMode = randomizeCallback != null; GUI.BeginGroup(creationMode ? creationRect : rect); Rect rect2 = new Rect(0f, 0f, 300f, 30f); NameTriple nameTriple = pawn.Name as NameTriple; if (creationMode && nameTriple != null) { Rect rect3 = new Rect(rect2); rect3.width *= 0.333f; Rect rect4 = new Rect(rect2); rect4.width *= 0.333f; rect4.x += rect4.width; Rect rect5 = new Rect(rect2); rect5.width *= 0.333f; rect5.x += rect4.width * 2f; string name = nameTriple.First; string name2 = nameTriple.Nick; string name3 = nameTriple.Last; DoNameInputRect(rect3, ref name, 12); if (nameTriple.Nick == nameTriple.First || nameTriple.Nick == nameTriple.Last) { GUI.color = new Color(1f, 1f, 1f, 0.5f); } DoNameInputRect(rect4, ref name2, 16); GUI.color = Color.white; DoNameInputRect(rect5, ref name3, 12); if (nameTriple.First != name || nameTriple.Nick != name2 || nameTriple.Last != name3) { pawn.Name = new NameTriple(name, string.IsNullOrEmpty(name2) ? name : name2, name3); } TooltipHandler.TipRegionByKey(rect3, "FirstNameDesc"); TooltipHandler.TipRegionByKey(rect4, "ShortIdentifierDesc"); TooltipHandler.TipRegionByKey(rect5, "LastNameDesc"); } else { rect2.width = 999f; Text.Font = GameFont.Medium; Widgets.Label(rect2, pawn.Name.ToStringFull); Text.Font = GameFont.Small; } if (!pawn.health.Dead) { float num = rect.x + 50f; if (pawn.IsFreeColonist && pawn.Spawned && !pawn.IsQuestLodger()) { Rect rect7 = new Rect(num, 0f, 30f, 30f); if (Mouse.IsOver(rect7)) { TooltipHandler.TipRegion(rect7, PawnBanishUtility.GetBanishButtonTip(pawn)); } if (Widgets.ButtonImage(rect7, Banish)) { if (pawn.Downed) { Messages.Message("MessageCantBanishDownedPawn".Translate(pawn.LabelShort, pawn).AdjustedFor(pawn), pawn, MessageTypeDefOf.RejectInput, historical: false); } else { PawnBanishUtility.ShowBanishPawnConfirmationDialog(pawn); } } num -= 35f; } if (pawn.IsColonist) { Rect rect8 = new Rect(num, 0f, 30f, 30f); TooltipHandler.TipRegionByKey(rect8, "RenameColonist"); if (Widgets.ButtonImage(rect8, Rename)) { Find.WindowStack.Add(new Dialog_NamePawn(pawn)); } num -= 35f; } //if (pawn.IsFreeColonist && !pawn.IsQuestLodger() && pawn.royalty != null && pawn.royalty.AllTitlesForReading.Count > 0) //{ // Rect rect9 = new Rect(num, 0f, 30f, 30f); // TooltipHandler.TipRegionByKey(rect9, "RenounceTitle"); // if (Widgets.ButtonImage(rect9, RenounceTitle)) // { // FloatMenuUtility.MakeMenu(pawn.royalty.AllTitlesForReading, (RoyalTitle title) => "RenounceTitle".Translate() + ": " + "TitleOfFaction".Translate(title.def.GetLabelCapFor(pawn), title.faction.GetCallLabel()), delegate (RoyalTitle title) // { // return delegate // { // RoyalTitleUtility.FindLostAndGainedPermits(title.def, null, out List<RoyalTitlePermitDef> _, out List<RoyalTitlePermitDef> lostPermits); // StringBuilder stringBuilder = new StringBuilder(); // if (lostPermits.Count > 0) // { // stringBuilder.AppendLine("RenounceTitleWillLoosePermits".Translate(pawn.Named("PAWN")) + ":"); // foreach (RoyalTitlePermitDef item2 in lostPermits) // { // stringBuilder.AppendLine("- " + item2.LabelCap + " (" + FirstTitleWithPermit(item2).GetLabelFor(pawn) + ")"); // } // stringBuilder.AppendLine(); // } // if (!title.faction.def.renounceTitleMessage.NullOrEmpty()) // { // stringBuilder.AppendLine(title.faction.def.renounceTitleMessage); // } // Find.WindowStack.Add(Dialog_MessageBox.CreateConfirmation("RenounceTitleDescription".Translate(pawn.Named("PAWN"), "TitleOfFaction".Translate(title.def.GetLabelCapFor(pawn), title.faction.GetCallLabel()).Named("TITLE"), stringBuilder.ToString().TrimEndNewlines().Named("EFFECTS")), delegate // { // pawn.royalty.SetTitle(title.faction, null, grantRewards: false); // pawn.royalty.ResetPermitsAndPoints(title.faction, title.def); // }, destructive: true)); // }; // RoyalTitleDef FirstTitleWithPermit(RoyalTitlePermitDef permitDef) // { // return title.faction.def.RoyalTitlesAwardableInSeniorityOrderForReading.First((RoyalTitleDef t) => t.permits != null && t.permits.Contains(permitDef)); // } // }); // } // num -= 40f; //} } List <GenUI.AnonymousStackElement> stackElements = new List <GenUI.AnonymousStackElement>(); Text.Font = GameFont.Small; string text = pawn.MainDesc(writeFaction: false); Vector2 vector = Text.CalcSize(text); Rect rect10 = new Rect(0f, 30f, vector.x + 5f, 24f); Widgets.Label(rect10, text); float height = Text.CalcHeight(text, rect10.width); Rect rect11 = new Rect(rect10.x, rect10.y, rect10.width, height); if (Mouse.IsOver(rect11)) { TooltipHandler.TipRegion(rect11, () => pawn.ageTracker.AgeTooltipString, 6873641); } GenUI.DrawElementStack(new Rect(vector.x + 10f, 45f, 999f, 24f), 22f, stackElements, delegate(Rect r, GenUI.AnonymousStackElement obj) { obj.drawer(r); }, (GenUI.AnonymousStackElement obj) => obj.width, 4f, 5f, allowOrderOptimization: false); stackElements.Clear(); float curY = 30f; if (pawn.royalty != null && pawn.royalty.AllTitlesForReading.Count > 0) { foreach (RoyalTitle title2 in pawn.royalty.AllTitlesForReading) { RoyalTitle localTitle = title2; string titleLabel = localTitle.def.GetLabelCapFor(pawn) + " (" + pawn.royalty.GetFavor(localTitle.faction) + ")"; stackElements.Add(new GenUI.AnonymousStackElement { drawer = delegate(Rect r) { r.x += 100f; Color color5 = GUI.color; Rect rect18 = new Rect(r.x, r.y, r.width + 22f, r.height); GUI.color = StackElementBackground; GUI.DrawTexture(rect18, BaseContent.WhiteTex); GUI.color = color5; int favor = pawn.royalty.GetFavor(localTitle.faction); if (Mouse.IsOver(rect18)) { Widgets.DrawHighlight(rect18); } Rect rect19 = new Rect(r.x, r.y, r.width + 22f, r.height); Rect position2 = new Rect(r.x + 1f, r.y + 1f, 20f, 20f); GUI.color = title2.faction.Color; GUI.DrawTexture(position2, localTitle.faction.def.FactionIcon); GUI.color = color5; Widgets.Label(new Rect(rect19.x + rect19.height + 5f, rect19.y, rect19.width - 10f, rect19.height), titleLabel); if (Widgets.ButtonInvisible(rect18)) { Find.WindowStack.Add(new Dialog_InfoCard(localTitle.def, localTitle.faction)); } if (Mouse.IsOver(rect18)) { TipSignal tip4 = new TipSignal(() => GetTitleTipString(pawn, localTitle.faction, localTitle, favor), (int)curY * 37); TooltipHandler.TipRegion(rect18, tip4); } }, width = Text.CalcSize(titleLabel).x + 15f }); } } QuestUtility.AppendInspectStringsFromQuestParts(delegate(string str, Quest quest) { stackElements.Add(new GenUI.AnonymousStackElement { drawer = delegate(Rect r) { Color color4 = GUI.color; GUI.color = StackElementBackground; GUI.DrawTexture(r, BaseContent.WhiteTex); GUI.color = color4; DoQuestLine(r, str, quest); }, width = GetQuestLineSize(str, quest).x }); }, pawn, out int _); curY += GenUI.DrawElementStack(new Rect(0f, curY, rect.width - 5f, 50f), 22f, stackElements, delegate(Rect r, GenUI.AnonymousStackElement obj) { obj.drawer(r); }, (GenUI.AnonymousStackElement obj) => obj.width).height; //if (stackElements.Any()) //{ // curY += 10f; //} Rect leftRect = new Rect(0f, curY, 250f, 355f); Rect position = new Rect(leftRect.xMax, curY, 258f, 355f); GUI.BeginGroup(leftRect); curY = 0f; Pawn pawnLocal = pawn; List <Ability> abilities = (from a in pawn.abilities.abilities orderby a.def.level, a.def.EntropyGain select a).ToList(); int numSections = abilities.Any() ? 5 : 4; float num6 = (float)Enum.GetValues(typeof(BackstorySlot)).Length * 22f; if (pawn.story != null && pawn.story.title != null) { num6 += 22f; } List <LeftRectSection> list = new List <LeftRectSection>(); LeftRectSection item = new LeftRectSection { rect = new Rect(0f, 0f, leftRect.width, num6), drawer = delegate(Rect sectionRect) { float num12 = sectionRect.y; Text.Font = GameFont.Small; foreach (BackstorySlot value6 in Enum.GetValues(typeof(BackstorySlot))) { Backstory backstory = pawn.story.GetBackstory(value6); if (backstory != null) { Rect rect14 = new Rect(sectionRect.x, num12, leftRect.width, 22f); if (Mouse.IsOver(rect14)) { Widgets.DrawHighlight(rect14); } if (Mouse.IsOver(rect14)) { TooltipHandler.TipRegion(rect14, backstory.FullDescriptionFor(pawn).Resolve()); } Text.Anchor = TextAnchor.MiddleLeft; string str2 = (value6 == BackstorySlot.Adulthood) ? "Adulthood".Translate() : "Childhood".Translate(); Widgets.Label(rect14, str2 + ":"); Text.Anchor = TextAnchor.UpperLeft; Rect rect15 = new Rect(rect14); rect15.x += 90f; rect15.width -= 90f; string str3 = backstory.TitleCapFor(pawn.gender); Widgets.Label(rect15, str3.Truncate(rect15.width)); num12 += rect14.height; } } if (pawn.story != null && pawn.story.title != null) { Rect rect16 = new Rect(sectionRect.x, num12, leftRect.width, 22f); Text.Anchor = TextAnchor.MiddleLeft; Widgets.Label(rect16, "Current".Translate() + ":"); Text.Anchor = TextAnchor.UpperLeft; Rect rect17 = new Rect(rect16); rect17.x += 90f; rect17.width -= 90f; Widgets.Label(rect17, pawn.story.title); num12 += rect16.height; } } }; list.Add(item); num6 = 30f; List <Trait> traits = pawn.story.traits.allTraits; num6 = ((traits != null && traits.Count != 0) ? (num6 + GenUI.DrawElementStack(new Rect(0f, 0f, leftRect.width - 5f, leftRect.height), 22f, pawn.story.traits.allTraits, delegate { }, (Trait trait) => Text.CalcSize(trait.LabelCap).x + 10f).height) : (num6 + 22f)); num6 -= 5f; item = new LeftRectSection { rect = new Rect(0f, 0f, leftRect.width, num6), drawer = delegate(Rect sectionRect) { Text.Font = GameFont.Medium; float currentY2 = sectionRect.y; Widgets.Label(new Rect(sectionRect.x, currentY2 - 7f, 200f, 26f), "Traits".Translate()); currentY2 += 21f; Text.Font = GameFont.Small; if (traits == null || traits.Count == 0) { Color color = GUI.color; GUI.color = Color.gray; Rect rect12 = new Rect(sectionRect.x, currentY2, leftRect.width, 24f); if (Mouse.IsOver(rect12)) { Widgets.DrawHighlight(rect12); } Widgets.Label(rect12, "None".Translate()); currentY2 += rect12.height + 2f; TooltipHandler.TipRegionByKey(rect12, "None"); GUI.color = color; } else { GenUI.DrawElementStack(new Rect(sectionRect.x, currentY2, leftRect.width - 5f, leftRect.height / (float)numSections), 22f, pawn.story.traits.allTraits, delegate(Rect r, Trait trait) { Color color2 = GUI.color; GUI.color = StackElementBackground; GUI.DrawTexture(r, BaseContent.WhiteTex); GUI.color = color2; if (Mouse.IsOver(r)) { Widgets.DrawHighlight(r); } Widgets.Label(new Rect(r.x + 5f, r.y, r.width - 10f, r.height), trait.LabelCap); if (Mouse.IsOver(r)) { TooltipHandler.TipRegion(tip: new TipSignal(() => trait.TipString(pawn), (int)currentY2 * 37), rect: r); } }, (Trait trait) => Text.CalcSize(trait.LabelCap).x + 10f); } } }; list.Add(item); num6 = 30f; WorkTags disabledTags = pawn.CombinedDisabledWorkTags; List <WorkTags> disabledTagsList = WorkTagsFrom(disabledTags).ToList(); bool allowWorkTagVerticalLayout = false; GenUI.StackElementWidthGetter <WorkTags> workTagWidthGetter = (WorkTags tag) => Text.CalcSize(tag.LabelTranslated().CapitalizeFirst()).x + 10f; if (disabledTags == WorkTags.None) { num6 += 22f; } else { disabledTagsList.Sort(delegate(WorkTags a, WorkTags b) { int num11 = GetWorkTypeDisableCauses(pawn, a).Any((object c) => c is RoyalTitleDef) ? 1 : (-1); int value5 = GetWorkTypeDisableCauses(pawn, b).Any((object c) => c is RoyalTitleDef) ? 1 : (-1); return(num11.CompareTo(value5)); }); num6 += GenUI.DrawElementStack(new Rect(0f, 0f, leftRect.width - 5f, leftRect.height), 22f, disabledTagsList, delegate { }, workTagWidthGetter, 4f, 5f, allowOrderOptimization: false).height; num6 += 12f; allowWorkTagVerticalLayout = (GenUI.DrawElementStackVertical(new Rect(0f, 0f, rect.width, leftRect.height / (float)numSections), 22f, disabledTagsList, delegate { }, workTagWidthGetter).width <= leftRect.width); } item = new LeftRectSection { rect = new Rect(0f, 0f, leftRect.width, num6), drawer = delegate(Rect sectionRect) { Text.Font = GameFont.Medium; float currentY3 = sectionRect.y; Widgets.Label(new Rect(sectionRect.x, currentY3 - 7f, 200f, 26f), "IncapableOf".Translate(pawn)); currentY3 += 21f; Text.Font = GameFont.Small; if (disabledTags == WorkTags.None) { GUI.color = Color.gray; Rect rect13 = new Rect(sectionRect.x, currentY3, leftRect.width, 24f); if (Mouse.IsOver(rect13)) { Widgets.DrawHighlight(rect13); } Widgets.Label(rect13, "None".Translate()); TooltipHandler.TipRegionByKey(rect13, "None"); } else { GenUI.StackElementDrawer <WorkTags> drawer = delegate(Rect r, WorkTags tag) { Color color3 = GUI.color; GUI.color = StackElementBackground; GUI.DrawTexture(r, BaseContent.WhiteTex); GUI.color = color3; GUI.color = GetDisabledWorkTagLabelColor(pawn, tag); if (Mouse.IsOver(r)) { Widgets.DrawHighlight(r); } Widgets.Label(new Rect(r.x + 5f, r.y, r.width - 10f, r.height), tag.LabelTranslated().CapitalizeFirst()); if (Mouse.IsOver(r)) { TooltipHandler.TipRegion(tip: new TipSignal(() => GetWorkTypeDisabledCausedBy(pawnLocal, tag) + "\n" + GetWorkTypesDisabledByWorkTag(tag), (int)currentY3 * 32), rect: r); } }; if (allowWorkTagVerticalLayout) { GenUI.DrawElementStackVertical(new Rect(sectionRect.x, currentY3, leftRect.width - 5f, leftRect.height / (float)numSections), 22f, disabledTagsList, drawer, workTagWidthGetter); } else { GenUI.DrawElementStack(new Rect(sectionRect.x, currentY3, leftRect.width - 5f, leftRect.height / (float)numSections), 22f, disabledTagsList, drawer, workTagWidthGetter, 5f); } } GUI.color = Color.white; } }; list.Add(item); //if (abilities.Any()) //{ // num6 = 30f; // num6 += GenUI.DrawElementStack(new Rect(0f, 0f, leftRect.width - 5f, leftRect.height), 32f, abilities, delegate // { // }, (Ability abil) => 32f).height; // item = new LeftRectSection // { // rect = new Rect(0f, 0f, leftRect.width, num6), // drawer = delegate (Rect sectionRect) // { // Text.Font = GameFont.Medium; // float currentY = sectionRect.y; // Widgets.Label(new Rect(sectionRect.x, currentY, 200f, 30f), "Abilities".Translate(pawn)); // currentY += 30f; // Text.Font = GameFont.Small; // GenUI.DrawElementStack(new Rect(sectionRect.x, currentY, leftRect.width - 5f, leftRect.height), 32f, abilities, delegate (Rect r, Ability abil) // { // GUI.DrawTexture(r, BaseContent.ClearTex); // if (Mouse.IsOver(r)) // { // Widgets.DrawHighlight(r); // } // if (Widgets.ButtonImage(r, abil.def.uiIcon, doMouseoverSound: false)) // { // Find.WindowStack.Add(new Dialog_InfoCard(abil.def)); // } // if (Mouse.IsOver(r)) // { // TipSignal tip = new TipSignal(() => abil.def.GetTooltip() + "\n\n" + "ClickToLearnMore".Translate(), (int)currentY * 37); // TooltipHandler.TipRegion(r, tip); // } // }, (Ability abil) => 32f); // GUI.color = Color.white; // } // }; // list.Add(item); //} float num7 = 1f; // leftRect.height / (float)list.Count; float num8 = 0f; for (int i = 0; i < list.Count; i++) { LeftRectSection value = list[i]; if (value.rect.height > num7) { num8 += value.rect.height - num7; value.calculatedSize = value.rect.height; } else { value.calculatedSize = num7; } list[i] = value; } bool flag2 = false; float num9 = 0f; if (num8 > 0f) { LeftRectSection value2 = list[0]; float num10 = value2.rect.height + 2f; num8 -= value2.calculatedSize - num10; value2.calculatedSize = num10; list[0] = value2; } while (num8 > 0f) { bool flag3 = true; for (int j = 0; j < list.Count; j++) { LeftRectSection value3 = list[j]; if (value3.calculatedSize - value3.rect.height > 0f) { value3.calculatedSize -= 1f; num8 -= 1f; flag3 = false; } list[j] = value3; } if (!flag3) { continue; } for (int k = 0; k < list.Count; k++) { LeftRectSection value4 = list[k]; if (k > 0) { value4.calculatedSize = Mathf.Max(value4.rect.height, num7); } else { value4.calculatedSize = value4.rect.height + 2f; } num9 += value4.calculatedSize; list[k] = value4; } flag2 = true; break; } if (flag2) { Widgets.BeginScrollView(new Rect(0f, 0f, leftRect.width, leftRect.height), ref leftRectScrollPos, new Rect(0f, 0f, leftRect.width - 16f, num9)); } curY = 0f; for (int l = 0; l < list.Count; l++) { LeftRectSection leftRectSection = list[l]; leftRectSection.drawer(new Rect(0f, curY, leftRect.width, leftRectSection.rect.height)); curY += leftRectSection.calculatedSize; } if (flag2) { Widgets.EndScrollView(); } GUI.EndGroup(); GUI.EndGroup(); }
public static bool DrawCharacterCardP(ref Rect rect, ref Pawn pawn, ref Action randomizeCallback, ref Rect creationRect) { rect.position = new Vector2(17f, 17f); rect.size = new Vector2(cardX, cardY); bool flag = randomizeCallback != null; GUI.BeginGroup((!flag) ? rect : creationRect); Rect rectLabel = new Rect(0f, 0f, 300f, 30f); NameTriple nameTriple = pawn.Name as NameTriple; if (flag && nameTriple != null) { Rect rect3 = new Rect(rectLabel); rect3.width *= 0.333f; Rect rect4 = new Rect(rectLabel); rect4.width *= 0.333f; rect4.x += rect4.width; Rect rect5 = new Rect(rectLabel); rect5.width *= 0.333f; rect5.x += rect4.width * 2f; string first = nameTriple.First; string nick = nameTriple.Nick; string last = nameTriple.Last; CharacterCardUtility.DoNameInputRect(rect3, ref first, 12); if (nameTriple.Nick == nameTriple.First || nameTriple.Nick == nameTriple.Last) { GUI.color = new Color(1f, 1f, 1f, 0.5f); } CharacterCardUtility.DoNameInputRect(rect4, ref nick, 9); GUI.color = Color.white; CharacterCardUtility.DoNameInputRect(rect5, ref last, 12); if (nameTriple.First != first || nameTriple.Nick != nick || nameTriple.Last != last) { pawn.Name = new NameTriple(first, nick, last); } TooltipHandler.TipRegion(rect3, "FirstNameDesc".Translate()); TooltipHandler.TipRegion(rect4, "ShortIdentifierDesc".Translate()); TooltipHandler.TipRegion(rect5, "LastNameDesc".Translate()); } else { rectLabel.width = 999f; Text.Font = GameFont.Medium; Widgets.Label(rectLabel, pawn.Name.ToStringFull); Text.Font = GameFont.Small; } if (randomizeCallback != null) { Rect rectRandomise = new Rect(creationRect.width - 24f - 100f, 0f, 100f, rectLabel.height); if (Widgets.ButtonText(rectRandomise, "Randomize".Translate(), true, false, true)) { SoundDefOf.TickTiny.PlayOneShotOnCamera(null); randomizeCallback(); } UIHighlighter.HighlightOpportunity(rectRandomise, "RandomizePawn"); } if (flag) { Widgets.InfoCardButton(creationRect.width - 24f, 0f, pawn); } else if (!pawn.health.Dead) { float num = CharacterCardUtility.PawnCardSize.x - 85f; if ((pawn.Faction == Faction.OfPlayer || pawn.IsPrisonerOfColony) && pawn.Spawned) { Rect rectBanish = new Rect(num, 0f, 30f, 30f); TooltipHandler.TipRegion(rectBanish, PawnBanishUtility.GetBanishButtonTip(pawn)); if (Widgets.ButtonImage(rectBanish, ContentFinder <Texture2D> .Get("UI/Buttons/Banish", true))) { if (pawn.Downed) { Messages.Message("MessageCantBanishDownedPawn".Translate(new object[] { pawn.LabelShort }).AdjustedFor(pawn), pawn, MessageTypeDefOf.RejectInput); } else { PawnBanishUtility.ShowBanishPawnConfirmationDialog(pawn); } } num -= 40f; } if (pawn.IsColonist) { Rect rect8 = new Rect(num, 0f, 30f, 30f); TooltipHandler.TipRegion(rect8, "RenameColonist".Translate()); if (Widgets.ButtonImage(rect8, ContentFinder <Texture2D> .Get("UI/Buttons/Rename", true))) { Find.WindowStack.Add(new Dialog_ChangeNameTriple(pawn)); } num -= 40f; } } string label = pawn.MainDesc(true); Rect rectMainDesc = new Rect(0f, 45f, rect.width, 60f); Widgets.Label(rectMainDesc, label); Pawn p = pawn; TooltipHandler.TipRegion(rectMainDesc, () => p.ageTracker.AgeTooltipString, 6873641); Rect positionLeftHalf = new Rect(0f, 100f, 250f, cardY); Rect positionRightHalf = new Rect(positionLeftHalf.xMax, 100f, 258f, cardY); GUI.BeginGroup(positionLeftHalf); float currentY = 0f; Text.Font = GameFont.Medium; Widgets.Label(new Rect(0f, 0f, 200f, 30f), "Backstory".Translate()); currentY += 30f; Text.Font = GameFont.Small; foreach (BackstorySlot backstorySlot in Enum.GetValues(typeof(BackstorySlot))) { Backstory backstory = pawn.story.GetBackstory(backstorySlot); if (backstory != null) { Rect rect10 = new Rect(0f, currentY, positionLeftHalf.width, 24f); if (Mouse.IsOver(rect10)) { Widgets.DrawHighlight(rect10); } TooltipHandler.TipRegion(rect10, backstory.FullDescriptionFor(pawn)); Text.Anchor = TextAnchor.MiddleLeft; string str = (backstorySlot != BackstorySlot.Adulthood) ? "Childhood".Translate() : "Adulthood".Translate(); Widgets.Label(rect10, str + ":"); Text.Anchor = TextAnchor.UpperLeft; Rect rect11 = new Rect(rect10); rect11.x += 90f; rect11.width -= 90f; string title = backstory.Title; Widgets.Label(rect11, title); currentY += rect10.height + 2f; } } currentY += 25f; Text.Font = GameFont.Small; Widgets.Label(new Rect(0f, currentY, 200f, 30f), "IncapableOf".Translate()); currentY += 30f; Text.Font = GameFont.Small; StringBuilder stringBuilder = new StringBuilder(); WorkTags combinedDisabledWorkTags = pawn.story.CombinedDisabledWorkTags; if (combinedDisabledWorkTags == WorkTags.None) { stringBuilder.Append("(" + "NoneLower".Translate() + "), "); } else { List <WorkTags> list = WorkTagsFrom(combinedDisabledWorkTags).ToList <WorkTags>(); bool flag2 = true; foreach (WorkTags current in list) { if (flag2) { stringBuilder.Append(current.LabelTranslated().CapitalizeFirst()); } else { stringBuilder.Append(current.LabelTranslated()); } stringBuilder.Append(", "); flag2 = false; } } string text = stringBuilder.ToString(); text = text.Substring(0, text.Length - 2); Rect rect12 = new Rect(0f, currentY, positionLeftHalf.width, 999f); Widgets.Label(rect12, text); currentY += 100f; Text.Font = GameFont.Medium; Widgets.Label(new Rect(0f, currentY, 200f, 30f), "Traits".Translate()); currentY += 30f; Text.Font = GameFont.Small; for (int i = 0; i < pawn.story.traits.allTraits.Count; i++) { Trait trait = pawn.story.traits.allTraits[i]; Rect rectCurrentTrait = new Rect(0f, currentY, positionLeftHalf.width, 24f); if (Mouse.IsOver(rectCurrentTrait)) { Widgets.DrawHighlight(rectCurrentTrait); } Widgets.Label(rectCurrentTrait, trait.LabelCap); currentY += rectCurrentTrait.height + 2f; Trait trLocal = trait; TipSignal tip = new TipSignal(() => trLocal.TipString(p), (int)currentY * 37); TooltipHandler.TipRegion(rectCurrentTrait, tip); } GUI.EndGroup(); GUI.BeginGroup(positionRightHalf); Text.Font = GameFont.Medium; Widgets.Label(new Rect(0f, 0f, 200f, 30f), "Skills".Translate()); SkillUI.SkillDrawMode mode; if (Current.ProgramState == ProgramState.Playing) { mode = SkillUI.SkillDrawMode.Gameplay; } else { mode = SkillUI.SkillDrawMode.Menu; } SkillUI.DrawSkillsOf(pawn, new Vector2(0f, 35f), mode); GUI.EndGroup(); GUI.EndGroup(); return(false); }