public PavlovServerPlayerHistoryServiceTest() { services = new ServicesBuilder(); _mocker = new AutoMocker(); services.Build(_mocker); _pavlovServerService = _mocker.CreateInstance <PavlovServerService>(); _sshServerSerivce = _mocker.CreateInstance <SshServerSerivce>(); _pavlovServerPlayerHistoryService = _mocker.CreateInstance <PavlovServerPlayerHistoryService>(); }
public PublicViewListsController(PavlovServerPlayerHistoryService pavlovServerPlayerHistoryService, UserService userService, PavlovServerService pavlovServerService, PublicViewListsService publicViewListsService, MatchService matchService, MapsService mapsService) { _pavlovServerPlayerHistoryService = pavlovServerPlayerHistoryService; _userService = userService; _pavlovServerService = pavlovServerService; _publicViewListsService = publicViewListsService; _matchService = matchService; _mapsService = mapsService; }
public static void CreatePavlovServerHistory(PavlovServerPlayerHistoryService pavlovServerPlayerHistoryService, int pavlovServerId, string playerId) { pavlovServerPlayerHistoryService.Upsert(new List <PavlovServerPlayerHistory> { new() { Username = "******", UniqueId = playerId, PlayerName = "null", KDA = "null", Cash = "null", TeamId = 0, Score = 0, Kills = 0, Deaths = 0, Assists = 0, ServerId = pavlovServerId, Id = null, date = default } },
public ManageController( UserManager <LiteDbUser> userManager, SignInManager <LiteDbUser> signInManager, IEmailSender emailSender, UserService userService, SteamIdentityService steamIdentityService, PavlovServerPlayerHistoryService pavlovServerPlayerHistoryService, MatchService matchService, SteamIdentityStatsServerService steamIdentityStatsServerService, ILogger <ManageController> logger, UrlEncoder urlEncoder) { _userManager = userManager; _signInManager = signInManager; _emailSender = emailSender; _logger = logger; _urlEncoder = urlEncoder; _userService = userService; _steamIdentityService = steamIdentityService; _pavlovServerPlayerHistoryService = pavlovServerPlayerHistoryService; _matchService = matchService; _steamIdentityStatsServerService = steamIdentityStatsServerService; }