예제 #1
0
 private void OnCollisionEnter2D(Collision2D collision)
 {
     if (GameObject.Find("Collectibles").GetComponent <Collectibles_ctl>().IsEtapComplete(passedEtap))
     {
         PauseCtl.EtapPass(collision, passedEtap);
         gameObject.SetActive(false);
     }
 }