예제 #1
0
        public void Submit()
        {
            switch (menu)
            {
            case Pmenu.ToBattle:
                BGMer.Instance.Delete();
                GameObject.Find("root").GetComponent <BattleManager>().ReGame();
                break;

            case Pmenu.ToChar:
                BGMer.Instance.Delete();
                GameObject.Find("root").GetComponent <BattleManager>().BreakGame("CharSelect");
                break;

            case Pmenu.ToTitle:
                BGMer.Instance.Delete();
                GameObject.Find("root").GetComponent <BattleManager>().BreakGame("Start");
                break;

            case Pmenu.EndGame:
                Application.Quit();
                break;

            case Pmenu.Resume:
                pausable.Submit();
                break;

            default:
                throw new ArgumentOutOfRangeException();
            }
        }
예제 #2
0
 private void Update()
 {
     if (!inFight)
     {
         return;
     }
     if (Input.GetButtonDown("Start"))
     {
         pausable.Submit();
         timer.ReverseMoveAble();
     }
 }