protected override IEnumerable <Toil> MakeNewToils()
        {
            //this.FailOnDespawnedNullOrForbidden(TargetIndex.A);
            //this.FailOn(() => !this.Patient.InBed() || !this.Patient.Awake());
            //if (WheelChair != null)
            //{
            //    this.FailOnDespawnedNullOrForbidden(TargetIndex.B);
            //}
            //yield return Toils_Reserve.Reserve(TargetIndex.A, 1);
            //if (WheelChair != null)
            //{
            //    yield return Toils_Reserve.Reserve(TargetIndex.B, 1);
            //    yield return Toils_Goto.GotoThing(TargetIndex.B, PathEndMode.OnCell);
            //}
            //else
            //{
            //    yield return Toils_Goto.GotoThing(TargetIndex.A, PathEndMode.InteractionCell);
            //}
            //yield return Toils_Interpersonal.WaitToBeAbleToInteract(this.pawn);
            //yield return new Toil
            //{
            //    tickAction = delegate
            //    {
            //        this.Patient.needs.joy.GainJoy(this.CurJob.def.joyGainRate * 0.000144f, this.CurJob.def.joyKind);
            //        if (this.pawn.IsHashIntervalTick(320))
            //        {
            //            InteractionDef intDef = (Rand.Value >= 0.8f) ? InteractionDefOf.DeepTalk : InteractionDefOf.Chitchat;
            //            this.pawn.interactions.TryInteractWith(this.Patient, intDef);
            //        }
            //        this.pawn.Drawer.rotator.FaceCell(this.Patient.Position);
            //        this.pawn.GainComfortFromCellIfPossible();
            //        JoyUtility.JoyTickCheckEnd(this.pawn, JoyTickFullJoyAction.None, 1f);
            //        if (this.pawn.needs.joy.CurLevelPercentage > 0.9999f && this.Patient.needs.joy.CurLevelPercentage > 0.9999f)
            //        {
            //            this.pawn.jobs.EndCurrentJob(JobCondition.Succeeded);
            //        }
            //    },
            //    socialMode = RandomSocialMode.Off,
            //    defaultCompleteMode = ToilCompleteMode.Delay,
            //    defaultDuration = base.CurJob.def.joyDuration
            //};
            //yield break;


            this.FailOn(() => !Patient.InBed() || !Patient.Awake());

            this.FailOnDestroyedOrNull(TakeeIndex);
            this.FailOnDestroyedOrNull(WheelChairIndex);
            this.FailOnAggroMentalState(TakeeIndex);
            yield return(Toils_Reserve.Reserve(TakeeIndex));

            yield return(Toils_Reserve.Reserve(WheelChairIndex));


            yield return(Toils_Goto.GotoThing(WheelChairIndex, PathEndMode.ClosestTouch).FailOnDespawnedNullOrForbidden(WheelChairIndex).FailOnDespawnedNullOrForbidden(TakeeIndex).FailOn(() => CurJob.def == JobDefOf.Arrest && !Patient.CanBeArrested()).FailOn(() => !pawn.CanReach(WheelChair, PathEndMode.OnCell, Danger.Some)).FailOnSomeonePhysicallyInteracting(WheelChairIndex));

            yield return(Toils_Haul.StartCarryThing(WheelChairIndex));

            yield return(Toils_Goto.GotoThing(TakeeIndex, PathEndMode.InteractionCell));


            yield return(Toils_Reserve.Release(WheelChairIndex));

            yield return(new Toil
            {
                initAction = delegate
                {
                    IntVec3 position = WheelChair.InteractionCell;
                    Thing thing;
                    pawn.carrier.TryDropCarriedThing(position, ThingPlaceMode.Direct, out thing);
                },
                defaultCompleteMode = ToilCompleteMode.Instant
            });

            yield return(Toils_Cart.MountOtherOn(WheelChairIndex, Patient));

            yield return(new Toil
            {
                initAction = delegate
                {
                    foreach (var missingPart in Patient.health.hediffSet.GetMissingPartsCommonAncestors())
                    {
                        if (missingPart.Part.def == BodyPartDefOf.LeftLeg ||
                            missingPart.Part.def == BodyPartDefOf.RightLeg)
                        {
                            Patient.health.RestorePart(missingPart.Part);
                            Patient.health.AddHediff(HediffDef.Named("HediffWheelChair"), missingPart.Part);
                            break;
                        }
                    }
                },
                defaultCompleteMode = ToilCompleteMode.Delay
            });


            yield break;
        }