public override void OnInspectorGUI() { DrawDefaultInspector(); PathfindingGrid myScript = (PathfindingGrid)target; if (GUILayout.Button("CREATE GRID")) { myScript.CreateGrid(); } if (GUILayout.Button("DESTROY GRID")) { myScript.DestroyGrid(); } if (GUILayout.Button("SHOW/HIDE GRID")) { myScript.ShowHideGrid(); } }