static int _m_DrawWireCube(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.Util.RetainedGizmos.Builder gen_to_be_invoked = (Pathfinding.Util.RetainedGizmos.Builder)translator.FastGetCSObj(L, 1); { PF.GraphTransform _tr = (PF.GraphTransform)translator.GetObject(L, 2, typeof(PF.GraphTransform)); UnityEngine.Bounds _bounds; translator.Get(L, 3, out _bounds); UnityEngine.Color _color; translator.Get(L, 4, out _color); gen_to_be_invoked.DrawWireCube( _tr, _bounds, _color); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_DrawMesh(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.Util.RetainedGizmos.Builder gen_to_be_invoked = (Pathfinding.Util.RetainedGizmos.Builder)translator.FastGetCSObj(L, 1); { Pathfinding.Util.RetainedGizmos _gizmos = (Pathfinding.Util.RetainedGizmos)translator.GetObject(L, 2, typeof(Pathfinding.Util.RetainedGizmos)); UnityEngine.Vector3[] _vertices = (UnityEngine.Vector3[])translator.GetObject(L, 3, typeof(UnityEngine.Vector3[])); System.Collections.Generic.List <int> _triangles = (System.Collections.Generic.List <int>)translator.GetObject(L, 4, typeof(System.Collections.Generic.List <int>)); UnityEngine.Color[] _colors = (UnityEngine.Color[])translator.GetObject(L, 5, typeof(UnityEngine.Color[])); gen_to_be_invoked.DrawMesh( _gizmos, _vertices, _triangles, _colors); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_Submit(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.Util.RetainedGizmos.Builder gen_to_be_invoked = (Pathfinding.Util.RetainedGizmos.Builder)translator.FastGetCSObj(L, 1); { Pathfinding.Util.RetainedGizmos _gizmos = (Pathfinding.Util.RetainedGizmos)translator.GetObject(L, 2, typeof(Pathfinding.Util.RetainedGizmos)); Pathfinding.Util.RetainedGizmos.Hasher _hasher; translator.Get(L, 3, out _hasher); gen_to_be_invoked.Submit( _gizmos, _hasher); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_DrawLine(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.Util.RetainedGizmos.Builder gen_to_be_invoked = (Pathfinding.Util.RetainedGizmos.Builder)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _start; translator.Get(L, 2, out _start); UnityEngine.Vector3 _end; translator.Get(L, 3, out _end); UnityEngine.Color _color; translator.Get(L, 4, out _color); gen_to_be_invoked.DrawLine( _start, _end, _color); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { Pathfinding.Util.RetainedGizmos.Builder gen_ret = new Pathfinding.Util.RetainedGizmos.Builder(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.Util.RetainedGizmos.Builder constructor!")); }