/// <summary> /// /// </summary> /// <param name="pg"></param> /// <param name="dx"></param> /// <param name="dy"></param> /// <returns></returns> public static Path.PathGeometry ToPathGeometry(this System.Windows.Media.PathGeometry pg, double dx, double dy) { var geometry = Path.PathGeometry.Create( ImmutableArray.Create <Path.PathFigure>(), pg.FillRule == System.Windows.Media.FillRule.EvenOdd ? Path.FillRule.EvenOdd : Path.FillRule.Nonzero); var context = new PathGeometryContext(geometry); foreach (var pf in pg.Figures) { context.BeginFigure( PointShape.Create(pf.StartPoint.X + dx, pf.StartPoint.Y + dy), pf.IsFilled, pf.IsClosed); foreach (var segment in pf.Segments) { if (segment is ArcSegment) { var arcSegment = segment as ArcSegment; context.ArcTo( PointShape.Create(arcSegment.Point.X + dx, arcSegment.Point.Y + dy), PathSize.Create(arcSegment.Size.Width, arcSegment.Size.Height), arcSegment.RotationAngle, arcSegment.IsLargeArc, arcSegment.SweepDirection == System.Windows.Media.SweepDirection.Clockwise ? Path.SweepDirection.Clockwise : Path.SweepDirection.Counterclockwise, arcSegment.IsStroked, arcSegment.IsSmoothJoin); } else if (segment is BezierSegment) { var cubicBezierSegment = segment as BezierSegment; context.CubicBezierTo( PointShape.Create(cubicBezierSegment.Point1.X + dx, cubicBezierSegment.Point1.Y + dy), PointShape.Create(cubicBezierSegment.Point2.X + dx, cubicBezierSegment.Point2.Y + dy), PointShape.Create(cubicBezierSegment.Point3.X + dx, cubicBezierSegment.Point3.Y + dy), cubicBezierSegment.IsStroked, cubicBezierSegment.IsSmoothJoin); } else if (segment is LineSegment) { var lineSegment = segment as LineSegment; context.LineTo( PointShape.Create(lineSegment.Point.X + dx, lineSegment.Point.Y + dy), lineSegment.IsStroked, lineSegment.IsSmoothJoin); } else if (segment is PolyBezierSegment) { var polyCubicBezierSegment = segment as PolyBezierSegment; context.PolyCubicBezierTo( ToPointShapes(polyCubicBezierSegment.Points, dx, dy), polyCubicBezierSegment.IsStroked, polyCubicBezierSegment.IsSmoothJoin); } else if (segment is PolyLineSegment) { var polyLineSegment = segment as PolyLineSegment; context.PolyLineTo( ToPointShapes(polyLineSegment.Points, dx, dy), polyLineSegment.IsStroked, polyLineSegment.IsSmoothJoin); } else if (segment is PolyQuadraticBezierSegment) { var polyQuadraticSegment = segment as PolyQuadraticBezierSegment; context.PolyQuadraticBezierTo( ToPointShapes(polyQuadraticSegment.Points, dx, dy), polyQuadraticSegment.IsStroked, polyQuadraticSegment.IsSmoothJoin); } else if (segment is QuadraticBezierSegment) { var quadraticBezierSegment = segment as QuadraticBezierSegment; context.QuadraticBezierTo( PointShape.Create(quadraticBezierSegment.Point1.X + dx, quadraticBezierSegment.Point1.Y + dy), PointShape.Create(quadraticBezierSegment.Point2.X + dx, quadraticBezierSegment.Point2.Y + dy), quadraticBezierSegment.IsStroked, quadraticBezierSegment.IsSmoothJoin); } else { throw new NotSupportedException("Not supported segment type: " + segment.GetType()); } } } return(geometry); }
/// <summary> /// Parse a SVG path geometry string. /// </summary> /// <param name="context">The geometry context.</param> /// <param name="pathString">The path geometry string</param> /// <param name="startIndex">The string start index.</param> public void Parse(GeometryContext context, string pathString, int startIndex) { _context = context; _pathString = pathString; _pathLength = pathString.Length; _curIndex = startIndex; _secondLastPoint = Point2.FromXY(0, 0); _lastPoint = Point2.FromXY(0, 0); _lastStart = Point2.FromXY(0, 0); _figureStarted = false; bool first = true; char last_cmd = ' '; while (ReadToken()) { char cmd = _token; if (first) { if ((cmd != 'M') && (cmd != 'm')) { InvalidToken(); } first = false; } switch (cmd) { case 'm': case 'M': _lastPoint = ReadPoint(cmd, !_allowComma); _context.BeginFigure(_lastPoint.AsPointShape(), _isFilled, !_isClosed); _figureStarted = true; _lastStart = _lastPoint; last_cmd = 'M'; while (IsNumber(_allowComma)) { _lastPoint = ReadPoint(cmd, !_allowComma); _context.LineTo(_lastPoint.AsPointShape(), _isStroked, !_isSmoothJoin); last_cmd = 'L'; } break; case 'l': case 'L': case 'h': case 'H': case 'v': case 'V': EnsureFigure(); do { switch (cmd) { case 'l': _lastPoint = ReadPoint(cmd, !_allowComma); break; case 'L': _lastPoint = ReadPoint(cmd, !_allowComma); break; case 'h': _lastPoint = Point2.FromXY(_lastPoint.X + ReadNumber(!_allowComma), _lastPoint.Y); break; case 'H': _lastPoint = Point2.FromXY(_lastPoint.X + ReadNumber(!_allowComma), _lastPoint.Y); break; case 'v': _lastPoint = Point2.FromXY(_lastPoint.X, _lastPoint.Y + ReadNumber(!_allowComma)); break; case 'V': _lastPoint = Point2.FromXY(_lastPoint.X, _lastPoint.Y + ReadNumber(!_allowComma)); break; } _context.LineTo(_lastPoint.AsPointShape(), _isStroked, !_isSmoothJoin); }while (IsNumber(_allowComma)); last_cmd = 'L'; break; case 'c': case 'C': case 's': case 'S': EnsureFigure(); do { Point2 p; if ((cmd == 's') || (cmd == 'S')) { if (last_cmd == 'C') { p = Reflect(); } else { p = _lastPoint; } _secondLastPoint = ReadPoint(cmd, !_allowComma); } else { p = ReadPoint(cmd, !_allowComma); _secondLastPoint = ReadPoint(cmd, _allowComma); } _lastPoint = ReadPoint(cmd, _allowComma); _context.CubicBezierTo( p.AsPointShape(), _secondLastPoint.AsPointShape(), _lastPoint.AsPointShape(), _isStroked, !_isSmoothJoin); last_cmd = 'C'; }while (IsNumber(_allowComma)); break; case 'q': case 'Q': case 't': case 'T': EnsureFigure(); do { if ((cmd == 't') || (cmd == 'T')) { if (last_cmd == 'Q') { _secondLastPoint = Reflect(); } else { _secondLastPoint = _lastPoint; } _lastPoint = ReadPoint(cmd, !_allowComma); } else { _secondLastPoint = ReadPoint(cmd, !_allowComma); _lastPoint = ReadPoint(cmd, _allowComma); } _context.QuadraticBezierTo( _secondLastPoint.AsPointShape(), _lastPoint.AsPointShape(), _isStroked, !_isSmoothJoin); last_cmd = 'Q'; }while (IsNumber(_allowComma)); break; case 'a': case 'A': EnsureFigure(); do { double w = ReadNumber(!_allowComma); double h = ReadNumber(_allowComma); double rotation = ReadNumber(_allowComma); bool large = ReadBool(); bool sweep = ReadBool(); _lastPoint = ReadPoint(cmd, _allowComma); _context.ArcTo( _lastPoint.AsPointShape(), PathSize.Create(w, h), rotation, large, sweep ? SweepDirection.Clockwise : SweepDirection.Counterclockwise, _isStroked, !_isSmoothJoin); }while (IsNumber(_allowComma)); last_cmd = 'A'; break; case 'z': case 'Z': EnsureFigure(); _context.SetClosedState(_isClosed); _figureStarted = false; last_cmd = 'Z'; _lastPoint = _lastStart; break; default: InvalidToken(); break; } } }
/// <summary> /// Initializes static designer context. /// </summary> /// <param name="serviceProvider">The service provider.</param> public static void InitializeContext(IServiceProvider serviceProvider) { // Editor Editor = serviceProvider.GetService <ProjectEditor>(); // Recent Projects Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test1", "Test1.project")); Editor.RecentProjects = Editor.RecentProjects.Add(RecentFile.Create("Test2", "Test2.project")); // New Project Editor.OnNewProject(); // Transform Transform = MatrixObject.Identity; // Data var db = Database.Create("Db"); var fields = new string[] { "Column0", "Column1" }; var columns = ImmutableArray.CreateRange(fields.Select(c => Column.Create(db, c))); db.Columns = columns; var values = Enumerable.Repeat("<empty>", db.Columns.Length).Select(c => Value.Create(c)); var record = Record.Create( db, ImmutableArray.CreateRange(values)); db.Records = db.Records.Add(record); db.CurrentRecord = record; Database = db; Data = Context.Create(record); Record = record; // Project IProjectFactory factory = new ProjectFactory(); Project = factory.GetProject(); Template = PageContainer.CreateTemplate(); Page = PageContainer.CreatePage(); var layer = Page.Layers.FirstOrDefault(); layer.Shapes = layer.Shapes.Add(LineShape.Create(0, 0, null, null)); Page.CurrentLayer = layer; Page.CurrentShape = layer.Shapes.FirstOrDefault(); Page.Template = Template; Document = DocumentContainer.Create(); Layer = LayerContainer.Create(); Options = Options.Create(); // State State = ShapeState.Create(); // Style ArgbColor = ArgbColor.Create(128, 255, 0, 0); ArrowStyle = ArrowStyle.Create(); FontStyle = FontStyle.Create(); LineFixedLength = LineFixedLength.Create(); LineStyle = LineStyle.Create(); Style = ShapeStyle.Create("Default"); TextStyle = TextStyle.Create(); // Shapes Arc = ArcShape.Create(0, 0, Style, null); CubicBezier = CubicBezierShape.Create(0, 0, Style, null); Ellipse = EllipseShape.Create(0, 0, Style, null); Group = GroupShape.Create(Constants.DefaulGroupName); Image = ImageShape.Create(0, 0, Style, null, "key"); Line = LineShape.Create(0, 0, Style, null); Path = PathShape.Create(Style, null); Point = PointShape.Create(); QuadraticBezier = QuadraticBezierShape.Create(0, 0, Style, null); Rectangle = RectangleShape.Create(0, 0, Style, null); Text = TextShape.Create(0, 0, Style, null, "Text"); // Path ArcSegment = ArcSegment.Create(PointShape.Create(), PathSize.Create(), 180, true, SweepDirection.Clockwise, true, true); CubicBezierSegment = CubicBezierSegment.Create(PointShape.Create(), PointShape.Create(), PointShape.Create(), true, true); LineSegment = LineSegment.Create(PointShape.Create(), true, true); PathFigure = PathFigure.Create(PointShape.Create(), false, true); PathGeometry = PathGeometry.Create(ImmutableArray.Create <PathFigure>(), FillRule.EvenOdd); PathSize = PathSize.Create(); PolyCubicBezierSegment = PolyCubicBezierSegment.Create(ImmutableArray.Create <PointShape>(), true, true); PolyLineSegment = PolyLineSegment.Create(ImmutableArray.Create <PointShape>(), true, true); PolyQuadraticBezierSegment = PolyQuadraticBezierSegment.Create(ImmutableArray.Create <PointShape>(), true, true); QuadraticBezierSegment = QuadraticBezierSegment.Create(PointShape.Create(), PointShape.Create(), true, true); }