public void DeleteNotExistingDirectory() { // Setup var fileSystem = new PathTree <string>(); var directory = new PathDirectory <string>(fileSystem, "\\this\\is\\a\\directory"); // Execute directory.Delete(); }
public void DeleteDirectory() { // Setup var fileSystem = new PathTree <string>(); var directory = new PathDirectory <string>(fileSystem, "\\this\\is\\a\\directory"); directory.Create(); // Execute directory.Delete(); // Assert Assert.IsFalse(directory.Exists); }
public void DeleteNotExistingDirectory() { // Setup var fileSystem = new PathTree<string>(); var directory = new PathDirectory<string>(fileSystem, "\\this\\is\\a\\directory"); // Execute directory.Delete(); }
public void DeleteDirectory() { // Setup var fileSystem = new PathTree<string>(); var directory = new PathDirectory<string>(fileSystem, "\\this\\is\\a\\directory"); directory.Create(); // Execute directory.Delete(); // Assert Assert.IsFalse(directory.Exists); }