public float Cooldown() { config = GetComponent <PastaConfig> (); return(config.cooldown); }
void Awake() { config = GetComponent <PastaConfig> (); }
public Pasta(PastaConfig _config) { config = _config; }
public float Cooldown() { config = GetComponent <PastaConfig> (); return(config.cooldown); }
void Awake() { config = GetComponent <PastaConfig> (); }
public Pasta(PastaConfig _config) { config = _config; }