void TriggerScript() { if (passingJudge.playerJudge == false) { passingJudge.playerJudge = true; } else { roadController.InstantiateAndDestroy(); passingJudge.ColliderOn(); passingJudge.playerJudge = false; ChekcRun(); } }
void TrigerScript() { if (passingJudge.playerJudge == false) { passingJudge.playerJudge = true; } else { roadController.InstantiateAndDestroy(); passingJudge.ColliderOn(); passingJudge.playerJudge = false; ///<summary> /// TODO /// Subject管理するのでSubjectで実装 /// 前Verなので修正の必要なし /// </summary> //playerRunning.checkRun.Value = playerRunning.CheckRunning(obj); } }